malesh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (0, 19, D:1) a ball python skeleton (1, 1, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (1, 2, D:1) a +0 dagger (2, 0, D:1) a +0 club (5, 4, D:1) a hobgoblin skeleton (11, 1, D:1) a rat skeleton (16, 10, D:1) a rat corpse (skeletalised by now) (16, 46, D:1) a bat corpse (skeletalised by now) (22, 2, D:1) a +0 dagger a goblin skeleton (24, 12, D:1) 4 boomerangs (39, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 26, D:1) a +0 leather armour (45, 43, D:1) a +0 club (54, 15, D:1) a +0 dagger Level 2 of the Dungeon (1, -23, D:2) a +0 leather armour (3, -27, D:2) a quokka corpse (skeletalised by now) (5, -10, D:2) a +1 dagger of protection a goblin skeleton (5, -1, D:2) a +0 flail (14, -3, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (16, -9, D:2) a +3 dagger of freezing (19, -2, D:2) a +0 dagger (29, -28, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (39, 4, D:2) a +0 dagger a goblin skeleton (41, 3, D:2) a +0 hand axe a +0 scale mail (44, 0, D:2) a bat skeleton (45, 1, D:2) a rat skeleton (45, 24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 10, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (0, 8, D:3) a +0 helmet (4, 26, D:3) 12 gold pieces (5, 48, D:3) a rat skeleton (6, 9, D:3) a jackal skeleton (13, 10, D:3) a +0 robe (15, 21, D:3) a +0 leather armour (17, 29, D:3) a +0 ring mail (18, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (21, 26, D:3) a +2 short sword of speed (22, 26, D:3) a quokka skeleton a ball python skeleton (25, 25, D:3) a +0 robe (46, 27, D:3) a +0 dagger (48, 34, D:3) 5 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold skeleton (19, -1, D:4) a +0 club a goblin skeleton (20, -1, D:4) a ball python corpse (skeletalised by now) (21, 1, D:4) a +0 club (22, 13, D:4) a +0 whip (24, 14, D:4) a +0 short sword a kobold skeleton (31, 5, D:4) a +0 robe (33, 10, D:4) a +0 sling (36, 1, D:4) a +0 robe of positive energy (38, -14, D:4) a +0 rapier a +0 leather armour a +0 dagger a +0 robe (41, -6, D:4) a +0 hand axe (42, -15, D:4) a +0 sling Level 5 of the Dungeon [Shop] Idau's Magic Scroll Shop a scroll of immolation (52 gold) a parchment of Ensorcelled Hibernation (105 gold) a scroll of vulnerability (52 gold) a scroll of blinking (123 gold) (0, 0, D:5) a potion of experience (2, -39, D:5) a +0 ring mail (3, 7, D:5) a +0 club a +0 leather armour a +0 club a +0 club (4, 7, D:5) a +0 dagger (17, -15, D:5) a +0 flail a +0 ring mail (19, -14, D:5) a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a +0 robe (23, 5, D:5) a +0 falchion (24, -25, D:5) a howler monkey skeleton (33, -3, D:5) 3 potions of moonshine (39, -34, D:5) a potion of attraction (40, -36, D:5) a scroll of identify (41, -34, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, -36, D:5) a scroll of revelation (43, -34, D:5) a potion of berserk rage (47, -26, D:5) a +0 flail a +0 trident a +0 scale mail a +0 club a +0 mace 2 boomerangs a +0 scale mail a gnoll corpse (47, -25, D:5) a throwing net a +0 hand axe a +0 leather armour a +0 spear