Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 17896857344131033987 25 malesh the Vexing (level 3, -1/26 HPs) Began as a Barachi Hexslinger on July 17, 2025. Killed from afar by Sigmund (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:52 (1290 turns). malesh the Vexing (Barachi Hexslinger) Turns: 1290, Time: 00:02:52 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 4% Magic: 1/5 EV: 11 Int: 15 God: Gold: 71 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +1 dagger of freezing Armour c - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} f - 2 scrolls of amnesia {unknown} Potions g - a potion of moonshine {unknown} h - 2 potions of resistance {unknown} i - 2 potions of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 1.5 Fighting * Level 2.8 Ranged Weapons - Level 2.3 Dodging + Level 1.3 Spellcasting * Level 3.5 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 2% 2d5 34% 2 Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 50% 4 Launch Clockwork Bee Frge 1% N/A 56% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Eringya's Surprising Cr Summ 1% N/A 93% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (chance to call a sprite on attack: 53%, 54% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and bonks Sigmund with his +1 scythe of venom. Sigmund is moderately wounded. Sigmund gestures at you while chanting. The magic dart hits you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 54% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (heavily wounded, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severely wounded, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severely wounded, heavily drained, chance to call a sprite on attack: 60%, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ##..## #..§☼§.....#......... ###..### #..☼§§.....#.#...#### ##....### #..§§§..>.##.#...# ##..##...# #☼.§§°....##.#...#### #...##.#.####☼.#○##......)...+..# ..#....#...☼○§§#☼##.####.#...##.# ..#..########@○#§##.# #.#...#... #...## #§§§☼##§####°####...# ##..# #..#@§§§§§°☼☼##...#.. ##.# #..#§°§§#######.#.... #.# #..§§☼○§○§§§....+.... ... ##§###○○####○..##.... .... #§...§☼§#...####.... ..... ######☼○☼#.### #.... +......§○☼.## ##### #####..°○§§.# #..☼§§§☼#### You could see Sigmund (very drained). Vanquished Creatures A dart slug (D:2) An endoplasm (D:2) 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 4 bats 3 frilled lizards A giant cockroach (D:1) 2 goblins (D:1) 3 kobolds 3 rats (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 340 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 343 | D:1 | Learned a level 2 spell: Jinxbite 1186 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1250 | D:2 | Noticed Sigmund 1290 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, hangedman_decor_lopped D:2: layout_basic, palyth_stone_intersect, minmay_pentomino_s2, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 68 Cast: Jinxbite || 16 Ability: Hop || 2 Use: Scroll || 1 Armour: Robe || 23 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1475 | 1444 | 31 | 0 | 1245 | 2 | 737.5 | Dungeon | 1475 | 1444 | 31 | 0 | 1245 | 2 | 737.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 995 daAuts D:2: 479 daAuts