Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 8326844455021636494 1152 malesh the Shooter (level 8, -16/58 HPs) Began as a Barachi Hexslinger on July 17, 2025. Engulfed by a cloud of flame (28 damage) ... on level 5 of the Dungeon. The game lasted 00:10:53 (3991 turns). malesh the Shooter (Barachi Hexslinger) Turns: 3991, Time: 00:10:54 Health: -16/58 AC: 2 Str: 11 XL: 8 Next: 38% Magic: 7/14 EV: 12 Int: 15 God: Gold: 169 SH: 5 Dex: 14 Spells: 4/15 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... o - amulet "Ziwem" {Reflect rN+ SH+5} Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: reflection @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 218 gold pieces. You spent 49 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 dagger of venom Armour c - a +0 robe (worn) k - a +0 pair of boots s - the +6 scale mail of Chimes {rElec Regen+ Int-3 Slay+4} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Jewellery o - the amulet "Ziwem" (worn) {Reflect rN+ SH+5} (You found it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). Wands t - a wand of flame (28) v - a wand of polymorph (14) Scrolls e - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} i - 2 scrolls of fog {unknown} j - 4 scrolls of identify {unknown} n - 3 scrolls of teleportation {unknown} p - a scroll of poison r - a scroll of brand weapon {unknown} u - a scroll of immolation {unknown} w - a scroll of amnesia {unknown} Potions d - 2 potions of ambrosia {unknown} f - a potion of might {unknown} g - a potion of heal wounds {unknown} l - 2 potions of brilliance {unknown} m - a potion of invisibility {unknown} q - a potion of lignification {unknown} Skills: + Level 3.5 Fighting + Level 6.8 Ranged Weapons + Level 3.3 Dodging + Level 0.6 Stealth + Level 0.5 Shields + Level 4.0 Spellcasting + Level 5.6 Hexes + Level 1.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 38% 2d2 2% 2 b - Inner Flame Hex/Fire 13% N/A 13% 3 c - Blink Tloc 6% N/A 26% 2 d - Cause Fear Hex 9% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 19% N/A 5% 3 Shock Conj/Air 12% 1d3 19% 1 Passwall Erth 3% N/A 47% 3 Dimensional Bullseye Hex/Tloc 5% N/A 50% 4 Dispel Undead Necr 3% 3d7 87% 4 Forge Lightning Spire Air/Frge 3% 3d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - move target Aim: Edmund, wielding a +8 flail of protection and wearing a +0 scale mail (lightly wounded, heavily drained, chance to call a sprite on attack: 61%, chance to affect: 73%) Edmund is filled with an inner flame. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Edmund. A giggling sprite leaps out and makes Edmund trip over his own feet. Flame seeps out of Edmund. Edmund is moderately wounded. Edmund is engulfed in blazing flames. Flame seeps out of Edmund. You shoot a sling bullet. The sling bullet closely misses Edmund. A giggling sprite leaps out and bonks Edmund with his +8 flail of protection. Flame seeps out of Edmund. Edmund is heavily wounded. Edmund is engulfed in blazing flames. Flame seeps out of Edmund. Edmund hits you with a +8 flail of protection. Hop to where? Press: ? - help, Dir - move target Boing! Edmund is engulfed in blazing flames. Flame seeps out of Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses Edmund. Casting: Inner Flame (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Edmund grinds his teeth, and then sighs. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund. Edmund explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You die... #####................# # ########.#.####### ## #.#.# <## ##.#.# ..#########.[#.# ...............# .#..'########+)## ....#........#..### ##..#.+####+.#..@§# ##.#.# #.##§# ###.#.# #.##§# ....#.# #....# ###.#.# #.##.# #.#.+ #.##.# #. .. #.##.# +.##.# ..##.# There were no monsters in sight! Vanquished Creatures Pikel (D:4) Edmund (D:5) 2 black bears 2 lemures (D:4) 2 phantoms A scorpion (D:5) A bombardier beetle (D:4) A hound (D:5) 2 orc priests (D:5) 3 iguanas 3 adders 2 ufetubi (D:5) 2 ribbon worms (D:3) 4 dart slugs 8 orcs 3 giant cockroaches (D:4) 6 hobgoblins 2 jackals (D:1) 2 quokkas 7 ball pythons 4 bats 9 endoplasms 5 frilled lizards 6 goblins 9 kobolds 4 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 121 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 124 | D:1 | Learned a level 2 spell: Jinxbite 187 | D:1 | Found Ugoqew's Armour Shop. 782 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 971 | D:1 | Bought a +0 pair of boots for 49 gold pieces 1123 | D:2 | Noticed Crazy Yiuf 1250 | D:2 | Identified the amulet "Ziwem" {Reflect rN+ SH+5} 2464 | D:4 | Noticed a water moccasin 2469 | D:4 | Reached XP level 4. HP: 33/33 MP: 3/6 2480 | D:4 | Learned a level 3 spell: Inner Flame 2507 | D:3 | Reached skill level 3 in Ranged Weapons 2646 | D:4 | Identified the +6 scale mail of Chimes {rElec Regen+ Int-3 | Slay+4} 2686 | D:4 | Noticed a phantom 2709 | D:5 | Entered Level 5 of the Dungeon 2733 | D:5 | Reached XP level 5. HP: 26/38 MP: 0/7 2904 | D:4 | Learned a level 2 spell: Blink 3039 | D:4 | Noticed Pikel 3039 | D:4 | Noticed a lemure 3039 | D:4 | Noticed a lemure 3039 | D:4 | Noticed a black bear 3039 | D:4 | Noticed a lemure 3040 | D:4 | Noticed a lemure 3051 | D:4 | Killed a lemure 3054 | D:4 | Killed a lemure 3056 | D:4 | Killed Pikel 3057 | D:4 | Reached skill level 5 in Ranged Weapons 3057 | D:4 | Reached skill level 5 in Hexes 3057 | D:4 | Reached XP level 6. HP: 34/47 MP: 4/10 3057 | D:4 | Reached XP level 7. HP: 38/52 MP: 4/11 3158 | D:4 | Learned a level 4 spell: Cause Fear 3395 | D:4 | Reached skill level 6 in Ranged Weapons 3597 | D:5 | Reached XP level 8. HP: 51/58 MP: 9/13 3978 | D:5 | Noticed Edmund 3991 | D:5 | Killed Edmund 3991 | D:5 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_shops, shop_statue D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_basic, uniq_pikel D:5: layout_rooms, elyvilon_altar_3, minivault_11, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 4 5 | 5.6 Fighting | 2 3 | 3.5 Ranged Weapons | 3 5 6 | 6.8 Spellcasting | 3 4 | 4.0 Dodging | 3 | 3.3 Stealth | | 0.6 Shields | | 0.5 Fire Magic | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 138 | 63 | 97 || 298 Cast: Jinxbite | 25 | 14 | 20 || 59 Inner Flame | | 1 | 1 || 2 Ability: Hop | 4 | 1 | 2 || 7 Use: Scroll | | 1 | || 1 Armour: Robe | 20 | 21 | 17 || 58 Dodge: Dodged | 30 | 20 | 19 || 69 Block: Other | 1 | 7 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4467 | 4250 | 217 | 421 | 3070 | 5 | 893.4 | Dungeon | 4467 | 4250 | 217 | 421 | 3070 | 5 | 893.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1239 daAuts D:4: 1008 daAuts D:1: 922 daAuts D:2: 689 daAuts D:5: 606 daAuts