malesh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -38, D:1) a +0 mace (6, -2, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, -23, D:1) a +0 ring mail (11, -33, D:1) a jackal corpse (skeletalised by now) (15, -33, D:1) a jackal corpse (skeletalised by now) (15, -32, D:1) a jackal corpse (skeletalised by now) (16, -19, D:1) a rat corpse (skeletalised by now) (18, -4, D:1) 2 stones (24, -11, D:1) 6 stones (28, -19, D:1) a hobgoblin skeleton (28, -18, D:1) a ball python skeleton (31, -36, D:1) a +0 dagger (31, -34, D:1) a +0 hand axe (35, -27, D:1) 5 boomerangs (36, -7, D:1) a ball python corpse (skeletalised by now) (37, -32, D:1) a hobgoblin corpse (skeletalised by now) (38, -32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -13, D:1) a +0 leather armour (42, -4, D:1) a +0 robe Level 2 of the Dungeon [Shop] Cenenien's Assorted Antiques the +1 quarterstaff "Vany" {heavy, rF+} (550 gold) rF+: It protects you from fire. a scarf of harm (189 gold) a +0 robe (14 gold) the +6 whip of the Poles {drain, Will- Dex+3 SInv} (1003 gold) Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. SInv: It lets you see invisible. (0, 0, D:2) a staff of earth (13, -5, D:2) a bat corpse (skeletalised by now) (22, -14, D:2) 2 stones a +0 dagger a kobold skeleton (24, -14, D:2) 2 boomerangs (29, -16, D:2) a +0 club (29, -15, D:2) a bat skeleton (30, -9, D:2) a bat skeleton (36, -19, D:2) a hobgoblin skeleton (37, -7, D:2) 5 stones (37, -5, D:2) a +0 hand axe (44, -14, D:2) a +0 dagger (44, -2, D:2) a jackal corpse (52, 29, D:2) a frilled lizard corpse (skeletalised by now) (52, 30, D:2) a +0 plate armour (54, 1, D:2) a frilled lizard corpse (skeletalised by now)