Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 1779188883084944719 21 mdmota the Trooper (level 3, 0/30 HPs) Began as a Djinni Chaos Knight on Aug 30, 2024. Was a Plaything of Xom. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (226 turns). mdmota the Trooper (Djinni Chaos Knight) Turns: 226, Time: 00:01:15 Health: 0/30 AC: 5 Str: 16 XL: 3 Next: 5% Gold: 17 EV: 10 Int: 16 God: Xom [....*.] SH: 0 Dex: 10 rFire + + . a - +0 mace (chaos) rCold x . . (no shield) rNeg . . . b - +2 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clever 1, strong 1, wild magic 2 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Missiles e - 2 atropa-tipped darts (quivered) Armour b - a +2 leather armour (worn) Jewellery h - a ring of fire Scrolls c - a scroll of butterflies d - a scroll of enchant weapon {unknown} Skills: * Level 3.4 Fighting + Level 2.6 Maces & Flails + Level 1.0 Armour + Level 2.3 Dodging * Level 0.2 Spellcasting * Level 0.2 Conjurations * Level 0.2 Hexes * Level 0.2 Summonings * Level 0.2 Necromancy * Level 0.2 Translocations * Level 0.2 Fire Magic * Level 0.2 Ice Magic * Level 0.2 Air Magic * Level 0.2 Earth Magic * Level 0.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 2% 2d4 43% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 a5tp's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your mind is acute. (Int +4, Str/Dex -1) Your muscles are strong. (Str +4, Int/Dex -1) Your spells are harder to cast, but more powerful. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The orc hits you but does no damage. You sock the bat! You freeze the bat. You kill the bat! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You see here a bat corpse. There is a stone staircase leading up here. The orc completely misses you. You fly upwards. The goblin shouts! The endoplasm quivers. The bat misses you. There is a stone staircase leading down here. You closely miss the orc. The orc is almost dead. The orc barely misses you. A rat comes into view. The bat closely misses you. It was a potion of cancellation. You feel magically purged. The bat hits you but does no damage. x2; The orc misses you. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel stronger. You feel clever. You feel less in control of your magic. The endoplasm closely misses you. The orc hits you with a +0 flail. You die... "Huh? Did I miss anything?" ####### ##.....## ##.......## #....@....# #.♣.gJob♣.# #.........# ##..♣.♣..## ##......# #..r...# # ... .# ......# You could see an orc, an endoplasm, a goblin, a bat and a rat. Vanquished Creatures A dart slug (D:2) 5 orcs (D:3) An endoplasm (D:2) A goblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:3) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdmota the Djinni Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 75 | D:1 | XOM: silly message 94 | D:2 | Reached XP level 2. HP: 24/25 MP: 0/0 98 | D:2 | XOM: smoke on damage 165 | D:3 | Reached XP level 3. HP: 26/30 MP: 0/0 165 | D:3 | Learned a level 1 spell: Sandblast 203 | D:3 | Noticed a5tp's ghost (amateur GrFi) 226 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 226 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 226 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 226 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 226 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_rooms, grunt_ministairs_9, st_stairs_2 D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_alcove_4, gammafunk_ghost_abyssal_escape Action || total ---------------------------++------- Melee: Mace || 54 Use: Potion || 2 Stab: Sleeping || 1 Armour: Leather armour || 40 Dodge: Dodged || 34