Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 448363568618061920 2 malesh the Tinkerer (level 1, -2/13 HPs) Began as a Barachi Forgewright on Feb 1, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (70 turns). malesh the Tinkerer (Barachi Forgewright) Turns: 70, Time: 00:00:28 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} Potions g - a potion of magic Skills: - Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting * Level 4.4 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 5% 2 Launch Clockwork Bee Frge 15% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: a kobold, wielding a +2 dagger of venom and quivering stones (67% to hit) The kinetic grapnel hits the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You are poisoned. The grapnel guides your strike. You hit the kobold. You kill the kobold! You feel very sick. The jackal stops to sniff the ground. The jackal bites you. The jackal leaves your sight. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. You feel sick. The jackal misses you. You hit the jackal but do no damage. You feel sick. The jackal closely misses you. The jackal barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel sick. The jackal bites you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. You feel sick. You are no longer poisoned. The jackal bites you. You die... ♣♣♣ .......# ♣♣.# ........ ...# #.# ##..... ...# #.# #...# ...# #.# ##...# # ...## #.# ###....#.... ....## #.# #.).......# .....## #.# #h#....#.## ..ß..ß### #.# #@#.#.## .. ......'.# #.# ##...#.##[ ## ......'.###.###...##.K.. ......'......##..#....# ..ß..ß####.........#### .....## #.....#..## ....## #........# ...## #.......... ...# ##...#.##... You could see a jackal. Vanquished Creatures A jackal (D:1) An endoplasm (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Barachi Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Cast: Kinetic Grapnel || 3 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 51 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 51 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+