malesh Level 1 of the Dungeon (2, 24, D:1) a +0 ring mail (5, 31, D:1) a +0 club 2 stones (9, 9, D:1) a +0 club 4 stones a kobold skeleton (9, 12, D:1) a +0 robe (10, 9, D:1) a +0 dagger (13, -5, D:1) a ball python corpse (skeletalised by now) (15, 40, D:1) a +0 leather armour (18, 0, D:1) a +0 dagger a kobold skeleton (18, 2, D:1) a bat skeleton (28, 1, D:1) a +0 dagger (32, 1, D:1) a bat corpse (skeletalised by now) (33, 35, D:1) a +6 ring of intelligence (36, 2, D:1) a +0 mace (39, 16, D:1) an inkwell talisman (40, 23, D:1) a +0 whip (43, 27, D:1) a frilled lizard corpse (skeletalised by now) (51, 30, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (4, -7, D:2) a +0 short sword 3 stones (25, 8, D:2) a +0 dagger a goblin skeleton (27, 9, D:2) a +0 dagger a goblin skeleton (28, -14, D:2) a +0 dagger a hobgoblin skeleton (29, -14, D:2) an adder skeleton (33, -12, D:2) 2 stones a +0 short sword a kobold skeleton (48, -11, D:2) a ball python skeleton (49, 9, D:2) a +0 plate armour (54, 13, D:2) a +0 quarterstaff (56, -16, D:2) a rat corpse (skeletalised by now) (57, -11, D:2) a ball python skeleton (59, -8, D:2) 2 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 robe (13, -10, D:3) a +0 short sword a kobold skeleton (13, 1, D:3) a +0 ring mail a +0 club (18, -5, D:3) a +0 ring mail a +0 club a +0 whip a +0 mace a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (18, -3, D:3) 4 stones a +0 short sword (19, -16, D:3) a +0 short sword a +0 scale mail a +0 dagger an orc skeleton (19, -4, D:3) a +0 hand axe an orc skeleton (29, -27, D:3) a bat skeleton (32, -29, D:3) a +0 dagger (32, -28, D:3) a +0 hand axe (32, 11, D:3) the +3 robe "Piemues" {rF- rC+ Int+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (33, -29, D:3) a +0 dagger a rat skeleton (33, -28, D:3) a +0 leather armour a +0 flail (36, -1, D:3) an adder skeleton (39, -26, D:3) a rat skeleton (42, -24, D:3) a bat skeleton (51, 6, D:3) a +0 mace (54, -24, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (55, -27, D:3) a +0 whip a kobold skeleton (55, -25, D:3) a +0 spear a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin Level 4 of the Dungeon (0, 0, D:4) a +1 trident of distortion a +0 ring mail (8, 25, D:4) a parchment of Lesser Beckoning (14, -10, D:4) an iguana skeleton (18, 0, D:4) a ring of wizardry (19, 33, D:4) a +0 ring mail (23, 11, D:4) a +0 whip a kobold corpse (skeletalised by now) (31, 28, D:4) a +3 chain mail (38, 12, D:4) a +0 ring mail (47, 8, D:4) a +0 leather armour a +0 short sword an orc skeleton (47, 10, D:4) a +0 scale mail a +0 falchion (48, 8, D:4) a +0 ring mail a +0 mace (48, 9, D:4) a +0 club (51, 26, D:4) a +0 helmet of intelligence (52, 2, D:4) an adder skeleton (60, 23, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (61, 23, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Jurulilo's Magic Scroll Boutique a parchment of Borgnjor's Vile Clutch (220 gold) a scroll of enchant weapon (90 gold) a scroll of revelation (90 gold) a scroll of silence (114 gold) a manual of Shields (960 gold) a scroll of brand weapon (114 gold) a scroll of immolation (48 gold) a scroll of poison (48 gold) (0, 0, D:5) a hound corpse (skeletalised by now) (2, -9, D:5) a +0 hand axe (5, -29, D:5) a rat skeleton (6, -34, D:5) a bullfrog corpse (skeletalised by now) (10, -34, D:5) a potion of moonshine (10, -27, D:5) a river rat skeleton (21, -32, D:5) a +0 robe (23, -14, D:5) a +0 heavy spear (unseen) (24, -18, D:5) 2 poisoned darts (25, -31, D:5) a +0 leather armour a +0 rapier the human skeleton of Eustachio (25, -18, D:5) a +0 flail (38, 3, D:5) a +0 short sword (45, -9, D:5) a hound