malesh Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -32, D:1) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (3, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -45, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 3, D:1) a parchment of Ensorcelled Hibernation (9, -30, D:1) a bat corpse (skeletalised by now) (13, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -46, D:1) a quokka corpse (skeletalised by now) (15, -29, D:1) a bat corpse (skeletalised by now) (17, -47, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -4, D:1) a +0 leather armour (24, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -12, D:1) a +0 whip (32, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -24, D:1) a +0 robe (42, -26, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 great mace (0, 23, D:2) a frilled lizard corpse (skeletalised by now) (3, -3, D:2) a +0 club a goblin skeleton (7, 23, D:2) a +0 robe (21, 5, D:2) a rat corpse (skeletalised by now) (23, 26, D:2) a +0 short sword (25, 4, D:2) an adder corpse (skeletalised by now) (29, -3, D:2) a +0 pair of gloves of infusion (32, 17, D:2) a +0 plate armour (32, 28, D:2) a +0 leather armour (36, 15, D:2) a quokka corpse (46, -3, D:2) a ball python corpse (skeletalised by now) (47, 9, D:2) a +0 dagger (48, 22, D:2) a ring of positive energy (48, 25, D:2) a +0 troll leather armour (50, 7, D:2) a staff of cold