malesh Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -1, D:1) a rat skeleton (12, -24, D:1) a frilled lizard skeleton (13, -16, D:1) a +0 scale mail (18, -27, D:1) 2 boomerangs (20, 11, D:1) a +0 whip (21, 12, D:1) a +0 hand axe (21, 15, D:1) a +0 dagger (28, -23, D:1) a rat corpse (skeletalised by now) (33, 11, D:1) a quokka skeleton (42, -27, D:1) a +0 whip a kobold skeleton (44, -32, D:1) a hobgoblin corpse (skeletalised by now) (44, -30, D:1) a frilled lizard skeleton (48, -23, D:1) a +0 dagger (50, -15, D:1) 6 poisoned darts (51, 9, D:1) a +0 leather armour (52, -1, D:1) a +0 halberd a gnoll corpse (skeletalised by now) (53, -2, D:1) a +0 flail a gnoll corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Epniyss's Antique Weapon Boutique a +0 flail (98 gold) a +0 whip (70 gold) a +0 short sword (84 gold) the +10 great sword of Inflation {flame, *Corrode rElec rN+++ Will- Int+4} (2830 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). a +0 hand axe (84 gold) a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 rapier (154 gold) a +0 quarterstaff (140 gold) [Shop] Rampo's Distillery a potion of magic (unknown) (88 gold) a potion of mutation (unknown) (88 gold) a potion of brilliance (44 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of mutation (unknown) (88 gold) 2 potions of magic (unknown) (176 gold) a potion of enlightenment (55 gold) [Shop] Jicapp's Armour Shoppe the +1 robe of Noon {Fly Str+2} (192 gold) Fly: It grants you flight. Str+2: It affects your strength (+2). a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +3 ring mail of fire resistance (260 gold) a +0 leather armour (20 gold) a +0 leather armour of cold resistance (90 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) the +0 pair of boots "Usoapiul" {rElec Will+ rCorr} (297 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 leather armour (20 gold) (0, 0, D:2) a +0 club 7 poisoned darts (5, 57, D:2) a +0 scale mail (6, 60, D:2) a +0 club (7, 39, D:2) a +0 chain mail (8, 46, D:2) an adder skeleton (11, 36, D:2) a rat skeleton (14, 11, D:2) a +2 barding (16, 11, D:2) 4 large rocks (22, 15, D:2) a +0 pair of gloves (25, 39, D:2) 3 stones a +0 short sword (32, 39, D:2) an adder skeleton (33, 29, D:2) a +0 whip (33, 50, D:2) a +0 dagger (35, 9, D:2) a +0 dagger 3 stones (36, 43, D:2) a +0 scale mail (37, 41, D:2) a +0 club (43, 2, D:2) a +0 whip (45, 19, D:2) a rat skeleton (45, 20, D:2) a +0 club a +0 robe the human skeleton of Jessica (46, 54, D:2) a ball python skeleton (54, 42, D:2) a rat corpse (skeletalised by now) (56, 11, D:2) a hobgoblin corpse (skeletalised by now) (56, 42, D:2) a +0 robe Level 3 of the Dungeon [Shop] Wyidgh's Antique Armour Shoppe a +2 scale mail of fire resistance (588 gold) a +0 robe (25 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +2 chain mail of cold resistance (644 gold) a +0 leather armour (56 gold) a +0 pair of boots (126 gold) (0, 17, D:3) a +0 club 5 stones (11, -2, D:3) a +0 whip a kobold skeleton (23, -1, D:3) a scarab talisman (25, 11, D:3) a frilled lizard skeleton (29, 11, D:3) a bat skeleton (30, 10, D:3) a +0 club a +0 leather armour a hobgoblin skeleton an orc skeleton (31, 12, D:3) a +0 leather armour (32, 8, D:3) a +1 dagger of freezing a goblin skeleton (34, 7, D:3) a +0 short sword (36, 33, D:3) a +0 robe (37, 6, D:3) the maw talisman of Pegrad {rElec rN+ Int+3 Dex+2} [maw talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (44, 11, D:3) a +0 dagger a goblin skeleton (45, 4, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (9, -18, D:4) a ball python skeleton (12, -13, D:4) a potion of heal wounds (17, -3, D:4) a +0 club (19, -37, D:4) a ball python corpse (skeletalised by now) (27, -27, D:4) a +0 trident (28, -29, D:4) a +1 dagger of venom 2 boomerangs a +0 leather armour a +0 club a goblin corpse (skeletalised by now) (28, -28, D:4) a +0 dagger (28, -21, D:4) a +0 club a goblin corpse (skeletalised by now) (50, -26, D:4) a +0 whip 3 stones (55, 5, D:4) a +0 ring mail (56, 2, D:4) the +9 spear of the Bruised Lovers {speed, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (62, -17, D:4) a +0 pair of gloves (62, -16, D:4) an adder corpse (skeletalised by now) (64, -8, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (3, -51, D:5) a +0 pair of gloves (4, -46, D:5) a potion of invisibility (7, -11, D:5) a +2 trident of protection (11, -27, D:5) 4 potions of heal wounds (11, -13, D:5) an adder skeleton (29, -2, D:5) a howler monkey corpse (skeletalised by now) (40, -44, D:5) a jackal corpse (skeletalised by now) (41, -43, D:5) a black bear corpse (skeletalised by now) (48, -44, D:5) a +0 ring mail the Ecumenical Temple