malesh Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (9, 15, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (11, -18, D:1) a +0 scale mail (12, -17, D:1) a +0 short sword (16, 13, D:1) a +0 club (17, 8, D:1) a +0 trident (18, 19, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (19, 9, D:1) a +0 flail a bat corpse (skeletalised by now) (19, 18, D:1) a bat corpse (skeletalised by now) (21, 8, D:1) a hobgoblin corpse (skeletalised by now) (32, -10, D:1) a +0 short sword (32, 9, D:1) a quokka skeleton (32, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 12, D:1) a +0 dagger a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (40, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 14, D:1) a stone (41, -5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (44, -3, D:1) a staff of air Level 2 of the Dungeon [Shop] Dytodar's Book Shop a book of Scorching (420 gold) a book of Dreams (336 gold) a book of Frost (280 gold) a book of Party Tricks (308 gold) a book of Dreams (336 gold) a book of the Hunter (364 gold) a book of Blasting (392 gold) a book of Necromancy (476 gold) a book of the Tundra (616 gold) (0, 0, D:2) a +0 plate armour (1, 8, D:2) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (14, -11, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (17, -15, D:2) a +0 war axe (20, -14, D:2) a +3 ring mail a +0 mace an orc skeleton (26, -15, D:2) a flux talisman a +0 pair of gloves (29, -17, D:2) a bat skeleton (31, -15, D:2) the +4 mace "Giantslayer" {spect, rC- Str+5} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. (31, -10, D:2) a frilled lizard skeleton (32, -6, D:2) a +0 chain mail (33, -6, D:2) a bat skeleton (35, 19, D:2) the +0 leather armour of Biqaic {^Drain +Blink rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (36, -7, D:2) 3 stones (40, -14, D:2) 5 stones (40, 12, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, -8, D:2) a quokka skeleton (41, 12, D:2) a +0 club (44, 0, D:2) 5 stones (47, -9, D:2) 4 poisoned darts (51, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (2, -10, D:3) a +0 trident a +0 leather armour (8, 20, D:3) a hobgoblin corpse (skeletalised by now) (14, 7, D:3) a rat skeleton (15, -11, D:3) a +0 flail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (15, -10, D:3) a +0 rapier a hobgoblin corpse (skeletalised by now) (15, 8, D:3) a +0 short sword a kobold skeleton (16, -10, D:3) a +0 dagger (17, 30, D:3) a ball python corpse (skeletalised by now) (25, -4, D:3) a ball python skeleton (40, -5, D:3) 3 stones a +0 dagger a kobold skeleton (41, -16, D:3) the felid corpse of Natasha (skeletalised by now) (44, -3, D:3) a +0 robe a +0 dagger (44, 38, D:3) a frilled lizard corpse (skeletalised by now) (45, 7, D:3) an adder skeleton (47, -2, D:3) a +0 short sword a rat skeleton (49, 5, D:3) 6 stones (49, 19, D:3) a bat skeleton (49, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (50, -8, D:3) a frilled lizard skeleton (50, 5, D:3) a flux talisman (52, -10, D:3) a bat skeleton (53, -7, D:3) a +0 dagger (55, -7, D:3) 6 stones a +0 ring mail a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -13, D:4) a +0 short sword (15, -5, D:4) 2 boomerangs (17, -3, D:4) an adder corpse (skeletalised by now) (18, -28, D:4) a +0 short sword 4 stones a kobold skeleton (26, -7, D:4) a jackal skeleton (36, 0, D:4) a +0 falchion of holy wrath (40, -29, D:4) 5 stones (42, 9, D:4) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (46, 2, D:4) a +0 hand axe of electrocution (49, -19, D:4) a +0 club