Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17600608437343758261 113 mdmota the Trooper (level 5, -1/41 HPs) Began as a Djinni Chaos Knight on Aug 21, 2024. Was a Plaything of Xom. Slain by a crocodile zombie (7 damage) ... in an ossuary. The game lasted 00:01:59 (317 turns). mdmota the Trooper (Djinni Chaos Knight) Turns: 317, Time: 00:02:00 Health: -1/41 AC: 5 Str: 13 XL: 5 Next: 17% Gold: 14 EV: 12 Int: 14 God: Xom [..*...] SH: 0 Dex: 12 rFire + + . a - +0 mace (chaos) rCold x . . (no shield) rNeg . . . b - +2 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: brilliant, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in an ossuary. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of butterflies Potions d - a potion of attraction {unknown} e - a potion of haste {unknown} Skills: * Level 3.9 Fighting + Level 3.1 Maces & Flails + Level 1.5 Armour + Level 2.6 Dodging + Level 0.2 Stealth * Level 0.8 Spellcasting * Level 0.8 Conjurations * Level 0.8 Hexes * Level 0.8 Summonings * Level 0.8 Necromancy * Level 0.8 Translocations * Level 0.8 Fire Magic * Level 0.8 Ice Magic * Level 0.8 Air Magic * Level 0.8 Earth Magic * Level 0.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 24% 1 b - Static Discharge Conj/Air 8% 3-4/arc 36% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The crocodile zombie is lightly damaged. You closely miss the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie misses you. You hit the crocodile zombie. The crocodile zombie seems to speed up. The crocodile zombie is lightly damaged. The crocodile zombie bites you! You hit the crocodile zombie but do no damage. The crocodile zombie is lightly damaged. The crocodile zombie barely misses you. You hit the crocodile zombie but do no damage. The crocodile zombie is lightly damaged. The crocodile zombie misses you. You thump the crocodile zombie! The crocodile zombie is moderately damaged. The crocodile zombie bites you. You hit the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie. You burn the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie. Lightning courses through the crocodile zombie! The crocodile zombie is severely damaged. The crocodile zombie barely misses you. You hit the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie closely misses you. You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. The crocodile zombie barely misses you. You hit the crocodile zombie but do no damage. The crocodile zombie seems to grow stronger. The crocodile zombie is severely damaged. The crocodile zombie bites you! You die... "This toy is broken." ###+# #...# #...# ...# .Z# ###Z# #..@# ### #####...# #?!!?#...#...# +!)[!#.∩.'...# #?!!?#...#..∩# ### ######### You could see an adder zombie and a crocodile zombie (fast, strong). Vanquished Creatures A water moccasin zombie (Ossuary) A bombardier beetle (D:4) An adder zombie (Ossuary) A dart slug (D:1) An endoplasm (D:1) 3 gnoll zombies (Ossuary) 4 goblins A hobgoblin (D:1) 4 bats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdmota the Djinni Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 214 | D:4 | Noticed a bombardier beetle 229 | D:4 | Killed a bombardier beetle 230 | D:4 | Reached XP level 3. HP: 24/30 MP: 0/0 230 | D:4 | Learned a level 1 spell: Sting 255 | D:4 | Found a sand-covered staircase. 260 | Ossuary | Entered an ossuary 280 | Ossuary | XOM: potion effect (brilliance) 286 | Ossuary | Reached XP level 4. HP: 30/36 MP: 0/0 289 | Ossuary | XOM: potion effect (haste) 306 | Ossuary | Reached XP level 5. HP: 30/41 MP: 0/0 306 | Ossuary | Learned a level 2 spell: Static Discharge 317 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_rooms, basic_altar, hangedman_glass_teeth D:3: layout_basic, st_stairs_5, uniq_jessica, uniq_grinder, uniq_sigmund D:4: layout_loops_ring, enter_ossuary_2 Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 3 | 3.1 Fighting | | 3.9 Armour | | 1.5 Dodging | | 2.6 Stealth | | 0.2 Spellcasting | | 0.8 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 58 | 32 || 90 Stab: Confused | 1 | 1 || 2 Sleeping | 1 | || 1 Armour: Leather armour | 34 | 13 || 47 Dodge: Dodged | 34 | 16 || 50