malesh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -7, D:1) a +0 ring mail (11, -15, D:1) a ball python corpse (skeletalised by now) (11, 0, D:1) a quokka corpse (skeletalised by now) (16, -18, D:1) a +0 short sword (17, 7, D:1) a +0 flail (18, -15, D:1) a ball python skeleton (18, -14, D:1) a rat skeleton (19, -15, D:1) a quokka skeleton (20, 10, D:1) a +0 club (21, -13, D:1) a +0 dagger a goblin skeleton a quokka skeleton (22, 5, D:1) a +0 club (22, 11, D:1) a +0 dagger 2 stones a rat corpse (skeletalised by now) (23, 11, D:1) a quokka corpse (skeletalised by now) (24, 7, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (34, -14, D:1) a rat corpse (skeletalised by now) (37, -6, D:1) a +0 club (38, -6, D:1) a ball python corpse (skeletalised by now) (39, -6, D:1) a rat corpse (skeletalised by now) (40, -6, D:1) an inkwell talisman (40, 1, D:1) a bat corpse (skeletalised by now) (40, 7, D:1) the inkwell talisman of True Grit {Harm Int+3 SInv Stlth+} [inkwell talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (42, 2, D:1) a rat corpse (skeletalised by now) (42, 17, D:1) a frilled lizard corpse (skeletalised by now) (43, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, -7, D:2) a +0 great mace a hobgoblin corpse (skeletalised by now) (9, -12, D:2) a +0 dagger (11, 15, D:2) a frilled lizard corpse (skeletalised by now) (11, 16, D:2) a +0 spear a gnoll corpse (skeletalised by now) (13, 14, D:2) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (17, -7, D:2) a +0 robe (20, -15, D:2) a +0 dagger (20, 0, D:2) a ball python skeleton (20, 3, D:2) an adder skeleton (21, 14, D:2) a +0 dagger (22, 22, D:2) a +0 club (23, -4, D:2) a +2 whip of electrocution (25, -7, D:2) a rat skeleton (26, -18, D:2) a +0 robe (37, -7, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (38, -6, D:2) a +0 dagger 3 stones (39, -6, D:2) a +0 scale mail (40, 2, D:2) a +0 helmet Level 3 of the Dungeon (3, -12, D:3) a +0 spear (6, -4, D:3) a rat corpse (skeletalised by now) (7, -43, D:3) a +0 quarterstaff (7, -17, D:3) a rat skeleton (11, -15, D:3) a +0 whip (12, -26, D:3) a +0 dagger a goblin skeleton (17, -32, D:3) a +0 dagger (29, -44, D:3) a +0 dagger a +0 dagger a +0 scale mail (35, -41, D:3) a +0 dagger (35, -40, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, -34, D:3) a +0 robe (43, -29, D:3) a +0 leather armour (45, -32, D:3) a +0 mace (45, -23, D:3) a +0 leather armour (48, -43, D:3) a +0 short sword a +0 leather armour a +0 club a +0 war axe a +0 falchion a +0 whip a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, -43, D:3) a +0 trident a +0 arbalest an orc corpse (skeletalised by now) (53, -39, D:3) a +0 hand axe Level 4 of the Dungeon (1, 0, D:4) a +0 club (1, 6, D:4) a +0 ring mail a hound corpse (skeletalised by now) (3, 8, D:4) a +0 club (4, -14, D:4) a quokka corpse (skeletalised by now) (7, 7, D:4) a +0 giant spiked club (7, 13, D:4) a howler monkey corpse (skeletalised by now) (8, 13, D:4) a jackal skeleton (10, -10, D:4) a +0 club (10, 14, D:4) a jackal skeleton (12, -14, D:4) a hobgoblin skeleton (50, 20, D:4) a +0 scale mail Level 5 of the Dungeon (3, -8, D:5) a +0 chain mail (6, -14, D:5) a +0 pair of gloves (15, -10, D:5) a +1 flail of protection a +0 scale mail (17, 19, D:5) 3 large rocks (18, -7, D:5) a +0 hand axe (33, -12, D:5) an adder skeleton (46, -22, D:5) a +0 hand axe (46, 25, D:5) a +0 leather armour (50, 4, D:5) a +0 whip (50, 10, D:5) a +0 scale mail (55, -4, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Lepliyqo's Assorted Antiques a maw talisman (435 gold) the +1 longbow of True Grit {freeze, rC+ Str+3} (1307 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). a +0 hand axe (87 gold) a lightning rod (4/4) (1160 gold) a lightning rod (4/4) (1160 gold) (3, -2, D:6) a +0 scythe a +2 robe of positive energy (6, -9, D:6) 3 boomerangs (7, 14, D:6) a +0 long sword (8, 13, D:6) 2 scrolls of enchant weapon an amulet of guardian spirit (27, 4, D:6) a parchment of Momentum Strike (30, -11, D:6) an iguana corpse (skeletalised by now) (51, -5, D:6) a water moccasin corpse (skeletalised by now) (62, 27, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Kixuhy's Assorted Antiques a phial of floods (1320 gold) a phial of floods (1320 gold) a lightning rod (4/4) (1320 gold) a +0 ring mail (132 gold) a +0 falchion (99 gold) (0, 0, D:7) a +0 spear (2, 0, D:7) a potion of heal wounds (6, -24, D:7) a +0 buckler (7, -11, D:7) a bullfrog corpse (15, 2, D:7) the +5 war axe of the Scorpion {flame, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (0, 1, D:8) a +0 whip a +0 ring mail an orc corpse (1, 0, D:8) a +0 hand axe (1, 1, D:8) a +0 falchion the Ecumenical Temple