malesh Level 1 of the Dungeon (1, -2, D:1) a ball python skeleton (6, 18, D:1) a +0 club a goblin skeleton (17, -7, D:1) a +0 robe (26, 17, D:1) a +0 short sword (27, -9, D:1) a +0 sling (34, 25, D:1) a jackal skeleton (34, 26, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (42, 18, D:1) a +0 spear (48, -17, D:1) a +0 whip Level 2 of the Dungeon (2, 0, D:2) a +0 ring mail (3, -5, D:2) an adder corpse (skeletalised by now) (3, 3, D:2) 2 large rocks (16, 10, D:2) 4 large rocks (21, 12, D:2) a ball python corpse (skeletalised by now) (23, 10, D:2) a +0 spear (23, 12, D:2) a rat corpse (skeletalised by now) (29, 25, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (30, 1, D:2) a bat skeleton (33, 22, D:2) a quill talisman (46, 16, D:2) a ball python skeleton a hobgoblin skeleton (47, 7, D:2) a rat skeleton (51, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 falchion (1, 0, D:3) a +0 short sword (2, -3, D:3) a parchment of Sigil of Binding (3, -6, D:3) a +0 flail a rat corpse (3, -5, D:3) a +0 hand axe 3 boomerangs a +0 leather armour a +0 dagger a +0 falchion a ball python corpse an orc corpse (4, -5, D:3) a +0 dagger a +0 morningstar a +0 ring mail a goblin corpse an orc corpse (4, -4, D:3) a +0 club a +0 sling a ball python corpse a goblin corpse (9, -1, D:3) a +0 dagger (10, -3, D:3) the inkwell talisman "Zeosumi Samp" {Harm Fly Int+3} [inkwell talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. Int+3: It affects your intelligence (+3). (unseen) (11, 8, D:3) a frilled lizard corpse (24, 17, D:3) a rat corpse