Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 12874946534823549403 26 mdmota the Trooper (level 3, -1/30 HPs) Began as a Djinni Chaos Knight on Mar 4, 2023. Was a Plaything of Xom. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (1031 turns). mdmota the Trooper (Djinni Chaos Knight) Turns: 1031, Time: 00:02:18 Health: -1/30 AC: 5 Str: 11 XL: 3 Next: 22% Gold: 25 EV: 11 Int: 15 God: Xom [..*...] SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 mace (chaos) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls d - 3 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} Potions e - a potion of flight {unknown} g - a potion of curing {unknown} h - a potion of attraction {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: * Level 3.5 Fighting + Level 2.7 Maces & Flails + Level 1.1 Armour + Level 2.2 Dodging * Level 0.7 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 8% N/A 24% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The gnoll hits your rat zombie with a +0 club! Your rat zombie is destroyed! Casting: Slow (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (almost dead, fast, strong, chance to affect: 45%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll suddenly seems more agile. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 club! You die... ##########.# #..@gg.....# # #.########.# #. #.###.# .. #.....# #.#.#.#.###.... #.........# #. ..#.#.###)#### #. #....# # #..#.# You could see a gnoll (fast, strong, agile) and a goblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) A rat zombie (D:1) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdmota the Djinni Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 282 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 335 | D:1 | XOM: potion effect (brilliance) 575 | D:1 | XOM: summons 2 hostile shadow creatures 716 | D:1 | Reached XP level 3. HP: 29/30 MP: 0/0 716 | D:1 | Learned a level 1 spell: Slow 1031 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, minivault_27 Action || total -------------------------++------- Melee: Mace || 68 Punch || 1 Armor: Leather armour || 21 Dodge: Dodged || 48