malesh Level 1 of the Dungeon [Shop] Raocohut's Weapon Shoppe a +0 orcbow (48 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) 2 atropa-tipped darts (21 gold) a +0 hand axe (36 gold) 6 poisoned darts (43 gold) a +0 spear (36 gold) (17, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:1) a +0 dagger of electrocution 5 stones (19, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 16, D:1) a +1 hat (29, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 25, D:1) a +0 dagger a stone (34, 16, D:1) a +0 dagger a goblin skeleton (34, 18, D:1) a bat skeleton (36, -5, D:1) a +2 hat (42, 3, D:1) a +0 whip 3 stones (48, 16, D:1) a +0 club a stone (49, 10, D:1) a +0 hand axe (50, 9, D:1) a ball python skeleton (50, 16, D:1) a +0 dagger a kobold skeleton (56, -4, D:1) a frilled lizard skeleton (59, 16, D:1) a +2 short sword of venom (60, 32, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (9, -25, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -4, D:2) a +0 leather armour (17, 6, D:2) a hobgoblin corpse (skeletalised by now) (19, -17, D:2) a quill talisman (23, -23, D:2) a +0 ring mail (26, -21, D:2) a rat corpse (skeletalised by now) (26, -7, D:2) a +3 heavy hand axe (27, -10, D:2) a +0 dagger 5 stones (28, 3, D:2) a bat corpse (skeletalised by now) (33, -10, D:2) a bat skeleton (41, -2, D:2) a ball python corpse (skeletalised by now) (53, 10, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (55, -23, D:2) a ball python corpse (skeletalised by now) (67, -33, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Jupsotep's Antique Weapon Emporium a +0 rapier (88 gold) a +0 flail (56 gold) a +0 hand axe (48 gold) the +12 rapier "Avvibinewk" {spect, rN++} (1459 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +2 short sword of flaming (278 gold) a +0 war axe (56 gold) a +0 sling (24 gold) the +11 falchion of Paan {distort, ^Fragile rPois rC+ rCorr Str+3} (1392 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (3, 17, D:3) a rat corpse (skeletalised by now) (3, 26, D:3) a bat corpse (skeletalised by now) (14, 10, D:3) a +0 dagger a goblin skeleton (14, 11, D:3) a +0 whip (23, 5, D:3) a +0 spear (25, -7, D:3) a +4 whip of venom (27, 3, D:3) a +0 dagger (27, 5, D:3) a hobgoblin skeleton (27, 25, D:3) a +0 club a +0 leather armour (28, 34, D:3) a +0 scale mail (32, 39, D:3) a +0 dagger (37, 20, D:3) a +0 chain mail a +0 flail (43, 37, D:3) a +0 robe (45, -11, D:3) a +0 club 5 stones (46, -11, D:3) a +0 short sword a bat corpse (skeletalised by now) (49, 23, D:3) a +0 war axe a +2 war axe a +1 vampiric war axe a +1 hand axe of electrocution (49, 25, D:3) a +0 dagger (56, 15, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (19, -22, D:4) a +0 leather armour (19, 0, D:4) 2 stones a +0 whip (23, -10, D:4) a ball python skeleton (27, -30, D:4) a +0 dagger (33, -26, D:4) a +0 dagger a kobold corpse (skeletalised by now) (37, 0, D:4) a +0 short sword 5 stones a kobold skeleton (56, 6, D:4) a +0 dagger (59, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +1 spear of venom (5, -13, D:5) a +0 giant club (7, 3, D:5) a +0 morningstar an orc corpse (skeletalised by now) (7, 4, D:5) a +0 leather armour an orc corpse (skeletalised by now) (8, 3, D:5) a +0 flail an orc corpse (skeletalised by now) (9, 4, D:5) a hound corpse (skeletalised by now) (12, 27, D:5) a hound corpse (skeletalised by now) (13, -15, D:5) an adder skeleton (13, -14, D:5) an adder skeleton (14, 9, D:5) a +0 club a gnoll corpse (skeletalised by now) (15, 9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (17, -14, D:5) an iguana skeleton (18, 9, D:5) a +0 spear (20, 25, D:5) a +0 robe (34, -18, D:5) a +0 club (38, -21, D:5) a +0 flail (40, 15, D:5) a +0 club (41, -18, D:5) a +0 leather armour a +0 trident an orc skeleton (41, 10, D:5) a scarab talisman (42, -18, D:5) a +1 trident of protection an orc skeleton (43, -19, D:5) a +0 leather armour a +0 dagger (47, 12, D:5) a jackal skeleton (47, 13, D:5) a jackal skeleton a jackal skeleton (60, -27, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -12, D:6) a +0 whip (4, 6, D:6) a +0 war axe a +0 dagger an orc skeleton (4, 7, D:6) a +0 ring mail a +0 war axe a +0 robe