Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 13373550721170189778 550 malesh the Magician (level 7, 0/47 HPs) Began as a Djinni Conjurer on Dec 11, 2025. Slain by Blorkula the orcula ... wielding a +1 heavy dire flail (24 damage) ... on level 5 of the Dungeon. The game lasted 00:07:15 (2917 turns). malesh the Magician (Djinni Conjurer) Turns: 2917, Time: 00:07:15 Health: 0/47 AC: 4 Str: 6 XL: 7 Next: 54% Gold: 257 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of regeneration Will ..... b - ring of protection from fire Stlth ++ e - ring of wizardry HPRegen 1.07/turn %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 257 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 helmet (worn) Jewellery b - a ring of protection from fire (worn) c - an amulet of regeneration (worn) e - a ring of wizardry (worn) f - an amulet of faith Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} o - a scroll of butterflies {unknown} q - a scroll of teleportation {unknown} u - 2 scrolls of fear {unknown} Potions d - a potion of lignification {unknown} f - 5 potions of heal wounds {unknown} j - a potion of invisibility {unknown} n - a potion of brilliance {unknown} p - 3 potions of mutation {unknown} s - 2 potions of curing {unknown} Skills: + Level 1.6 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Forgecraft + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 3% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 3% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Lesser Beckoning Tloc 64% N/A 1% 2 g - Scorch Fire 64% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The gnoll hits you from afar with a +0 spear. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (ally target, 83% to hit) You focus your ray upon the gnoll. The searing ray hits Blorkula the orcula. Blorkula the orcula is lightly damaged. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. Blorkula the orcula hits you with a +1 heavy dire flail. Blorkula the orcula misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs the gnoll! You kill the gnoll! You hear a shout! You hear an angry hiss. You hear a bark! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. Blorkula the orcula hits you with a +1 heavy dire flail!! Ouch! That really hurt! You die... Blorkula the orcula shouts, "I believe in me!" .....# #..j............. .....# #.........#...# ...... .........!...# ...... .........##.#### ....h.. .....##.......# ... ##*)⌠...⌠.. . #..)....... #...÷.⌠..[. #..@o.*..>. #.....⌠.... #.......... ##..⌠...⌠.. ##.......# ######... ... .. You could see Blorkula the orcula (fast, ally target) and 2 friendly fulminant prisms. Vanquished Creatures A water moccasin (D:4) A scorpion (D:4) A bombardier beetle (D:5) A hound (D:4) 2 jellies 2 iguanas (D:4) Jessica (D:2) Terence (D:2) A sleepcap (D:4) 4 adders 2 gnolls (D:5) 2 dart slugs 5 ribbon worms 4 orcs 9 endoplasms 7 hobgoblins 2 jackals (D:3) 4 quokkas 10 ball pythons 5 bats 8 frilled lizards 3 goblins 8 kobolds 6 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Djinni Conjurer began the quest for the Orb. 0 | D:1 | malesh set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 380 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 380 | D:1 | Learned a level 1 spell: Foxfire 860 | D:2 | Encountered Jessica 865 | D:2 | Killed Jessica 866 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 929 | D:2 | Encountered Terence 938 | D:2 | Killed Terence 939 | D:2 | Reached XP level 5. HP: 16/36 MP: 0/0 939 | D:2 | Learned a level 2 spell: Lesser Beckoning 1588 | D:3 | Found a faded altar of an unknown god. 1770 | D:3 | Reached skill level 1 in Fighting 1938 | D:4 | Reached skill level 5 in Spellcasting 1938 | D:4 | Reached skill level 5 in Conjurations 1938 | D:4 | Reached skill level 5 in Hexes 1938 | D:4 | Reached skill level 5 in Summonings 1938 | D:4 | Reached skill level 5 in Necromancy 1938 | D:4 | Reached skill level 5 in Translocations 1938 | D:4 | Reached skill level 5 in Forgecraft 1938 | D:4 | Reached skill level 5 in Fire Magic 1938 | D:4 | Reached skill level 5 in Ice Magic 1938 | D:4 | Reached skill level 5 in Air Magic 1938 | D:4 | Reached skill level 5 in Earth Magic 1938 | D:4 | Reached skill level 5 in Alchemy 1982 | D:4 | Reached XP level 6. HP: 41/42 MP: 0/0 1998 | D:4 | Found an ornate altar of the Wu Jian Council. 2388 | D:4 | Encountered a water moccasin 2397 | D:4 | Killed a water moccasin 2398 | D:4 | Reached XP level 7. HP: 31/47 MP: 0/0 2398 | D:4 | Learned a level 2 spell: Scorch 2601 | D:5 | Entered Level 5 of the Dungeon 2616 | D:5 | Encountered Blorkula the orcula 2917 | D:5 | Slain by Blorkula the orcula Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms D:2: minmay_razor_zed, layout_loops_cross, minivault_24, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, uniq_terence, uniq_jessica D:3: layout_rooms, ebering_ecumenical_altar_box D:4: layout_gridville, nicolae_wu_jian_immortal_techniques D:5: layout_rooms, lemuel_round_altar, grunt_ministairs_10, hangedman_abyss_or_decor_passed, lemuel_flamethrower_2, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Forgecraft | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Fighting | 1 | 1.6 Dodging | 3 | 3.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 81 | 92 | 26 || 199 Searing Ray | | 9 | 6 || 15 Fulminant Prism | | | 3 || 3 Armour: Robe | 1 | 16 | 23 || 40 Dodge: Dodged | 5 | 10 | 10 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2922 | 2620 | 302 | 107 | 2026 | 5 | 584.4 | Dungeon | 2922 | 2620 | 302 | 107 | 2026 | 5 | 584.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 979 daAuts D:2: 891 daAuts D:1: 604 daAuts D:3: 350 daAuts D:5: 97 daAuts