Dungeon Crawl Stone Soup version 0.32-a0-1250-g5cf9a61 (webtiles) character file. Game seed: 9628019364062026584 798 mangomango the Conjurer (level 7, 0/46 HPs) Began as a Mummy Conjurer on May 22, 2024. Was an Initiate of Sif Muna. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 5 of the Dungeon. The game lasted 00:09:10 (4715 turns). mangomango the Conjurer (Mummy Conjurer) Turns: 4715, Time: 00:09:10 Health: 0/46 AC: 3 Str: 10 XL: 7 Next: 58% Magic: 11/16 EV: 11 Int: 19 God: Sif Muna [......] Gold: 215 SH: 0 Dex: 11 Spells: 7/18 levels left rFire . . . o - staff of conjuration rCold + . . l - orb {light} rNeg + + + a - +0 robe rPois ∞ j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + i - ring of protection from fire HPRegen 0.27/turn r - ring of willpower MPRegen 0.15/turn %: faith @: on fire, glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons c - a +0 whip e - the +4 sling of Superiority {elec, rF+ rCorr Str+3 Dex-3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) j - a +0 helmet (worn) l - an orb of light (worn) Magical Staves o - a staff of conjuration (weapon) Jewellery i - a ring of protection from fire (left hand) k - a +4 ring of slaying q - an amulet of guardian spirit r - a ring of willpower (right hand) Wands s - a wand of warping (9) Scrolls b - a scroll of immolation d - a scroll of identify f - 2 scrolls of revelation {unknown} g - 3 scrolls of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} m - 2 scrolls of noise {unknown} n - a scroll of summoning p - a scroll of fear Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.3 Conjurations * Level 2.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 30% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 28% N/A 4% 1 Jinxbite Hex 10% N/A 17% 2 Alistair's Intoxication Alch 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (100% to hit) You feel a surge of power! The magic dart hits the centaur. The centaur is lightly wounded. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (lightly wounded, 89% to hit) You feel a surge of power! The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The liquid fire burns you! The centaur wields a +3 orcbow. The centaur shoots an arrow. The arrow hits you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the centaur. The centaur is almost dead. The liquid fire burns you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur! You kill the centaur! Sif Muna accepts your kill. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Translocations skill increases to level 2! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Okay, then. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... .......## .###.#. ......... ....... ........! ##..... .####.... .....B) #.... ....... #.... #.... #.... #....########### #.... #.......@....... #.... #...#..######### #.... ### ##...###### ##### ###......## ## ######..# #. ##.#### #. #....## #. #.....## #. ##......# #. There were no monsters in sight! Vanquished Creatures Grinder (D:3) Pargi (D:3) A centaur (D:5) 2 scorpions A hound (D:2) A gnoll bouda (D:5) An orc wizard (D:5) 8 gnolls 6 adders 2 white imps A dart slug (D:2) 2 ribbon worms (D:4) 5 orcs 4 ball pythons 6 endoplasms 8 giant cockroaches 3 goblins 8 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) 5 bats 3 frilled lizards 8 kobolds A rat (D:2) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangomango the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 493 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 570 | D:1 | Learned a level 2 spell: Searing Ray 1059 | D:2 | Identified the +4 sling of Superiority {elec, rF+ rCorr | Str+3 Dex-3} 1119 | D:2 | Reached XP level 3. HP: 5/24 MP: 0/8 1492 | D:2 | Reached XP level 4. HP: 30/30 MP: 9/9 1821 | D:3 | Learned a level 4 spell: Fulminant Prism 1895 | D:3 | Noticed a scorpion 1901 | D:3 | Killed a scorpion 1902 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/11 2076 | D:3 | Noticed Pargi 2086 | D:3 | Killed Pargi 2087 | D:3 | Reached skill level 5 in Conjurations 2370 | D:3 | Reached XP level 6. HP: 39/41 MP: 10/13 2588 | D:3 | Found an iron altar of Okawaru. 2588 | D:3 | Found a burning altar of Makhleb. 2588 | D:3 | Found an ornate altar of the Wu Jian Council. 2600 | D:3 | Noticed Grinder 2605 | D:3 | Killed Grinder 2606 | D:3 | Reached skill level 5 in Spellcasting 2725 | D:3 | Found a sacrificial altar of Ru. 2761 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3149 | D:4 | Reached XP level 7. HP: 34/46 MP: 7/15 3288 | D:4 | Found a snail-covered altar of Cheibriados. 3466 | D:4 | Found a shadowy altar of Dithmenos. 3850 | D:4 | Found a staircase to the Ecumenical Temple. 3905 | Temple | Entered the Ecumenical Temple 3920 | Temple | Became a worshipper of Sif Muna the Loreminder 4069 | D:4 | Reached skill level 1 in Translocations 4237 | D:5 | Entered Level 5 of the Dungeon 4323 | D:5 | Identified the +5 short sword "Qamo" {heavy, rC+ Will- | Int+6 Stlth-} 4715 | D:5 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_corners D:2: minmay_alternating_diamond, layout_rooms, kennysheep_generic_room_10 D:3: layout_basic, nicolae_ru_path_of_blood, gammafunk_temple_overflow_claw, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_cross_4, co_window_unsneaky_path_e, co_window_paths_c, co_window_unsneaky_path_b, co_window_broadway_c, co_window_2corner, co_window_unsneaky_path_d, glass_columns_c, glass_columns_a, uniq_grinder, uniq_pargi D:4: layout_basic, cheibrodos_worm_habitat, nicolae_dithmenos_the_darkroom, minmay_temple_entry_poolview, fountainhead D:5: layout_basic, serial_shops, shop Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.3 Translocations | 2 | 2.1 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 29 | | || 29 Fire: Sling | 23 | 75 | || 98 Cast: Magic Dart | 25 | | 40 || 65 Searing Ray | 3 | 12 | 12 || 27 Use: Scroll | | | 3 || 3 Armour: Robe | 24 | 47 | 26 || 97 Dodge: Dodged | 31 | 26 | 6 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4763 | 4603 | 160 | 301 | 3695 | 6 | 793.8 | Dungeon | 4733 | 4587 | 146 | 301 | 3695 | 5 | 946.6 | Temple | 30 | 16 | 14 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1289 daAuts D:4: 1286 daAuts D:1: 1125 daAuts D:2: 715 daAuts D:5: 316 daAuts Temple: 30 daAuts