malesh Level 1 of the Dungeon [Shop] Ewifuf's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of blinking (unknown) (133 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of fog (unknown) (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) (9, 13, D:1) a rat corpse (skeletalised by now) (9, 14, D:1) a hobgoblin corpse (skeletalised by now) (14, 18, D:1) a +0 club 3 stones (15, -3, D:1) a +0 short sword 2 stones (15, 20, D:1) a +0 leather armour (18, -13, D:1) a +0 club (18, 17, D:1) a hobgoblin corpse (skeletalised by now) (20, 21, D:1) a +0 plate armour (24, 12, D:1) a ring of magical power (26, -9, D:1) a hobgoblin skeleton (26, -8, D:1) a ball python skeleton (29, -12, D:1) 8 stones (31, 14, D:1) a ball python skeleton (32, 13, D:1) a hobgoblin skeleton (33, 10, D:1) a +0 dagger (38, 2, D:1) a +0 leather armour (48, 20, D:1) a frilled lizard corpse (skeletalised by now) (51, 3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 club an orc skeleton (1, -1, D:2) a +0 hand axe (4, 19, D:2) an adder skeleton (4, 40, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 1, D:2) 5 stones a +0 dagger a kobold skeleton (5, 4, D:2) a +0 hand axe a +0 ring mail (5, 6, D:2) a +0 dagger a +0 club an orc corpse (skeletalised by now) (6, 4, D:2) a +0 hand axe an adder skeleton (7, -10, D:2) a +0 robe (8, 8, D:2) 2 stones a +0 short sword a kobold skeleton (9, 10, D:2) a ball python skeleton (10, 11, D:2) a ball python skeleton (11, 11, D:2) a bat skeleton (15, 37, D:2) a +0 dagger (25, -3, D:2) a ball python corpse (skeletalised by now) (26, -4, D:2) a rat corpse (skeletalised by now) (29, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 6, D:2) a frilled lizard corpse (skeletalised by now) (33, 2, D:2) a bat corpse (skeletalised by now) (33, 7, D:2) a +0 leather armour (33, 34, D:2) a +0 hand axe (38, 21, D:2) a +0 falchion a +0 sling (40, 27, D:2) a +0 club (41, 13, D:2) a +0 whip a kobold skeleton (44, 1, D:2) a +0 hand axe (44, 21, D:2) a +0 club (48, -10, D:2) a bat corpse (skeletalised by now) (51, 6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wistuoga's Distillery 2 potions of curing (66 gold) a potion of attraction (33 gold) a potion of mutation (unknown) (88 gold) a potion of ambrosia (unknown) (88 gold) a potion of curing (33 gold) a potion of invisibility (unknown) (88 gold) a potion of ambrosia (unknown) (88 gold) a potion of might (44 gold) a potion of mutation (unknown) (88 gold) [Shop] Gozag's Platinum Reserve the +1 robe of Qocvesae {rF+} (1990 gold) rF+: It protects you from fire. It cannot be enchanted further. the +0 pair of boots of Mirth {rElec Str-5 Dex+3 Stlth+} (1710 gold) rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Mielo {Int+10} (5140 gold) [ring of intelligence] Int+10: It affects your intelligence (+10). the +1 pair of gloves of Chill Winds {Int+2 Dex+3 Stlth+} (2980 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Pynaoxid" {Dex+3 SInv} (2830 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +11 dagger of the Iron City of Dis {drain, rC++ Int+3} (8940 gold) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the cold staff of Royalism {rC+ Int+2 Dex-2 Stlth+ Ice Alch} (4040 gold) [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the quill talisman of Iniymaihof {Harm Rampage rF- Will+ Str+3} (2700 gold) [quill talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). the +0 robe of Okhlul {Regen+ Int+3} (1420 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of the Hurting Gods {Will+ Str+6 Int+4} (5700 gold) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the +3 whip of Duhutoer {holy, rN+ SInv} (3490 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +4 spear "Hydraslayer" {entangle, rC++} (4750 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +3 leather armour of Liberty {rF+ Regen+ Stlth-} (2960 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 cloak of Apathy {Str+3 Dex+3 Slay-5 Air} (870 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Air: It increases the power of your Air spells. It cannot be enchanted further. the +6 spear "Bohoil Uvicw" {freeze, *Rage rC+++ rCorr Dex-5} (7040 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +5 mace of Ykoklifop {holy, Will+++} (6540 gold) Will+++: It greatly increases your willpower. It cannot be enchanted further. the granite talisman "Nyhod" {Will+ Str+3 Dex+2} (11950 gold) [granite talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the +1 robe "Monushre" {Harm *Silence rPois Regen+} (1150 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the air staff of the Harvestman {^Contam rElec Str+4 Int+2 Air} (3900 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. the +5 sling of Ublomaon {drain, rElec rC+ Will+ Dex+2} (5850 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:3) a +0 hand axe (6, 5, D:3) a +0 scale mail a +0 flail an orc skeleton (8, -8, D:3) a +0 mace (9, 3, D:3) a potion of moonshine (10, 14, D:3) a +0 spear (13, 14, D:3) a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword (15, 14, D:3) a ball python skeleton (23, -24, D:3) a +0 scale mail a +0 falchion (28, -10, D:3) a frilled lizard corpse (skeletalised by now) (29, -21, D:3) a bat skeleton (30, -13, D:3) a +0 whip (36, 20, D:3) a +0 ring mail (37, -18, D:3) a bat corpse (skeletalised by now) (37, -16, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (37, -15, D:3) a rat corpse (skeletalised by now) (43, -9, D:3) a +0 club a +0 chain mail (45, -21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (4, -13, D:4) a hound corpse (skeletalised by now) (9, 5, D:4) a +0 spear (24, -12, D:4) a +0 short sword an adder skeleton a kobold skeleton (24, -10, D:4) a +0 morningstar (24, 9, D:4) a staff of air (28, -24, D:4) an iguana corpse (skeletalised by now) (31, 17, D:4) a +0 club a goblin skeleton (34, -28, D:4) a +0 great mace (35, 28, D:4) a +0 robe (37, -1, D:4) a hobgoblin corpse (skeletalised by now) (47, 23, D:4) a +1 pair of boots (50, -19, D:4) a +0 dagger (54, 15, D:4) a +0 dagger a kobold corpse (skeletalised by now) (54, 16, D:4) a ball python corpse (skeletalised by now) (61, -7, D:4) an iguana skeleton (65, -20, D:4) a +0 whip (67, 16, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, -4, D:5) a howler monkey corpse (2, 16, D:5) a +0 dagger (25, 6, D:5) a +0 giant club (31, -31, D:5) a dart slug corpse (32, -27, D:5) a parchment of Brom's Barrelling Boulder (32, -20, D:5) a +0 flail (32, -6, D:5) an iguana corpse (skeletalised by now) (33, -13, D:5) a +0 ring mail (40, 5, D:5) an iguana corpse (skeletalised by now)