Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 15367254213712095017 283 malesh the Cutter (level 6, -2/32 HPs) Began as a Vine Stalker Fighter on Sept 19, 2025. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (1687 turns). malesh the Cutter (Vine Stalker Fighter) Turns: 1687, Time: 00:03:39 Health: -2/32 AC: -1 Str: 19 XL: 6 Next: 28% Magic: 0/7 EV: 8 Int: 8 God: Gold: 150 SH: 5 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.50/turn %: guardian spirit @: corroded A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - an amulet of magic regeneration (worn) f - an amulet of faith Talismans e - a talisman of death Wands b - a wand of quicksilver (10) Scrolls g - a scroll of fog N - 2 scrolls of noise x - a scroll of amnesia Potions m - a potion of might d - a potion of brilliance {unknown} L - a potion of lignification c - a potion of curing M - a potion of mutation Skills: + Level 3.2 Fighting + Level 3.7 Short Blades + Level 3.6 Armour + Level 1.3 Dodging + Level 0.1 Stealth + Level 3.3 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 85% 1 Mercury Arrow Conj/Alch 0% 2d5 94% 2 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The endoplasm hits you but does no damage. There is a stone staircase leading up here. You hit the endoplasm. You bite the endoplasm. You kill the endoplasm! An orc comes into view. It is wielding a +0 short sword. There is a stone staircase leading up here. You block the jelly's attack. You climb upwards. There is a stone staircase leading down, spattered with blood here. You hit the jelly. Your hands burn! The acid corrodes you! You bite the jelly, but do no damage. The jelly is lightly wounded. You block the jelly's attack. You hit the jelly. Your hands burn! You bite the jelly, but do no damage. The jelly is lightly wounded. The jelly barely misses you. You hit the jelly. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is moderately wounded. The jelly barely misses you. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. Your hands burn! You bite the jelly, but do no damage. The jelly is severely wounded. The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. Your hands burn! The acid corrodes you! The jelly is severely wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ....##.............##.#.#### ##.. ....##...............).....# ##. ....#............#.....##..## #. ####..............##.#......####. #............................. #..............####......#.... #..............# ####.#...... #............(J#######.#####.. ##...........@......#..# ##. ##..........#........## ## ############.)....### ##.....# #.....# #....<# #.....# ####### You could see a jelly. Vanquished Creatures Sigmund (D:2) A clockroach (D:3) 4 adders 2 ribbon worms 4 hobgoblins 3 jackals (D:1) 6 orcs (D:3) 5 quokkas 3 ball pythons 3 bats 4 endoplasms 3 frilled lizards 6 goblins 5 kobolds 10 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 131 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/3 543 | D:2 | Reached XP level 3. HP: 18/19 MP: 4/4 606 | D:2 | Found a faded altar of an unknown god. 1014 | D:2 | Noticed Sigmund 1020 | D:2 | Killed Sigmund 1021 | D:2 | Reached skill level 1 in Dodging 1021 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1021 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/6 1329 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/7 1687 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, nrook_campfire D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, uniq_sigmund D:3: layout_rooms D:4: layout_loops_cross, mainiacjoe_overflow_paths, gup_sewer_entry_pipe, minmay_fractal_squares_diagonal_5, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 3 | 3.3 Short Blades | 2 3 | 3.7 Armour | 3 | 3.6 Fighting | 3 | 3.2 Dodging | 1 | 1.3 Stealth | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 113 | 91 || 204 Melee: Rapier | 113 | 91 || 204 Bite | 32 | 38 || 70 Drink: Might | 1 | || 1 Read: Identify | | 6 || 6 Armour: Scale mail | 87 | 50 || 137 Dodge: Dodged | 46 | 30 || 76 Block: Buckler | 30 | 21 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1640 | 67 | 0 | 1221 | 4 | 426.8 | Dungeon | 1707 | 1640 | 67 | 0 | 1221 | 4 | 426.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 729 daAuts D:1: 535 daAuts D:3: 422 daAuts D:4: 19 daAuts