Tutorial DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. masterthemind the Covered (Human Fighter) Turns: 35, Time: 00:01:46 Health: 17/18 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 4/13 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting You have 2 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a staircase leading out of the dungeon. Found masterthemind's Atlas of Introductory Spellcasting. You pick up masterthemind's Atlas of Introductory Spellcasting and begin reading... It was masterthemind's Atlas of Introductory Spellcasting. You add the spells Magic Dart and Mephitic Cloud to your library. A training dummy comes into view. Found a tourmaline ring. You don't know any spells. You don't know any spells. Okay, then. The training dummy throws a stone. The stone barely misses you. The training dummy throws a stone. The stone barely misses you. b - a ring of magical power The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you but does no damage. You don't know any spells. You don't know any spells. You feel your magic capacity increase. b - a ring of magical power (left hand) You aren't carrying any potions. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. #...........<.# #...#######...# ##.## ##### #.# #.# #.# ##.#### #..≈≈≈# . #.@≈≈8# #.# #..≈≈≈# #..# #..≈≈≈###..# #........# ########## You can see a training dummy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | masterthemind the Human Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 10 | D:1 | Got masterthemind's Atlas of Introductory Spellcasting Illustrated notes Action || total ---------------------------++------- Armour: Robe || 3 Dodge: Dodged || 2