Seeded DCSS version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 4319363811281144197 (custom seed) 21 malesh the Sneak (level 2, -4/19 HPs) Began as a Vampire Fire Elementalist on Nov 6, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (914 turns). malesh the Sneak (Vampire Fire Elementalist) Turns: 914, Time: 00:02:28 Health: -4/19 AC: 2 Str: 7 XL: 2 Next: 62% Magic: 1/5 EV: 11 Int: 17 God: Gold: 38 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 dagger of flaming i - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of silence {unknown} g - 3 scrolls of identify {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} h - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 0.7 Conjurations + Level 3.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Scorch Fire 24% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 2% N/A 28% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 50% 3 Teleport Other Tloc 1% N/A 50% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History There is an open door here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Sigmund shouts! You hear a shout! Found a glowing helmet. Found a stone staircase leading up. There is a stone staircase leading up here. Sigmund is nearby! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is lightly wounded. Sigmund's fire resistance burns away. You hear an angry hiss. An adder comes into view. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. You're too confused to cast spells. Okay, then. You are too confused! Unknown command. Okay, then. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * Unknown command. Sigmund is no longer more vulnerable to fire. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. # #. #.. ..###### # ......##.# #..<[...# #@......### #..@S...... #..........### ##.#.......# # #.......# ........# #.###.#### #. .# .. .# You could see Sigmund and an adder. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Vampire Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 490 | D:1 | Learned a level 2 spell: Scorch 909 | D:2 | Noticed Sigmund 914 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_gaudy_bauble, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.0 Dodging | | 2.2 Stealth | | 3.1 Spellcasting | | 2.2 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 2 Cast: Foxfire || 26 Scorch || 1 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 912 | 907 | 5 | 0 | 789 | 2 | 456.0 | Dungeon | 912 | 907 | 5 | 0 | 789 | 2 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 4 daAuts