malesh Level 1 of the Dungeon [Shop] Biorgh's Book Shop a parchment of Lehudib's Crystal Spear (315 gold) a parchment of Yara's Violent Unravelling (210 gold) a parchment of Conjure Ball Lightning (245 gold) a parchment of Olgreb's Toxic Radiance (175 gold) a parchment of Grave Claw (105 gold) a parchment of Summon Mana Viper (210 gold) a parchment of Fulminant Prism (175 gold) a parchment of Inner Flame (140 gold) a manual of Long Blades (1040 gold) [Shop] Plog's Distillery a potion of might (unknown) (48 gold) a potion of invisibility (unknown) (96 gold) a potion of attraction (unknown) (36 gold) a potion of moonshine (unknown) (12 gold) a potion of might (unknown) (48 gold) a potion of curing (36 gold) a potion of attraction (unknown) (36 gold) a potion of enlightenment (unknown) (60 gold) [Shop] Goilets's General Store a +0 quarterstaff (60 gold) a +2 dagger of electrocution (204 gold) a potion of curing (36 gold) an amulet of faith (unknown) (480 gold) a +0 short sword (36 gold) a +4 ring of slaying (unknown) (432 gold) a +0 sling (18 gold) a parchment of Malign Gateway (259 gold) the +4 hand axe of the Tired Beds {pain, rElec rF- Will+ rCorr} (548 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. [Shop] Kiaskuxt's Antique Weapon Shoppe a +2 dagger of venom (360 gold) the +1 bardiche "With Two Names" {drain, Str+3 SInv} (1237 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 sling (37 gold) a +0 falchion (75 gold) a +6 sling of freezing (867 gold) a +0 mace (75 gold) a +0 whip (62 gold) a +1 spectral quarterstaff (487 gold) (0, 0, D:1) a +0 dagger (8, 4, D:1) a +0 club (10, 20, D:1) a rat skeleton (11, 20, D:1) a rat skeleton (14, 4, D:1) a +0 hand axe of flaming (17, 31, D:1) a staff of earth (18, 1, D:1) a quill talisman (20, 40, D:1) a hobgoblin corpse (skeletalised by now) (24, 20, D:1) a ball python skeleton (24, 26, D:1) a +0 plate armour (29, 4, D:1) a hobgoblin corpse (skeletalised by now) (35, -5, D:1) a +0 trident (41, -3, D:1) a +0 mace (55, 37, D:1) a +0 dagger (55, 46, D:1) a bat corpse (skeletalised by now) (57, 43, D:1) an amulet of magic regeneration Level 2 of the Dungeon (5, 2, D:2) a +0 ring mail (7, -2, D:2) the felid corpse of Natasha (10, 2, D:2) a quokka corpse (31, 17, D:2) a frilled lizard corpse (43, 27, D:2) a quokka corpse (43, 39, D:2) a +0 whip