Dungeon Crawl Stone Soup version 0.32-a0-640-gc5db3fc (webtiles) character file. Game seed: 17360979698370552362 132 marwff the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Mar 7, 2024. Was an Initiate of Vehumet. Killed by an exploding fulminant prism (18 damage) ... on level 3 of the Dungeon. The game lasted 00:08:22 (2665 turns). marwff the Conjurer (Deep Elf Conjurer) Turns: 2665, Time: 00:08:23 Health: -10/24 AC: 3 Str: 4 XL: 4 Next: 92% Magic: 6/12 EV: 12 Int: 25 God: Vehumet [......] Gold: 116 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . o - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons m - a +3 dagger o - a +0 sling (weapon) Missiles d - 37 stones Armour a - a +0 robe (worn) g - a +0 cloak (worn) Jewellery h - an amulet of the acrobat (around neck) Talismans p - a beast talisman Scrolls f - a scroll of fog k - a scroll of identify {unknown} n - a scroll of revelation {unknown} q - a scroll of noise s - a scroll of acquirement {unknown} Potions c - a potion of ambrosia {unknown} i - a potion of might {unknown} j - a potion of enlightenment {unknown} l - a potion of attraction {unknown} r - 2 potions of lignification {unknown} t - a potion of degeneration {unknown} u - a potion of haste {unknown} v - a potion of heal wounds {unknown} w - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting - Level 5.7 Conjurations + Level 1.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Metabolic Englaciation Hex/Ice 2% N/A 93% 5 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Vehumet Annotations: D:2 exclusion: downstairs D:3 Sigmund Message History Vehumet accepts your kill. The searing ray hits the rat. You kill the rat! Vehumet accepts your kill. (Press . to maintain the ray.) The rat squeaks loudly. The adder hisses angrily. The ball python barely misses you. The ball python misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The bat closely misses you. The bat hits you but does no damage. The hobgoblin misses you. The ball python bites you but does no damage. The ball python barely misses you. The bat misses you. Your fulminant prism crackles loudly. You shoot a sling bullet. The sling bullet closely misses the bat. The bat hits you but does no damage. The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the ball python!! You kill the ball python! Vehumet accepts your kill. The blast of energy engulfs the rat!! You kill the rat! Vehumet accepts your kill. The blast of energy engulfs the adder!! You kill the adder! Vehumet accepts your kill. The blast of energy engulfs you!! Ouch! That really hurt! You die... #.....# !. ## ..#.. #. # ##. ....#..#.# ###.. #....... #.... #...... ###.# #..#.##### #.# #†.......# ##.. #†.).†..# #... #@g.#..#.# #... #b#...#.# #... #....#... ##.. #......## ##. #..#.... #. #.....#.# ####. #...#..#. #.... #.... .. ####. #. You could see a hobgoblin and a bat. Vanquished Creatures A bombardier beetle (D:3) Terence (D:2) 2 adders 2 dart slugs An orc (D:3) 9 ball pythons 10 endoplasms A giant cockroach (D:3) 9 goblins 3 hobgoblins 5 jackals (D:3) 3 kobolds A quokka (D:1) 3 bats 5 frilled lizards 6 rats 62 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marwff the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 468 | D:1 | Reached skill level 5 in Conjurations 792 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1043 | D:1 | Learned a level 2 spell: Searing Ray 1487 | D:2 | Found a radiant altar of Vehumet. 1493 | D:2 | Became a worshipper of Vehumet 1614 | D:2 | Noticed Terence 1623 | D:2 | Killed Terence 1624 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1713 | D:2 | Learned a level 4 spell: Fulminant Prism 2078 | D:3 | Noticed Sigmund 2313 | D:3 | Found an opulent altar of Gozag. 2513 | D:3 | Reached skill level 1 in Alchemy 2665 | D:3 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, basic_altar, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, kennysheep_okawaru_gauntlet, minmay_increasing_density, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.7 Alchemy | 1 | 1.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Fire: Sling | | 1 || 1 Cast: Magic Dart | 56 | 36 || 92 Searing Ray | 4 | 6 || 10 Fulminant Prism | | 2 || 2 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | 11 || 13 Dodge: Dodged | 6 | 13 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2663 | 2584 | 79 | 246 | 2039 | 3 | 887.7 | Dungeon | 2663 | 2584 | 79 | 246 | 2039 | 3 | 887.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 935 daAuts D:3: 661 daAuts