malesh Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (0, 8, D:1) a ball python corpse (skeletalised by now) (5, 15, D:1) a +0 scale mail (14, -2, D:1) a jackal corpse (skeletalised by now) (28, -8, D:1) a quokka corpse (skeletalised by now) (30, -3, D:1) a ball python skeleton (36, -2, D:1) a bat skeleton (39, 38, D:1) a +0 club (42, -8, D:1) a rat skeleton (49, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (2, -32, D:2) 2 atropa-tipped darts (9, 4, D:2) a +0 robe (10, -3, D:2) a +0 whip (21, -42, D:2) a +0 ring mail (21, -34, D:2) an amulet of magic regeneration (21, -6, D:2) a bat skeleton (34, -37, D:2) the +1 leather armour of Jucaeque {MP+9} MP+9: It affects your magic capacity (+9). It cannot be enchanted further. (35, -53, D:2) a +0 scale mail (35, -52, D:2) a +0 dagger a +0 chain mail (39, 1, D:2) a hobgoblin corpse (skeletalised by now) (43, -24, D:2) a +0 dagger a +0 sling (44, -51, D:2) a +0 mace (47, -4, D:2) a +1 sling of draining (48, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 7, D:2) a quokka corpse (skeletalised by now) (50, -38, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (54, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 short sword an orc corpse (5, -3, D:3) a +0 robe