Seeded DCSS version 0.34-a0-976-g34f68e377c (webtiles) character file. Game seed: 3374095750512890690 (custom seed) 1480 malesh the Vexing (level 8, -4/61 HPs) Began as a Gnoll Hexslinger on Oct 20, 2025. Engulfed by a cloud of flame (23 damage) ... on level 6 of the Dungeon. The game lasted 00:13:44 (6642 turns). malesh the Vexing (Gnoll Hexslinger) Turns: 6642, Time: 00:13:44 Health: -4/61 AC: 7 Str: 8 XL: 8 Next: 79% Magic: 10/15 EV: 12 Int: 18 God: Gold: 405 SH: 0 Dex: 22 Spells: 2/16 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) h - +2 ring mail "Tiruor" {rC+ Int+3 Dex+5} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.30/turn b - ring of wizardry MPRegen 0.14/turn d - quill talisman of the Raven {rCorr Dex+3} %: wizardry (x1) @: quill-form, weak-willed, jinxed A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 405 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 9 poisoned darts Armour g - a +0 helmet h - the +2 ring mail "Tiruor" (worn) {rC+ Int+3 Dex+5} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). i - a +1 ring mail of cold resistance Jewellery b - a ring of wizardry (worn) e - a +4 ring of slaying (worn) f - a +6 ring of strength Talismans d - the quill talisman of the Raven (worn) {rCorr Dex+3} (You found it on level 2 of the Dungeon) [quill talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Wands a - a wand of flame (10) Scrolls p - 2 scrolls of poison c - a scroll of amnesia {unknown} t - 3 scrolls of teleportation e - 6 scrolls of identify {unknown} V - 3 scrolls of vulnerability m - 3 scrolls of enchant weapon {unknown} n - a scroll of noise {unknown} u - 2 scrolls of silence {unknown} v - a scroll of fog {unknown} d - a scroll of blinking {unknown} h - a scroll of revelation {unknown} Potions f - 3 potions of curing {unknown} j - 3 potions of lignification {unknown} k - a potion of ambrosia {unknown} l - a potion of might {unknown} o - 2 potions of attraction {unknown} p - 2 potions of enlightenment {unknown} q - a potion of mutation {unknown} s - a potion of heal wounds {unknown} t - 2 potions of brilliance {unknown} x - a potion of invisibility {unknown} y - a potion of moonshine {unknown} Skills: + Level 4.5 Fighting + Level 3.6 Short Blades + Level 3.6 Long Blades + Level 3.6 Axes + Level 3.6 Maces & Flails + Level 3.6 Polearms + Level 3.6 Staves + Level 5.9 Ranged Weapons + Level 3.6 Throwing + Level 3.6 Armour + Level 5.9 Dodging + Level 3.6 Stealth + Level 3.6 Shields + Level 3.6 Unarmed Combat + Level 4.6 Spellcasting + Level 3.0 Conjurations + Level 6.3 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.7 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy + Level 4.0 Invocations + Level 3.6 Evocations + Level 3.3 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 52% 2d3 1% 2 b - Sigil of Binding Hex 26% N/A 3% 3 c - Inner Flame Hex/Fire 22% N/A 6% 3 d - Ensorcelled Hibernat Hex/Ice 42% N/A 3% 2 e - Cause Fear Hex 13% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 60% 1d2 4% 1 Scorch Fire 34% 2d6 4% 2 Grave Claw Necr 30% 2d9 7% 2 Lesser Beckoning Tloc 30% N/A 7% 2 Fugue of the Fallen Necr 15% N/A 13% 3 Maxwell's Portable Pile Tloc 15% (3-9)d3 13% 3 Mephitic Cloud Conj/Alch/Air 15% N/A 13% 3 Teleport Other Tloc 15% N/A 13% 3 Anguish Hex/Necr 10% N/A 22% 4 Dimensional Bullseye Hex/Tloc 10% N/A 22% 4 Awaken Armour Erth/Frge 30% N/A 38% 4 Forge Lightning Spire Air/Frge 15% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (chance to call a sprite on attack: 39%, chance to affect: 62%) The two-headed ogre is filled with an inner flame. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (inner flame, chance to call a sprite on attack: 39%, 82% to hit) You shoot a sling bullet. The sling bullet closely misses the two-headed ogre. A giggling sprite leaps out and insults the two-headed ogre's ancestors. Flame seeps out of the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, inner flame, lightly drained, chance to call a sprite on attack: 47%, 82% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, inner flame, lightly drained, chance to call a sprite on attack: 47%, 82% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. The two-headed ogre is struck by your quills. Flame seeps out of the two-headed ogre. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre explodes! The fiery explosion engulfs you!! You are engulfed in blazing flames. You die... #.##.....## #.# #... ..#.......## ##.## #.## ##.........####...#####.# .......>...'..........# ...........####...##### ##........## ##.## #.#.....## #§# #.##...## #°# #.###+## #@# #.# #.# #.# ##.###.## #.# ........# #.# #.#.....## #.# #.#......# #.# ....#...## #.# #.###...########.# #.# #............# There were no monsters in sight! Vanquished Creatures A two-headed ogre (D:6) Menkaure (D:5) An ice beast (D:5) A black bear (D:4) An ogre (D:4) A bullfrog (D:6) 2 scorpions (D:5) 6 wights A howler monkey (D:5) 2 hounds (D:4) A drude (D:5) 3 iguanas Terence (D:2) 2 clockroaches (D:4) Natasha (twice) (D:2) A crocodile zombie (Ossuary) 2 spectral scorpions (Ossuary) 7 mummies 5 adders A gnoll (D:1) 2 shadow imps 3 dart slugs 3 gnoll zombies (Ossuary) 6 endoplasms 8 hobgoblins 2 jackals (D:3) 10 orcs 4 quokkas 5 ball pythons 6 bats 4 frilled lizards (D:1) 2 goblins (D:2) 2 kobolds 2 kobold draugrs (Ossuary) 3 orc zombies (Ossuary) 4 rats 10 spectral rats (Ossuary) 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 82 | D:1 | Reached XP level 2. HP: 18/23 MP: 5/5 85 | D:1 | Learned a level 2 spell: Jinxbite 201 | D:1 | Found a faded altar of an unknown god. 362 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/7 1126 | D:2 | Learned a level 3 spell: Sigil of Binding 1251 | D:2 | Identified the quill talisman of the Raven {rCorr Dex+3} 1273 | D:2 | Noticed Terence 1281 | D:2 | Killed Terence 1282 | D:2 | Reached skill level 1 in Short Blades 1282 | D:2 | Reached skill level 1 in Long Blades 1282 | D:2 | Reached skill level 1 in Axes 1282 | D:2 | Reached skill level 1 in Maces & Flails 1282 | D:2 | Reached skill level 1 in Polearms 1282 | D:2 | Reached skill level 1 in Staves 1282 | D:2 | Reached skill level 1 in Throwing 1282 | D:2 | Reached skill level 1 in Armour 1282 | D:2 | Reached skill level 1 in Stealth 1282 | D:2 | Reached skill level 1 in Shields 1282 | D:2 | Reached skill level 1 in Unarmed Combat 1282 | D:2 | Reached skill level 1 in Invocations 1282 | D:2 | Reached skill level 1 in Evocations 1282 | D:2 | Reached XP level 4. HP: 34/34 MP: 1/8 1342 | D:2 | Noticed Natasha 1348 | D:2 | Killed Natasha 1349 | D:2 | Reached skill level 1 in Conjurations 1349 | D:2 | Reached skill level 1 in Summonings 1349 | D:2 | Reached skill level 1 in Necromancy 1349 | D:2 | Reached skill level 1 in Translocations 1349 | D:2 | Reached skill level 1 in Forgecraft 1349 | D:2 | Reached skill level 1 in Ice Magic 1349 | D:2 | Reached skill level 