Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 9699308203128308202 9 malesh the Vexing (level 2, -1/21 HPs) Began as a Barachi Hexslinger on June 21, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (859 turns). malesh the Vexing (Barachi Hexslinger) Turns: 859, Time: 00:01:26 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 16% Magic: 1/3 EV: 11 Int: 13 God: Gold: 50 SH: 0 Dex: 14 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a +6 ring of dexterity i - a ring of see invisible Scrolls b - a scroll of poison g - 2 scrolls of blinking {unknown} h - a scroll of noise {unknown} k - a scroll of identify {unknown} Potions e - a potion of mutation {unknown} f - a potion of lignification {unknown} j - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 2.3 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.6 Hexes + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. The jinxing sprites lose interest in you. Terence misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The hobgoblin misses you. Terence closely misses you. A ribbon worm comes into view. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence seems less drained. The hobgoblin closely misses you. Terence closely misses you. The hobgoblin closely misses you. Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet completely misses the hobgoblin. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the hobgoblin. You kill the hobgoblin! Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......... .. ........ ... ....... .. ... .....[ ... .. #.... .<###. #... #....###.. #......w@# .##.......@# ...........+ .#####....##### #............. ##....#####.... #.....# ... #.....##### ..#.### #.........##+###...# # ##.#......##.# ...## You could see Terence and a ribbon worm. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 10 | D:1 | Found a faded altar of an unknown god. 282 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 697 | D:1 | Learned a level 2 spell: Jinxbite 849 | D:2 | Noticed Terence 859 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, basic_altar, minmay_tiny_reverse_x, uniq_terence Action || total ---------------------------++------- Fire: Sling || 39 Cast: Jinxbite || 1 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 965 | 60 | 0 | 868 | 2 | 512.5 | Dungeon | 1025 | 965 | 60 | 0 | 868 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 959 daAuts D:2: 66 daAuts