mdmota Level 1 of the Dungeon [Shop] Ickovaen's Jewellery Shoppe a ring of positive energy (260 gold) a ring of protection from fire (325 gold) a +6 ring of dexterity (468 gold) a ring of willpower (325 gold) a ring of poison resistance (260 gold) an amulet of guardian spirit (390 gold) a +6 ring of intelligence (468 gold) an amulet of faith (520 gold) a ring of fire (325 gold) (0, 0, D:1) a +0 club (8, 2, D:1) a +0 short sword 2 stones (27, -17, D:1) a +0 ring mail (30, 2, D:1) a +0 dagger (35, -24, D:1) a +0 club (44, 12, D:1) a +0 short sword (45, 4, D:1) a +0 club (55, -7, D:1) a +0 dagger of holy wrath Level 2 of the Dungeon [Shop] Jiunif's Jewellery Emporium the ring of Ukhikk {rPois Will+ rCorr} (404 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring of Udghanen {rElec rN+++ EV+4 Int-3 Dex-4} (619 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. an amulet of faith (440 gold) a ring of ice (275 gold) an amulet of faith (440 gold) a ring of resist corrosion (220 gold) a ring of magical power (220 gold) a ring of wizardry (330 gold) a ring of resist corrosion (220 gold) an amulet of faith (440 gold) a ring of fire (275 gold) (0, 0, D:2) a +0 chain mail (1, -3, D:2) a +0 whip a stone (16, 18, D:2) 5 stones (18, 10, D:2) a +0 dagger (30, -5, D:2) a +0 ring mail (32, 20, D:2) a book of Changes (33, -11, D:2) a +0 dagger (49, -8, D:2) a +0 club (52, -11, D:2) a +0 leather armour (55, 27, D:2) a +0 whip a +0 spear (57, 27, D:2) a +0 club Level 3 of the Dungeon [Shop] Hozxecs's Armour Shoppe a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) the +1 robe of the Sparrow {MP+9 Stlth+} (412 gold) MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. [Shop] Koeneruu's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:3) a +0 robe (18, 6, D:3) a +1 dagger of chaos (20, -14, D:3) a +0 club (29, -9, D:3) a book of Hexes (30, -27, D:3) a +0 dagger 5 stones (33, -29, D:3) a +0 leather armour (34, 16, D:3) a +0 hand axe (35, -3, D:3) 3 stones (36, 1, D:3) a +0 halberd (46, -16, D:3) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +0 pair of gloves a +2 leather armour Level 4 of the Dungeon [Shop] Gorus's Armour Boutique a +0 pair of gloves (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) the +3 ring mail of the Sun {*Corrode rN+++ Regen+ Dex+4} (697 gold) Dex: It affects your dexterity (+4). rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (281 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +2 ring mail of poison resistance (252 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 chain mail (1, -4, D:4) a +0 club 2 stones (1, -3, D:4) a +0 club (12, -28, D:4) a +0 quarterstaff (12, -22, D:4) a +0 giant club (12, -16, D:4) a +0 dagger (29, -10, D:4) a +0 robe (33, -3, D:4) a book of Blood (36, -23, D:4) a +0 club a +0 whip (37, -26, D:4) a +0 club a +0 flail (48, 6, D:4) a +0 robe (50, -3, D:4) a +2 short sword of venom (51, 7, D:4) a +0 dagger (55, 6, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 4 stones (5, -16, D:5) a +0 flail a +0 mace of chaos 9 stones (9, -32, D:5) a +0 club a +0 leather armour (10, -31, D:5) a +0 spear (11, -31, D:5) a +0 spear (15, -31, D:5) a +0 club 2 stones a +0 scale mail (15, -29, D:5) an Everburning Encyclopedia (15, -26, D:5) a book of Burglary (18, -17, D:5) 8 gold pieces (19, -17, D:5) a +6 ring of strength (20, -17, D:5) 19 gold pieces (26, -31, D:5) a +0 pair of boots (26, -30, D:5) a +0 club (26, -25, D:5) a +0 robe a +1 whip of flaming (26, -16, D:5) a +0 short sword (27, -30, D:5) a +0 robe a +0 dagger (28, -31, D:5) a +0 hand axe (31, -31, D:5) a +2 war axe of distortion a +0 ring mail a +0 dagger (38, -31, D:5) a +0 robe a +0 dagger (39, -30, D:5) a +0 scale mail of fire resistance a +0 short sword (40, -29, D:5) a +0 pair of gloves (41, -6, D:5) a +0 halberd a +0 halberd (43, -6, D:5) a +0 spear (44, -24, D:5) a +0 spear (46, -44, D:5) a +0 chain mail (52, -28, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 9, D:6) a +0 whip (3, 11, D:6) a book of the Tundra (4, 10, D:6) a +0 giant spiked club (4, 27, D:6) a +0 spear (7, 16, D:6) a +0 war axe a +0 robe (8, 14, D:6) a +2 robe of willpower a +0 scythe (11, 11, D:6) a +0 dagger (20, 17, D:6) 4 stones (20, 22, D:6) a +0 ring mail (25, 1, D:6) a +0 giant club (34, -1, D:6) a +0 hand axe (41, 22, D:6) a +0 dagger Level 7 of the Dungeon (0, 20, D:7) a +0 flail (15, 12, D:7) a +0 robe a +0 dagger (19, 3, D:7) a +0 flail (20, 22, D:7) a +0 short sword a +0 leather armour (27, 1, D:7) a +0 halberd of flaming (28, 11, D:7) a +0 flail (30, 13, D:7) a +0 robe a +0 falchion (30, 16, D:7) 2 stones a +0 whip (31, 11, D:7) a +0 robe a +0 dagger (31, 12, D:7) a +0 falchion (33, 13, D:7) a +0 short sword (33, 17, D:7) a +5 dire flail a +0 robe (34, 7, D:7) a +0 whip (38, 6, D:7) 4 stones a +0 short sword (39, 2, D:7) a +0 rapier (44, 6, D:7) a +0 short sword 2 stones (46, 8, D:7) a +0 plate armour a +0 mace a +0 arbalest (56, -7, D:7) a +0 robe a +0 long sword (60, 6, D:7) a +0 dagger (67, 3, D:7) a +0 barding Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (3, -20, D:8) a +0 club (4, -8, D:8) the Folio of Nature Spells Type Level a - Beastly Appendage Transmutation 1 b - Sting Transmutation/Poison 1 c - Wereblood Transmutation 2 d - Spider Form Transmutation/Poison 3 (8, -18, D:8) 2 potions of magic (13, -23, D:8) a +0 dagger (19, -7, D:8) a +0 war axe (26, -24, D:8) a +0 club a +0 short sword a +0 whip 6 stones (27, -27, D:8) a +0 falchion (29, -25, D:8) a +0 vampiric short sword 3 stones (30, -24, D:8) a +0 bardiche (34, -22, D:8) a +0 falchion (35, -22, D:8) a +0 whip a +0 leather armour (35, -18, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (5, -1, D:9) a +0 dagger a +0 robe a +0 club (7, -1, D:9) a +0 whip a +0 dagger a +0 robe a +0 arbalest a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) the Ecumenical Temple