1 in Air Magic 1349 | D:2 | Reached skill level 1 in Earth Magic 1349 | D:2 | Reached skill level 1 in Alchemy 1349 | D:2 | Reached skill level 1 in Shapeshifting 1937 | D:2 | Noticed Natasha 1940 | D:2 | Killed Natasha 1941 | D:2 | Reached XP level 5. HP: 40/40 MP: 6/9 3183 | D:4 | Learned a level 3 spell: Inner Flame 3186 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3238 | D:4 | Reached XP level 6. HP: 36/47 MP: 7/11 3490 | D:4 | Identified the +2 ring mail "Tiruor" {rC+ Int+3 Dex+5} 3510 | D:4 | Reached skill level 5 in Ranged Weapons 3510 | D:4 | Reached skill level 5 in Dodging 3551 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3564 | D:4 | Found a sand-covered staircase. 3574 | Ossuary | Entered an ossuary 3696 | Ossuary | Reached XP level 7. HP: 39/52 MP: 9/12 4725 | D:5 | Entered Level 5 of the Dungeon 4729 | D:5 | Reached skill level 6 in Hexes 4746 | D:5 | Learned a level 4 spell: Cause Fear 4927 | D:5 | Found a statue of an orb of winter. 4927 | D:5 | Found a staircase to the Ecumenical Temple. 4955 | D:5 | Found a statue of an orb of winter. 4966 | Temple | Entered the Ecumenical Temple 5021 | D:5 | Reached XP level 8. HP: 60/60 MP: 12/14 5364 | D:5 | Noticed Menkaure 5368 | D:5 | Killed Menkaure 5668 | D:5 | Noticed Crazy Yiuf 6426 | D:6 | Noticed a two-headed ogre 6642 | D:6 | Killed a two-headed ogre 6642 | D:6 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, shapermc_ecumenical_altar_acropolis, serial_park_tiny_2, nrook_mini_vaults D:2: layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_lagoon_a, minmay_tetromino_t2, uniq_natasha, uniq_terence D:3: layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_lagoon_b, grunt_ministairs_7 D:4: layout_gridville, mainiacjoe_overflow_alcove_1, gup_ossuary_entry_pyramid, kennysheep_generic_room_11 D:5: layout_cave_pods, temple_pool_b, uniq_crazy_yiuf_cottage, uniq_menkaure D:6: minmay_recursive_quarters, layout_loops_corners, glass_columns_a Temple: regret_index_temple_chain_breaker Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 2 3 | 3.7 Short Blades | 1 2 3 | 3.6 Long Blades | 1 2 3 | 3.6 Axes | 1 2 3 | 3.6 Maces & Flails | 1 2 3 | 3.6 Polearms | 1 2 3 | 3.6 Staves | 1 2 3 | 3.6 Throwing | 1 2 3 | 3.6 Armour | 1 2 3 | 3.6 Stealth | 1 2 3 | 3.6 Shields | 1 2 3 | 3.6 Unarmed Combat | 1 2 3 | 3.6 Invocations | 1 2 3 4 | 4.0 Evocations | 1 2 3 | 3.6 Spellcasting | 3 4 | 4.6 Conjurations | 1 2 3 | 3.0 Summonings | 1 2 3 | 3.0 Necromancy | 1 2 3 | 3.0 Translocations | 1 2 3 | 3.0 Forgecraft | 1 2 3 | 3.0 Ice Magic | 1 2 3 | 3.0 Air Magic | 1 2 3 | 3.0 Earth Magic | 1 2 3 | 3.0 Alchemy | 1 2 3 | 3.0 Shapeshifting | 1 2 3 | 3.3 Fighting | 3 4 | 4.5 Ranged Weapons | 5 | 5.9 Dodging | 5 | 5.9 Hexes | 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 51 | 87 | 151 || 289 Cast: Jinxbite | 18 | 29 | 33 || 80 Inner Flame | | | 1 || 1 Read: Teleportation | | | 2 || 2 Vulnerability | | | 1 || 1 Armour: Robe | 6 | 13 | || 19 Ring mail | | 6 | 56 || 62 Dodge: Dodged | 12 | 13 | 62 || 87 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6753 | 6463 | 290 | 431 | 4833 | 8 | 844.1 | Dungeon | 6157 | 5867 | 290 | 258 | 4718 | 6 | 1026.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 593 | 593 | 0 | 173 | 115 | 1 | 593.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1212 daAuts D:2: 1180 daAuts D:3: 1097 daAuts D:4: 997 daAuts D:1: 962 daAuts D:6: 707 daAuts Ossuary: 593 daAuts Temple: 1 daAuts