a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton (5, 6, D:6) a +0 short sword an orc skeleton (8, -6, D:6) a hound corpse (skeletalised by now) (12, 7, D:6) a +0 hat (37, 30, D:6) a +0 robe (39, 14, D:6) a +0 club (44, 11, D:6) an adder skeleton (49, 9, D:6) a +0 short sword (53, 13, D:6) a +0 club (60, 36, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (11, 16, D:7) a +0 falchion (11, 17, D:7) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 short sword a +0 whip a +0 ring mail an orc corpse (skeletalised by now) the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -6, D:7) a water moccasin skeleton (16, -3, D:7) a +0 leather armour (27, 1, D:7) a +0 dagger a +0 robe (28, 2, D:7) a +0 dagger a +0 robe an orc skeleton (31, 1, D:7) a +0 flail a +0 leather armour (32, 1, D:7) the +4 ring mail "Anwi" {rN+ Int+4} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 chain mail a +0 dagger a +0 hand axe a +0 club a +0 ring mail a +0 hand axe a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (33, 1, D:7) a +0 dagger a +0 robe an orc skeleton a bullfrog skeleton (41, 23, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a parchment of Iskenderun's Mystic Blast (5, 8, D:8) a +0 short sword (7, 5, D:8) a +0 flail a +0 scale mail (7, 10, D:8) a +0 short sword (9, 11, D:8) a +0 dagger a +0 scale mail (11, -14, D:8) a +0 dagger (13, 10, D:8) a +0 trident (15, -25, D:8) a +0 leather armour a +0 mace (17, -25, D:8) a +0 dagger a +0 robe a +0 dagger a +0 falchion an orc skeleton an orc skeleton an orc skeleton (17, -14, D:8) a +0 falchion (20, -1, D:8) a +0 robe a +0 dagger (20, 0, D:8) a +0 chain mail a +0 battleaxe an orc skeleton (21, 0, D:8) a +2 robe of willpower a +0 dagger a +0 mace an orc skeleton an orc skeleton (22, 14, D:8) a yak skeleton (24, 4, D:8) a +0 club (27, -1, D:8) a wyvern skeleton (34, 12, D:8) a +0 falchion (35, 11, D:8) a +0 ring mail (38, -7, D:8) a yak corpse (skeletalised by now) (42, -17, D:8) a +0 club an orc skeleton a black bear skeleton (43, -17, D:8) a +0 battleaxe a +0 chain mail a +0 club (43, -16, D:8) a +0 short sword a +0 scale mail (45, -15, D:8) a +0 mace (47, -15, D:8) a parchment of Iskenderun's Mystic Blast (50, 17, D:8) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (51, 18, D:8) a yak corpse (skeletalised by now) (54, -12, D:8) a +0 dagger a +0 robe (54, 19, D:8) a +0 flail (55, -8, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -5, D:8) a +0 dagger a +0 ring mail (56, -5, D:8) a +0 short sword an orc corpse (skeletalised by now) (57, 11, D:8) a +0 club (61, 1, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) the +0 robe of the Orb {rCorr Int-2 Dex+7} rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (1, -6, D:9) a +0 leather armour (9, -3, D:9) a +0 plate armour (10, 17, D:9) a bullfrog corpse (skeletalised by now) (16, -7, D:9) a +0 plate armour (17, -6, D:9) a +0 glaive (17, 6, D:9) a +0 robe (17, 12, D:9) an amulet of faith (18, 4, D:9) a +0 robe a +6 mace (24, -8, D:9) an acid dragon skeleton (25, -10, D:9) a howler monkey skeleton (26, 13, D:9) a +0 falchion a +0 robe (28, -10, D:9) a howler monkey skeleton (29, -12, D:9) a +4 scimitar of flaming (31, 13, D:9) a +0 trident an orc skeleton (32, 13, D:9) a +0 flail an orc skeleton (34, 12, D:9) a +0 war axe a +0 ring mail a +0 short sword an orc skeleton an orc skeleton (35, 13, D:9) a +0 dagger an orc corpse (skeletalised by now) (36, -22, D:9) a +0 robe (36, 13, D:9) a +0 ring mail a +0 dagger (36, 14, D:9) a +0 scale mail a +0 hand axe a yak skeleton an orc skeleton (37, 14, D:9) a yak skeleton (37, 15, D:9) a +0 plate armour a +0 battleaxe an orc skeleton (38, -15, D:9) a +0 short sword (39, -15, D:9) a +0 club (39, -14, D:9) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (40, -13, D:9) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (45, 8, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, 4, D:10) a +0 halberd (25, 14, D:10) a +0 ring mail (28, -8, D:10) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (28, -6, D:10) a ring of see invisible (61, -2, D:10) a -1 spear of venom a +0 animal skin a wolf corpse (skeletalised by now) the gnoll corpse of Grum (skeletalised by now) the Ecumenical Temple