Dungeon Crawl Stone Soup version 0.32-a0-1266-gddd6be7 (webtiles) character file. Game seed: 14179070483288969374 638 mangomango the Conjurer (level 7, -9/46 HPs) Began as a Mummy Conjurer on May 23, 2024. Mangled by a vampire (14 damage) ... on level 5 of the Dungeon. The game lasted 00:08:41 (5061 turns). mangomango the Conjurer (Mummy Conjurer) Turns: 5061, Time: 00:08:41 Health: -9/46 AC: 2 Str: 10 XL: 7 Next: 25% Magic: 17/25 EV: 11 Int: 19 God: Gold: 212 SH: 0 Dex: 11 Spells: 7/18 levels left rFire x . . j - +0 hand cannon (freeze) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... d - amulet of Fallacy {^Contam rC+ Will+ Regen+} Stlth ++ i - ring of magical power HPRegen 1.07/turn n - ring of willpower MPRegen 0.19/turn %: faith @: studying Polearms A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons b - a +0 club j - a +0 hand cannon of freezing (weapon) Missiles c - 2 curare-tipped darts {!f} Armour a - a +0 robe (worn) e - a scarf of invisibility Jewellery d - the amulet of Fallacy (around neck) {^Contam rC+ Will+ Regen+} (You acquired it on level 2 of the Dungeon) [amulet of regeneration] rC+: It protects you from cold. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. i - a ring of magical power (left hand) k - a ring of resist corrosion n - a ring of willpower (right hand) Wands h - a wand of flame (10) Scrolls f - a scroll of identify g - 2 scrolls of blinking l - a scroll of teleportation m - a scroll of vulnerability o - 2 scrolls of fear p - a scroll of enchant armour Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting * Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 32% 1d5 11% 1 Sigil of Binding Hex 5% N/A 32% 3 Tukima's Dance Hex 5% N/A 32% 3 Vampiric Draining Necr 8% 2d6 32% 3 Anguish Hex/Necr 4% N/A 73% 4 Cause Fear Hex 2% N/A 73% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Martyr's Knell Necr/Summ 8% N/A 73% 4 Curse of Agony Necr 8% N/A 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Hepliaklqana Qazlal Trog Annotations: D:4 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (moderately damaged, 79% to hit) The searing ray hits the vampire but does no damage. The vampire is moderately damaged. (Press . to maintain the ray.) The vampire hits you! The vampire bites you! The searing ray hits the vampire but does no damage. The vampire is moderately damaged. The vampire barely misses you. The vampire bites you. The searing ray misses the vampire. The vampire hits you but does no damage. The vampire misses you. The searing ray hits the vampire. The vampire is moderately damaged. You finish channelling your searing ray. The vampire barely misses you. The vampire closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (moderately damaged, 79% to hit) The searing ray misses the vampire. (Press . to maintain the ray.) The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the vampire! The vampire is severely damaged. The vampire hits you. * * * LOW HITPOINT WARNING * * * The vampire bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The searing ray hits the vampire. The vampire is severely damaged. The vampire hits you! You die... #.#.#.#.#.#.. #.. #................ #.. #####.#.........# #.. #.#.......... #.. #.#....##.##. #.. #.....###.#.. #.. ###.....###.#.. ##.##..#####.............. ........V@.....#...###.#.# .#..........###....# #.#.# #..........###...## #.#.# ..................####.#.# .#....>................... #.........#####...###.#.# #.........#####.......... #.#.................###.#.# #.# ......................# You could see a vampire. Vanquished Creatures A phantom (D:5) 2 scorpions (D:4) A bombardier beetle (D:5) A sleepcap (D:4) 3 hounds Terence (D:3) 2 iguanas (D:4) 2 orc wizards (D:4) 6 adders 2 ribbon worms (D:5) 7 dart slugs 7 orcs 8 bats 5 endoplasms 3 giant cockroaches 9 goblins 6 hobgoblins 7 jackals 4 quokkas 6 ball pythons 2 frilled lizards (D:3) 8 kobolds 6 rats 99 creatures vanquished. Vanquished Creatures (others) An arcanist (D:4) 1 creature vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangomango the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 88 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 170 | D:1 | Learned a level 2 spell: Searing Ray 752 | D:1 | Found a faded altar of an unknown god. 1040 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1400 | D:2 | Identified the +4 ring mail "Geuc" {^Drain rPois rN++ | Will+} 1490 | D:2 | Found a stormy altar of Qazlal. 1807 | D:2 | Reached XP level 4. HP: 29/30 MP: 4/9 2078 | D:3 | Identified a scroll of acquirement 2082 | D:2 | Acquired the amulet of Fallacy {^Contam rC+ Will+ Regen+} 2558 | D:3 | Noticed Terence 2562 | D:3 | Killed Terence 2698 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/11 3044 | D:3 | Learned a level 4 spell: Fulminant Prism 3049 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3420 | D:4 | Reached skill level 5 in Conjurations 3679 | D:4 | Found a hazy altar of Hepliaklqana. 3844 | D:4 | Found a bloodstained altar of Trog. 3845 | D:4 | Noticed a wizard 3851 | D:4 | Killed a wizard 3959 | D:4 | Reached skill level 5 in Spellcasting 3959 | D:4 | Reached XP level 6. HP: 25/41 MP: 13/13 4333 | D:5 | Entered Level 5 of the Dungeon 4545 | D:5 | Reached XP level 7. HP: 25/46 MP: 15/15 4880 | D:5 | Found a staircase to the Ecumenical Temple. 4888 | D:5 | Noticed a yak 4888 | D:5 | Noticed a yak 4890 | D:5 | Noticed a yak 5050 | D:5 | Noticed a vampire 5061 | D:5 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, ebering_ecumenical_altar_box, minmay_distorted D:2: layout_basic, basic_altar D:3: kennysheep_six_static_rooms, layout_basic, uniq_terence D:4: layout_basic, nicolae_hepliaklqana_hazy_memory, trog_wizard D:5: layout_basic, temple_fountains Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.3 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | || 14 Club | 20 | 11 | || 31 Fire: Hand cannon | | 23 | 12 || 35 Cast: Magic Dart | 63 | 9 | || 72 Searing Ray | 6 | 42 | 5 || 53 Use: Scroll | | 3 | 4 || 7 Armour: Robe | 32 | 35 | 12 || 79 Dodge: Dodged | 23 | 28 | 4 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5099 | 4921 | 178 | 0 | 4279 | 5 | 1019.8 | Dungeon | 5099 | 4921 | 178 | 0 | 4279 | 5 | 1019.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1246 daAuts D:1: 1177 daAuts D:4: 1061 daAuts D:2: 918 daAuts D:5: 696 daAuts