skeleton (61, -35, D:5) 2 scrolls of enchant weapon a scroll of torment (61, -31, D:5) a +0 ring mail (63, -33, D:5) a staff of earth (64, 4, D:5) a +0 sling Level 6 of the Dungeon [Shop] Vomm's General Store a potion of haste (120 gold) a parchment of Nazja's Percussive Tempering (220 gold) a phial of floods (480 gold) a staff of earth (300 gold) 4 boomerangs (96 gold) 2 scrolls of fog (96 gold) a +0 short sword (36 gold) [Shop] Pottump's Firing Range a +0 shortbow (45 gold) a +0 shortbow (45 gold) a +0 hand cannon (405 gold) a +0 sling (22 gold) a +0 triple crossbow (300 gold) the +7 sling of Arrival {elec, ^Contam rPois SInv} (727 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +0 orcbow (60 gold) a +0 orcbow (60 gold) (0, 0, D:6) a black bear corpse (skeletalised by now) (5, -4, D:6) a +0 sling (6, -6, D:6) a scroll of enchant weapon (11, 6, D:6) a +0 ring mail 2 boomerangs a +0 mace an orc skeleton (15, 26, D:6) a +0 robe (17, -9, D:6) a +0 orcbow a centaur skeleton (18, -13, D:6) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (18, 12, D:6) a +2 trident of draining the +2 plate armour "Nulug" {Resonance, Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. an orb of energy the barachi skeleton of Jeremiah (20, -2, D:6) a +0 leather armour (23, 7, D:6) a +0 ring mail (27, -26, D:6) a +0 long sword a +0 plate armour (28, -26, D:6) a +0 club a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) (28, 22, D:6) a stone (28, 24, D:6) a stone (29, 1, D:6) a scroll of brand weapon (29, 19, D:6) a stone (29, 22, D:6) a stone (29, 23, D:6) a stone (29, 24, D:6) a stone (30, -26, D:6) a +0 flail a +0 robe (30, 20, D:6) a stone (30, 24, D:6) a throwing net (34, 2, D:6) a +0 rapier (36, 4, D:6) a +0 plate armour (39, 14, D:6) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (46, 4, D:6) a +0 hand axe Level 7 of the Dungeon (4, -13, D:7) a staff of necromancy (11, 9, D:7) a +0 dagger (11, 15, D:7) a +0 quarterstaff (12, -22, D:7) an iguana corpse (skeletalised by now) (20, -14, D:7) a staff of conjuration (38, -11, D:7) a +0 whip (40, 3, D:7) a +0 ring mail (41, 12, D:7) a +0 mace a +0 leather armour a +0 hand axe (42, 12, D:7) a +0 dagger a +0 robe an orc skeleton (46, 4, D:7) a scroll of enchant weapon (53, 12, D:7) the +9 quarterstaff of Jauby {venom, rF+ rC++} rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 whip (16, -27, D:8) a scroll of brand weapon (23, 3, D:8) a +0 long sword (24, -8, D:8) a +0 short sword a +0 whip 10 stones a kobold skeleton (24, -6, D:8) a +0 short sword a +0 whip 7 stones a +0 dagger a +2 short sword of freezing a kobold skeleton a kobold skeleton (24, -5, D:8) a +0 short sword a kobold skeleton (25, -29, D:8) a +0 leather armour (26, 9, D:8) a +0 mace (28, -28, D:8) a +0 quarterstaff (32, -36, D:8) a +0 dagger an orc corpse (skeletalised by now) (38, -24, D:8) a +0 hand axe an orc skeleton (39, -24, D:8) a +0 war axe a +0 ring mail a +0 whip a +0 leather armour an orc skeleton (40, -25, D:8) a +0 dagger a +0 robe (40, -24, D:8) a +0 club a +3 leather armour an orc skeleton (46, -23, D:8) a bullfrog skeleton (50, -5, D:8) a bullfrog corpse (skeletalised by now) (59, -6, D:8) a +0 club a gnoll corpse (skeletalised by now) (59, -5, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (59, -4, D:8) a +0 whip a +0 whip a +0 club a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 15 gold pieces (0, 8, D:9) a yak corpse a yak corpse (1, -12, D:9) a +0 hand axe (1, 4, D:9) a +1 dagger of venom a +0 ring mail (1, 6, D:9) a +0 dagger a +0 leather armour (14, -5, D:9) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph the Ecumenical Temple