malesh Level 1 of the Dungeon [Shop] Yqecicegh's Jewellery Emporium the amulet of Jicas {Spirit Will+ Int+3} (489 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a ring of positive energy (unknown) (200 gold) a ring of resist corrosion (unknown) (200 gold) the amulet "Noxa Feh" {Spirit Harm Regen+} (370 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. a +6 ring of dexterity (unknown) (360 gold) the inkwell talisman "Xasm" {rElec rC- Will+ Slay+2} (400 gold) [inkwell talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of resist corrosion (unknown) (200 gold) a ring of poison resistance (unknown) (200 gold) the amulet of Ufuuvvue {Regen+ Str+3} (433 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). [Shop] Luprut's Antique Armour Boutique a +0 chain mail (174 gold) a +0 ring mail (116 gold) a +2 plate armour of fire resistance (1015 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) a +0 chain mail (174 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2853 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). [Shop] Elow's Weapon Emporium the +3 falchion of the Skies Above {reap, rF+ Will+ Int+4} (506 gold) rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a +0 dagger (22 gold) a +0 dagger (22 gold) the +3 short sword "Hotuex" {venom, rF+ rC+} (435 gold) rF+: It protects you from fire. rC+: It protects you from cold. a +0 spear (33 gold) a +0 arbalest (82 gold) a +0 trident (38 gold) a +2 sling of draining (161 gold) a +0 hand axe (33 gold) a +2 heavy hand axe (191 gold) [Shop] Hedasor's One-of-a-Kind Rings a +2 ring of protection (unknown) (110 gold) the ring "Mohin" {rPois rF+ Will+ Wiz SInv} (638 gold) [ring of wizardry] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. a +2 ring of evasion (unknown) (66 gold) a +9 ring of strength (unknown) (858 gold) a +8 ring of evasion (unknown) (858 gold) a +8 ring of dexterity (unknown) (605 gold) the ring "Aruphy" {Will+ AC+4 Slay+2} (627 gold) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +3 ring of intelligence (unknown) (110 gold) the ring of Temperance {Fly rPois Str+3 SInv Stlth+ RMsl} (620 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. RMsl: It protects you from missiles. (0, 0, D:1) a +2 heavy spear (3, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 8, D:1) a +0 dagger (14, 7, D:1) an inkwell talisman (19, -16, D:1) a +0 club (20, -13, D:1) a +0 club a goblin skeleton (20, -6, D:1) a +0 spear (22, -25, D:1) a +0 whip (27, -15, D:1) a staff of air (28, 8, D:1) a +0 whip (29, 8, D:1) a +0 club a +0 robe a goblin skeleton (30, -6, D:1) a hobgoblin skeleton (33, -29, D:1) a +0 dagger (33, 8, D:1) a +0 club a goblin skeleton (34, -7, D:1) a rat corpse (skeletalised by now) (35, 15, D:1) a +0 club a +0 dagger (37, 2, D:1) a +0 robe (40, 10, D:1) a hobgoblin skeleton (42, 9, D:1) a frilled lizard skeleton a rat skeleton (46, 7, D:1) a +0 dagger (50, 20, D:1) a +0 ring mail (51, 22, D:1) a frilled lizard corpse (skeletalised by now) (54, -1, D:1) a +0 leather armour (54, 23, D:1) a hobgoblin corpse (skeletalised by now) (56, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -14, D:2) a +0 trident (14, 6, D:2) a +0 hammer a +0 sling 2 stones a +0 scale mail (14, 15, D:2) a +0 hammer (14, 17, D:2) a +0 hammer (15, 15, D:2) a +0 short sword (15, 16, D:2) a +0 hammer (15, 17, D:2) a +0 hammer (15, 18, D:2) a +0 hammer (16, 15, D:2) a +0 hammer (16, 16, D:2) a +0 hammer (16, 17, D:2) a +0 hammer (16, 18, D:2) a +0 hammer (17, 15, D:2) a +0 hammer (17, 16, D:2) a +1 heavy hammer (17, 17, D:2) a +0 hammer (17, 18, D:2) a +0 hammer (18, -19, D:2) a frilled lizard corpse (skeletalised by now) (18, 16, D:2) a +0 hammer (18, 17, D:2) a +0 hammer (19, -11, D:2) an adder corpse (skeletalised by now) (21, -8, D:2) a +0 rapier (23, -13, D:2) a frilled lizard skeleton (25, 25, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 3, D:2) a +2 dagger of holy wrath a kobold skeleton (27, 15, D:2) a +0 hammer (30, -10, D:2) a +0 whip (34, -7, D:2) a +0 chain mail (41, -12, D:2) a +0 leather armour (42, 10, D:2) an adder corpse (skeletalised by now) (45, -19, D:2) a +0 dagger a +0 sling (50, 7, D:2) a +0 ring mail (57, -25, D:2) a +0 club a +0 dagger (58, 32, D:2) a +0 club (59, -25, D:2) a +0 club a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (60, 7, D:2) a +0 dagger of electrocution a kobold corpse (skeletalised by now) (70, -25, D:2) a +0 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (71, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, 9, D:3) a parchment of Maxwell's Portable Piledriver (7, 12, D:3) a +0 whip (7, 19, D:3) a +0 club (9, 11, D:3) a +0 dagger a kobold skeleton (9, 12, D:3) a hobgoblin skeleton (10, 10, D:3) an adder skeleton (16, 26, D:3) a +0 leather armour (21, -1, D:3) a rat skeleton (21, 6, D:3) 2 stones a +0 short sword a kobold skeleton (22, -4, D:3) the spider talisman of Xuargh {rElec rC- Str+3 SInv} [spider talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (23, 15, D:3) a +0 rapier (36, 8, D:3) a bat skeleton (37, 18, D:3) a frilled lizard skeleton (39, -10, D:3) a +0 club a kobold corpse (skeletalised by now) (44, 1, D:3) a ball python skeleton (46, -1, D:3) a +0 dagger (48, -6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe an orc corpse (4, -15, D:4) a +0 mace (4, 0, D:4) a +3 dagger an orc corpse (4, 2, D:4) a +0 dagger a +0 ring mail a +0 club a kobold corpse (6, 8, D:4) a +0 quarterstaff (7, -8, D:4) an adder corpse (skeletalised by now) (13, 19, D:4) a throwing net (18, -12, D:4) 4 javelins (32, -8, D:4) a +0 chain mail (36, 13, D:4) a +0 chain mail (36, 22, D:4) a +0 dagger a stone (38, 2, D:4) a hobgoblin corpse (skeletalised by now) (38, 17, D:4) a ball python corpse (skeletalised by now) (40, 3, D:4) a +0 leather armour a +0 hand axe a +0 whip a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now)