Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 2687162861123308562 2 malesh the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Oct 29, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (87 turns). malesh the Vexing (Poltergeist Enchanter) Turns: 87, Time: 00:00:14 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 19 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of curing {unknown} f - a potion of might {unknown} Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You now have 5 gold pieces. You now have 10 gold pieces (gained 5). d - a sedimented dark potion A rat comes into view. A rat is nearby! An endoplasm comes into view. Found 9 gold pieces and an emerald potion. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! No target in view! You now have 19 gold pieces (gained 9). A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! f - an emerald potion A hobgoblin comes into view. Found a small golden amulet. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... #.### ..". # #....### #.. ... # #....# #.##.#.# #......# #g# #@# #.# ####.###... #........# #.##.#...# .# #.##...### #.. #.####...#... #.# ##.#.# #.######...# You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_corners, hangedman_abyss_or_decor_lesser_grid, kennysheep_another_room, minmay_rat_gold_closets Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Stab: Sleeping || 3 Armour: None || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 58 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 58 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts