malesh Level 1 of the Dungeon (3, 3, D:1) a +0 club (6, -10, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (11, -10, D:1) a +0 buckler (21, -55, D:1) a bat skeleton (23, -9, D:1) a +0 leather armour (25, -10, D:1) a +0 pair of boots (36, -57, D:1) a +0 club (36, -21, D:1) a +0 dagger (36, -19, D:1) a +0 club (40, -44, D:1) a bat skeleton (41, -39, D:1) a +0 club (42, -39, D:1) a +1 heavy spear (47, -23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -53, D:1) a frilled lizard skeleton (57, -43, D:1) a +0 ring mail Level 2 of the Dungeon (14, -15, D:2) a bat corpse (skeletalised by now) (16, -17, D:2) a +2 spear of venom (16, 9, D:2) a quokka corpse (skeletalised by now) (19, -14, D:2) a +0 club (25, 12, D:2) a +0 club 2 stones (29, 9, D:2) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, -19, D:2) 2 flux baubles (34, 16, D:2) a +0 chain mail (41, -7, D:2) a rat skeleton (41, -4, D:2) a ball python skeleton (41, 7, D:2) a +0 quarterstaff (43, -3, D:2) a +0 dagger a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (43, -2, D:2) a stone a +0 dagger a kobold corpse (skeletalised by now) (44, -4, D:2) a +0 falchion a +0 dagger an orc corpse (skeletalised by now) (44, -2, D:2) a +0 hand axe (44, 19, D:2) a +0 club a kobold corpse (skeletalised by now) (45, -4, D:2) a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (45, 19, D:2) a ball python corpse (skeletalised by now) (48, -15, D:2) a +6 ring of intelligence Level 3 of the Dungeon [Shop] Cioggedoots's Antique Weapon Boutique a +0 short sword (63 gold) a +0 whip (52 gold) a +1 whip of electrocution (277 gold) a +0 short sword (63 gold) a +4 vampiric dagger (588 gold) a +0 war axe (73 gold) a +0 falchion (63 gold) the +3 lajatang of the Nexus {elec, *Rage Fly Will++ Dex-4} (1367 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (0, 0, D:3) a merfolk skeleton (2, 4, D:3) an elf skeleton (4, -2, D:3) a kobold skeleton (6, 2, D:3) a spriggan skeleton (7, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (12, 8, D:3) a +0 dagger (26, 3, D:3) a +0 war axe a +0 robe (29, -3, D:3) a +0 dagger (33, 23, D:3) a +0 hand axe (36, 8, D:3) a +0 hand axe an orc skeleton (36, 29, D:3) a +0 club a goblin skeleton (37, 28, D:3) a +0 dagger 4 stones a kobold skeleton (40, 29, D:3) a +0 club 5 stones a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -2, D:4) a +0 short sword 4 stones a kobold corpse (16, -1, D:4) a +0 club (21, 10, D:4) a +0 ring mail