malesh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, -4, D:1) a bat corpse (skeletalised by now) (17, -7, D:1) a +0 club (19, -14, D:1) a staff of death (28, -25, D:1) an orb of mayhem (30, 0, D:1) a jackal skeleton a ball python skeleton (30, 1, D:1) a +0 whip 3 stones a jackal skeleton a kobold skeleton (31, 2, D:1) a +0 short sword (32, -11, D:1) a +0 club (41, -17, D:1) a ball python skeleton (41, 13, D:1) a bat skeleton Level 2 of the Dungeon (1, 4, D:2) a staff of death (4, 5, D:2) an adder corpse (skeletalised by now) (5, 13, D:2) a +0 whip (7, -2, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -1, D:2) an adder skeleton (12, 15, D:2) a +0 dagger (14, 4, D:2) a ball python skeleton (22, 5, D:2) a +0 ring mail (36, -7, D:2) an adder corpse (skeletalised by now) (39, -4, D:2) a +0 leather armour a +0 dagger a kobold corpse (skeletalised by now) (41, -4, D:2) a ball python corpse (skeletalised by now) (42, 15, D:2) a rat skeleton (43, 16, D:2) 3 stones a +0 short sword a kobold skeleton (51, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe a hobgoblin corpse (skeletalised by now) (9, -4, D:3) a +0 club a +0 short sword 3 stones a +1 dagger of speed a kobold skeleton a quokka skeleton a rat skeleton (10, -2, D:3) a hobgoblin skeleton (12, -11, D:3) a frilled lizard corpse (skeletalised by now) (13, -42, D:3) a +0 robe (17, -15, D:3) a +0 club a boomerang (19, -35, D:3) a +0 club a +0 sling a goblin skeleton (19, 4, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (20, -37, D:3) a jackal skeleton (20, -36, D:3) a jackal skeleton a jackal skeleton (20, -35, D:3) a +0 leather armour a +0 club (22, -7, D:3) a +0 leather armour (28, -23, D:3) a ball python skeleton (42, -6, D:3) a +0 dagger (44, -25, D:3) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) (45, -25, D:3) a +0 dagger a +0 robe (46, -25, D:3) a +0 hand axe a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (48, -33, D:3) a jackal corpse (skeletalised by now) (59, -18, D:3) a +0 leather armour (65, -26, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, -1, D:4) an adder skeleton (7, 6, D:4) the inkwell talisman of the Noxious Wumpus {Rampage Int-3 Dex+3 Slay+3} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (10, 6, D:4) a +1 dagger of venom (21, 33, D:4) a +0 ring mail (26, 27, D:4) a +0 ring mail (30, 7, D:4) a +0 club a goblin skeleton (31, 27, D:4) a hobgoblin skeleton (43, 28, D:4) a +0 dagger a +0 robe (44, 29, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (49, 13, D:4) a ball python corpse (skeletalised by now) (53, 16, D:4) a staff of cold Level 5 of the Dungeon (11, 16, D:5) 3 flux baubles (15, 3, D:5) a +0 ring mail (19, 4, D:5) a +0 hand axe an orc skeleton (22, 25, D:5) a +0 leather armour a +0 whip an orc skeleton (23, 25, D:5) a +0 dagger a +0 hand axe an orc skeleton (24, 26, D:5) a +0 flail (43, 21, D:5) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (46, -1, D:5) a +0 mace (52, -12, D:5) a +0 club a +0 leather armour the goblin skeleton of Ijyb (57, -12, D:5) the +11 mace "Gitix" {venom, *Rage rF- rC+ Str+6} *Rage: It berserks you when you make melee attacks (+20% chance). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Level 6 of the Dungeon (0, 0, D:6) a parchment of Eringya's Surprising Crocodile (8, 7, D:6) 18 gold pieces (9, 4, D:6) 19 gold pieces (9, 7, D:6) 11 gold pieces (10, 6, D:6) a +6 ring of intelligence (10, 7, D:6) 16 gold pieces (12, -9, D:6) a +0 giant club (21, 3, D:6) a parchment of Rending Blade (22, 4, D:6) a +0 falchion (23, -2, D:6) a +4 vampiric trident a +0 robe an orb of energy (27, -27, D:6) the inkwell talisman of the Indigo Skies {rC++ Int-3} [inkwell talisman] rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). (30, -24, D:6) a +0 dire flail a +0 plate armour a +0 club (30, -1, D:6) a +0 leather armour (31, -24, D:6) a +0 chain mail a +0 trident of venom an orc skeleton (32, 0, D:6) a steam dragon corpse (skeletalised by now) (41, -15, D:6) a ring of see invisible (45, -1, D:6) a staff of fire (49, -14, D:6) a +0 robe a +4 scythe of protection Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour of poison resistance (still there?) a +0 club (still there?) an orc corpse (still there?) (0, 1, D:7) a +0 leather armour a +0 mace (7, 3, D:7) a +0 leather armour (8, -5, D:7) a +0 robe a +0 dagger (8, 0, D:7) a +0 ring mail (9, -5, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) the Ecumenical Temple