Dungeon Crawl Stone Soup version 0.32-a0-640-gc5db3fc (webtiles) character file. marwff the Conjurer (Deep Elf Conjurer) Turns: 2969, Time: 00:04:54 Health: 24/24 AC: 3 Str: 4 XL: 4 Next: 45% Magic: 13/13 EV: 12 Int: 25 God: Gold: 104 SH: 5 Dex: 13 Spells: 10/13 levels left rFire + . . y - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of reflection Stlth ++ x - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: reflection @: no status effects A: no striking features a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 104 gold pieces. Inventory: Hand Weapons y - a +2 dagger of venom (weapon) Missiles k - 29 stones (quivered) Armour a - a +0 robe (worn) s - a +0 cloak (worn) Jewellery q - an amulet of reflection (around neck) x - a ring of protection from fire (left hand) Scrolls e - a scroll labelled FUTIEBBAUSM f - a scroll labelled MIUDIH FUCORRU h - a scroll labelled ZEPTEG TULUDIERE j - a scroll labelled USOHOO QYIDEU o - a scroll labelled IDWASKOYCE t - a scroll labelled WAXOL UGAODWAP u - a scroll labelled VIVITU MUXZI v - a scroll labelled EKLOYTOETU w - a scroll labelled XUDORH GUDIL Potions b - a potion of magic d - 2 potions of enlightenment g - a potion of cancellation i - 2 fizzy orange potions l - a potion of heal wounds n - 2 yellow potions Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations You have 10 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Tukima's Dance Hex 6% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Passage of Golubria Tloc 6% N/A 63% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 92% 5 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 68% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 5! HP restored. You see here an adder skeleton. There is a stone staircase leading down here. You open the door. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a +2 dagger of venom. y - a +2 dagger of venom Your +1 dagger of venom stops dripping with poison. Your +2 dagger of venom begins to drip with poison! y - a +2 dagger of venom (weapon) You drop a +1 dagger of venom. You drop a +0 antimagic dagger. x - a ring of protection from fire (left hand) There is a stone staircase leading down here. As you read the scroll labelled MEHIMEINN, it crumbles to dust. It is a scroll of identify. g - a potion of cancellation As you read the scroll of identify, it crumbles to dust. l - a potion of heal wounds As you read the scroll of identify, it crumbles to dust. r - a potion of degeneration You drop a potion of degeneration. There is a stone staircase leading down here. As you read the scroll of identify, it crumbles to dust. d - 2 potions of enlightenment Okay, then. Okay, then. .........#...#.....#...#.# ......#....#....#....#...# .........#...#.....#...#.# .....#.#.......#.#.......####### ..........#.#.......#.#........# ....#...#.....#...#............# ......#....#....#....#.........# ....#...#.....#...#............# #######...#.#..!@...#÷.........# # ###........÷....########## #### ###.........### ...### #######+### #....# #.# #..#.# #######.# .^.#.# #....##.# .....# #.##.##.# ####.######.##.##.# There are no monsters in sight! Vanquished Creatures 4 adders (D:3) A dart slug (D:2) 4 orcs (D:2) 5 ball pythons 4 endoplasms 4 giant cockroaches 4 goblins A hobgoblin (D:3) 6 kobolds 8 quokkas 4 bats 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marwff the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 466 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 973 | D:2 | Found a faded altar of an unknown god. 1184 | D:2 | Learned a level 2 spell: Searing Ray 1360 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1482 | D:2 | Reached skill level 5 in Conjurations 1920 | D:2 | Found Ijenkoep's Magic Scroll Shoppe. 2176 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 2848 | D:3 | Reached skill level 5 in Spellcasting Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 59 | 19 || 78 Searing Ray | 6 | 2 || 8 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 4 | 1 || 5 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2974 | 2734 | 240 | 54 | 2413 | 3 | 991.3 | Dungeon | 2974 | 2734 | 240 | 54 | 2413 | 3 | 991.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1132 daAuts D:1: 980 daAuts D:3: 861 daAuts