malesh Level 1 of the Dungeon (0, 0, D:1) a +0 club a quokka skeleton (0, 3, D:1) a +0 plate armour (1, 27, D:1) a ball python skeleton (2, 0, D:1) a +0 dagger a kobold skeleton (2, 18, D:1) a +0 whip a kobold skeleton (2, 37, D:1) 5 stones (4, 3, D:1) a +0 whip (12, 5, D:1) a frilled lizard skeleton (18, 21, D:1) a +0 sling (19, 8, D:1) a +0 whip (29, 16, D:1) a +0 flail (36, 13, D:1) a ring of wizardry (38, 9, D:1) a +0 pair of boots (43, 9, D:1) a rat skeleton (44, 6, D:1) a rat skeleton (46, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xeul Ruje's Antique Weapon Boutique a +0 whip (57 gold) a +0 war axe (80 gold) the +1 spear "Demeg" {flame, rF+ Dex+2 SInv} (754 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the +10 scimitar of Hebeurgh {freeze, Int+3 Dex+7} (2042 gold) Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). a +2 sling of flaming (338 gold) a +0 flail (80 gold) a +0 war axe (80 gold) a +0 sling of flaming (108 gold) a +5 heavy arbalest (931 gold) a +0 long sword (80 gold) a +2 whip of draining (379 gold) a +3 arbalest of freezing (701 gold) (0, 0, D:2) a +0 short sword 4 stones (0, 30, D:2) a +0 club (1, -10, D:2) a book of Callings (11, 4, D:2) a frilled lizard corpse (skeletalised by now) (13, -9, D:2) 3 stones (18, 3, D:2) a quokka corpse (skeletalised by now) (32, 23, D:2) a hobgoblin skeleton (35, -12, D:2) a rat corpse (skeletalised by now) (35, 25, D:2) a +0 tower shield (38, 4, D:2) a rat skeleton (44, 19, D:2) a There-And-Back Book (44, 21, D:2) a +0 flail (47, 24, D:2) a +0 flail a +0 whip a gnoll corpse a gnoll corpse (50, 31, D:2) 6 stones (53, -2, D:2) a +0 scale mail (54, 3, D:2) a +0 spear (58, -11, D:2) 2 stones Level 3 of the Dungeon