a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -32, D:5) a +0 flail a gnoll skeleton (1, -7, D:5) the +1 leather armour of Hangman {+Blink Int-4 Dex+3} Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. (2, -3, D:5) an adder corpse (skeletalised by now) (2, 2, D:5) 7 stones (3, -4, D:5) a +0 dagger (4, 12, D:5) a +0 robe (5, -18, D:5) a +0 falchion (6, -28, D:5) a +0 whip (7, -16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (10, -17, D:5) a +0 halberd (11, -17, D:5) a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (12, -17, D:5) a +0 club a +0 leather armour (14, -13, D:5) a +0 short sword (15, -1, D:5) a +0 ring mail (24, -5, D:5) the +4 ring mail of Hubris {rElec} rElec: It insulates you from electricity. (24, 1, D:5) a +0 robe (25, 0, D:5) 4 stones (27, -14, D:5) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (27, -12, D:5) a +0 chain mail a +0 short sword (28, -13, D:5) a +0 leather armour a +0 flail (32, -13, D:5) 3 stones (33, -16, D:5) 4 stones (39, -2, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Wox Ugh's Assorted Antiques a wand of acid (4) (520 gold) a +0 hand axe of freezing (229 gold) a wand of flame (4) (86 gold) a scroll of enchant weapon (232 gold) a +0 flail (108 gold) (0, 0, D:6) a +1 hand axe (still there?) a +0 robe (still there?) (5, 12, D:6) a +1 cloak (7, 19, D:6) a +0 club (12, 8, D:6) a +0 robe a +0 scythe (15, 2, D:6) a +0 dagger (18, -11, D:6) a +0 robe (22, 9, D:6) a +0 rapier (23, 0, D:6) a hound corpse (skeletalised by now) (23, 27, D:6) a +0 war axe (25, 20, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc skeleton (27, 18, D:6) a +0 whip 2 boomerangs a +0 robe (28, 18, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 robe a +0 dagger an orc skeleton (28, 19, D:6) a +0 flail a +0 whip an orc skeleton (30, 10, D:6) 4 stones (30, 21, D:6) a +0 scale mail a +0 falchion an orc skeleton (32, 21, D:6) a +0 dagger a +0 robe (34, -2, D:6) a +0 falchion a +0 leather armour (34, -1, D:6) a +0 dagger a +0 leather armour a +0 whip a +1 antimagic trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 15, D:6) a staff of conjuration (44, 1, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton a bullfrog skeleton a bullfrog skeleton (2, -1, D:7) 9 stones (4, -7, D:7) a +0 leather armour a +0 club (5, 4, D:7) a +0 mace (7, 0, D:7) a +0 giant club an ogre skeleton (9, -25, D:7) a +0 club a +0 whip 4 stones a +0 whip a +0 spear a +0 club a +0 leather armour (14, 2, D:7) a +0 whip (15, 2, D:7) a +3 heavy spear a +0 scale mail a +0 kite shield (16, 2, D:7) a +0 spear (17, 2, D:7) a +0 spear (24, -30, D:7) a +0 robe a +0 scimitar (28, -29, D:7) a +4 halberd a +0 robe a +0 robe a +0 war axe (33, 4, D:7) 4 stones (46, -37, D:7) a +0 mace (52, -27, D:7) a +2 long sword a +0 robe (53, -30, D:7) a +4 short sword a +0 robe (53, -27, D:7) a +5 halberd a +0 robe (60, -21, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, -10, D:8) a +0 hand axe (5, -8, D:8) a +0 flail (16, -41, D:8) a +0 chain mail a +0 hand axe (16, -40, D:8) a +0 leather armour a +0 dagger (16, -4, D:8) a +0 giant club a +0 giant spiked club (18, -41, D:8) a +0 dagger (20, -1, D:8) a +0 chain mail (21, -24, D:8) a curare-tipped dart a +0 short sword (22, -18, D:8) a +0 dagger 5 stones (24, -18, D:8) a +0 club 7 poisoned darts (24, -9, D:8) a +0 dagger (28, 20, D:8) a +0 leather armour (52, -19, D:8) 2 curare-tipped darts (53, -17, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 29, D:9) a +0 ring mail (2, 50, D:9) a +5 halberd a +0 robe (3, 49, D:9) a +3 scimitar a +0 robe (5, 12, D:9) a +0 giant club a +0 giant club (6, 45, D:9) a +0 robe a +3 morningstar (6, 46, D:9) a +0 robe a +0 great sword (6, 50, D:9) a +0 short sword a +0 robe (10, 44, D:9) a +0 spear (13, 44, D:9) a +0 spear (35, 20, D:9) a +0 leather armour (39, 22, D:9) a +0 hand axe a +0 ring mail (40, 22, D:9) a +0 flail a +0 chain mail (40, 44, D:9) a +0 whip 2 poisoned darts a +0 spear a +0 animal skin a +0 short sword 5 stones (41, 22, D:9) a +0 dire flail a +0 plate armour (41, 45, D:9) a +0 spear (45, 41, D:9) a +0 dagger 6 stones (62, 34, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (8, -55, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (8, -53, D:10) a +0 glaive of pain a +0 plate armour (9, -55, D:10) a +0 club a +0 ring mail (9, -53, D:10) a +0 dagger a +0 robe (16, -26, D:10) a +0 dagger (21, -26, D:10) a +0 leather armour (24, -11, D:10) a +0 falchion (26, -7, D:10) a +0 flail (27, -7, D:10) a +0 halberd (28, -53, D:10) 3 stones (28, -7, D:10) a +7 vampiric trident a +0 ring mail a +0 buckler (29, -7, D:10) a +0 spear (31, -36, D:10) a +0 giant club a +0 giant club (43, -28, D:10) a +0 pair of gloves (43, -17, D:10) the +1 robe of Pessimism {Harm rElec rF+ Str-4} Str-4: It affects your strength (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (58, -11, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Quuluahacs's Antique Weapon Shop a +2 great sword of draining (497 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) a +0 club (21 gold) a +0 falchion (63 gold) a +2 war axe of electrocution (434 gold) a +0 war axe (73 gold) a +0 spear (63 gold) a +1 flail of venom (235 gold) (0, 0, D:11) a +0 leather armour (15, -16, D:11) 2 javelins (16, -30, D:11) 5 stones (22, 22, D:11) 5 large rocks (23, -12, D:11) a +1 flail of protection (23, -11, D:11) a +0 short sword a +0 ring mail a +0 hand axe a +0 long sword a +0 plate armour a +0 whip (24, 11, D:11) a +0 giant club a +0 giant club (43, 11, D:11) 2 stones (44, -29, D:11) a +0 quarterstaff (46, 0, D:11) a +0 mace (46, 8, D:11) a +0 giant spiked club a +0 giant spiked club (49, 19, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 scimitar (1, -33, D:12) a +0 leather armour a +0 rapier (2, -47, D:12) 2 large rocks (3, -53, D:12) a +0 leather armour (8, -56, D:12) a +0 pair of boots (20, -33, D:12) a +0 mace (32, -46, D:12) 4 large rocks (35, -32, D:12) a +0 scale mail (38, -36, D:12) a +0 leather armour (49, -38, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +2 leather armour of cold resistance (22, 9, D:13) a wand of acid (6) the Ecumenical Temple Level 1 of the Lair of Beasts (3, -3, Lair:1) 6 poisoned darts (12, -5, Lair:1) a +0 robe (42, 4, Lair:1) a +0 robe (45, 4, Lair:1) a +0 sling a +0 sling (47, -7, Lair:1) a +0 chain mail a Gauntlet (0, 0, Gauntlet) a scroll of enchant weapon (2, 12, Gauntlet) 21 gold pieces (3, 3, Gauntlet) 41 gold pieces (4, 13, Gauntlet) a scroll of fog (6, 0, Gauntlet) the ring "Vielur" {rCorr Str-3 Int+7 Dex+4} [ring of resist corrosion] Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (unseen) (6, 1, Gauntlet) a +1 leather armour of willpower (10, 16, Gauntlet) a +0 dagger a +0 robe (11, 0, Gauntlet) the ring of Dawn {Fly rF- rN+++ MP+7 EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+7: It affects your magic capacity (+7). Fly: It grants you flight. (unseen) (11, 24, Gauntlet) a book of Spectacle (12, 0, Gauntlet) a +0 short sword (12, 24, Gauntlet) a scroll of enchant weapon (14, 0, Gauntlet) a potion of cancellation