malesh Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -42, D:1) a ball python skeleton (7, -35, D:1) a bat corpse (skeletalised by now) (9, 7, D:1) a scroll of acquirement (9, 8, D:1) 6 gold pieces (9, 9, D:1) 16 gold pieces (10, 7, D:1) a potion of mutation (10, 8, D:1) a potion of cancellation (10, 9, D:1) a +0 hand axe (11, 7, D:1) 16 gold pieces (11, 8, D:1) 5 gold pieces (11, 9, D:1) a +0 mace (14, -31, D:1) a frilled lizard skeleton (20, -10, D:1) a ball python corpse (skeletalised by now) (22, -34, D:1) a +0 whip (23, 6, D:1) a quokka corpse (skeletalised by now) (32, -22, D:1) a +0 dagger (34, -7, D:1) a +0 whip (35, -1, D:1) a +0 dagger (39, -42, D:1) a +0 dagger (40, -36, D:1) a frilled lizard skeleton (41, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (52, -15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -13, D:2) a bat corpse (skeletalised by now) (20, 0, D:2) a staff of fire (24, -28, D:2) a +0 club (24, -2, D:2) a +0 halberd (36, -31, D:2) a +2 short sword of venom (36, -6, D:2) a +0 rapier (40, -27, D:2) an adder corpse (skeletalised by now) (50, -3, D:2) a +0 dagger (51, -3, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 2 boomerangs (1, -3, D:3) 7 stones (2, -5, D:3) 2 scrolls of torment 3 potions of heal wounds (6, 11, D:3) a +0 whip a gnoll corpse (skeletalised by now) (7, 13, D:3) a flux talisman (7, 23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, 21, D:3) a +0 animal skin (18, 19, D:3) a +0 flail a +0 club a +0 hand axe a +0 scale mail a +0 dagger an orc skeleton an orc skeleton (23, 20, D:3) a +0 rapier (24, -5, D:3) a staff of cold (31, 15, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 6 stones (5, 17, D:4) a +0 giant club an ogre corpse (skeletalised by now) the troll corpse of Pargi (skeletalised by now) an adder corpse (skeletalised by now) (7, -7, D:4) a +2 heavy sling (8, -2, D:4) a quokka skeleton (9, 0, D:4) an adder skeleton (9, 7, D:4) 3 stones (13, 14, D:4) 4 stones (14, 15, D:4) a +0 spear (15, 12, D:4) a jackal corpse (skeletalised by now) (15, 14, D:4) a +0 dagger (16, -27, D:4) a +0 leather armour a +0 club (17, -26, D:4) a stone a +0 club a kobold skeleton (18, 13, D:4) a +0 whip 7 stones (18, 14, D:4) a +0 whip a jackal corpse (skeletalised by now) (30, -10, D:4) a +0 dagger (37, -24, D:4) a +0 robe (38, -10, D:4) a hound corpse (skeletalised by now) (39, -5, D:4) a +0 long sword (40, -9, D:4) a jackal skeleton (40, 2, D:4) a +0 ring mail (46, 1, D:4) a +1 trident of protection (47, -33, D:4) a +0 dagger (47, -11, D:4) a quokka skeleton (51, -17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (9, -22, D:5) an iguana skeleton (9, 15, D:5) a +0 trident (10, 13, D:5) a +0 club (10, 14, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (11, 15, D:5) a +0 short sword a +0 leather armour (22, -10, D:5) a +0 hand axe a +0 ring mail (23, -16, D:5) a +2 flail of protection a +0 scale mail the human skeleton of Edmund (25, -10, D:5) a +0 club a +0 leather armour (26, -10, D:5) a +0 dagger a +0 leather armour (38, 17, D:5) 7 stones (39, 19, D:5) a +0 robe (45, 5, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 15 gold pieces (8, -3, D:6) a potion of attraction (27, 4, D:6) a hound corpse (32, 9, D:6) a +0 chain mail the Ecumenical Temple