malesh Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -4, D:1) a +0 chain mail (4, 4, D:1) a +0 club (8, 0, D:1) a +0 mace (8, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 18, D:1) a bat skeleton (15, 9, D:1) a +0 leather armour (16, 27, D:1) an orb of energy (17, 30, D:1) a +0 short sword 2 stones a +0 club (29, 0, D:1) a bat corpse (skeletalised by now) (37, 36, D:1) a staff of death (42, 7, D:1) a +0 club (43, 7, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (48, 12, D:1) a +0 ring mail (49, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (6, -32, D:2) a +0 mace an orc skeleton (8, 4, D:2) 5 stones a +0 short sword a +0 club a kobold skeleton (9, 4, D:2) 3 stones a +0 whip a kobold skeleton (11, -7, D:2) a +1 pair of boots (11, 5, D:2) a +0 dagger a goblin skeleton (12, -30, D:2) a rat skeleton (19, -1, D:2) a +1 pair of boots (29, -3, D:2) a +0 robe (30, 3, D:2) a +0 dagger (36, -14, D:2) a +0 club a kobold corpse (skeletalised by now) (41, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (5, -5, D:3) a +0 trident (5, 0, D:3) a +0 dagger (14, 15, D:3) a scroll of fog (18, 18, D:3) a +0 whip (19, -3, D:3) a +0 leather armour (24, 17, D:3) a parchment of Summon Small Mammal (24, 25, D:3) a bat corpse (skeletalised by now) (25, -6, D:3) a +0 chain mail (25, 2, D:3) the +11 sling "Epapt" {freeze, ^Contam rC++ rN+ SInv} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (29, 21, D:3) a parchment of Gloom (44, 35, D:3) a quokka corpse (skeletalised by now)