meowo the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 5 scrolls of identify 2 scrolls of fear 3 scrolls of blinking (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) a +0 war axe the +9 sword of Zonguldrok {reap} the +8 storm bow {elec, penet} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (49, 0, D) a book of Hexes (49, 1, D) the ring "Finehist" {Fire ^Drain rN+++ Will++ Stlth-} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth-: It makes you less stealthy. (unseen) (49, 12, D) the +6 scale mail of Privacy {Str+3} Str+3: It affects your strength (+3). (49, 36, D) a +3 mace of venom (49, 37, D) the +0 dagger of Ru's Brutal Revenge {flame, rElec rCorr Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (50, 1, D) a staff of death (unseen) (50, 12, D) the +0 mace of Abuse {flame, ^Drain rPois Will+} rPois: It protects you from poison Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (50, 25, D) a +0 flail of draining (unseen) (50, 28, D) a +0 trident +1 swamp dragon scales a merfolk corpse (50, 29, D) a +0 spear of flaming (still there?) a merfolk corpse (still there?) (50, 42, D) a titan corpse (51, 0, D) a +2 pair of boots of flying (unseen) (51, 1, D) a wand of digging (8) (51, 12, D) a +2 orcbow of flaming (51, 13, D) a +2 orcbow of flaming (unseen) (51, 24, D) an amulet of magic regeneration (51, 25, D) a +2 orcbow of flaming (unseen) (51, 30, D) a +0 rapier a +0 robe (51, 36, D) a +2 heavy morningstar (52, 0, D) a +2 flail of holy wrath (52, 1, D) a staff of conjuration (unseen) (52, 13, D) a +7 mace of protection (unseen) (52, 18, D) a bullfrog corpse a cane toad corpse (52, 28, D) a +0 rapier a +0 robe (52, 29, D) an alligator snapping turtle corpse (52, 30, D) a sea snake corpse (52, 37, D) the +1 cloak "Uwoaroonu" {rPois rC- Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison (53, 0, D) a Grand Grimoire (53, 1, D) a staff of alchemy (unseen) (53, 13, D) a staff of earth (unseen) (53, 18, D) a cane toad corpse a bullfrog corpse a wolf corpse a hydra corpse (53, 24, D) a +2 scale mail of fire resistance (53, 25, D) the staff of the Wraith {^Drain rPois Conj Ice Alchemy} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 29, D) a manticore corpse (53, 31, D) a wind drake corpse (53, 36, D) a +1 heavy battleaxe (54, 1, D) a potion of might (54, 12, D) the +0 chain mail of Okawaru's Supremacy {Harm rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (unseen) (54, 13, D) an amulet of magic regeneration (55, 0, D) the staff "Guaclumi" {rF+ Dex+2 Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, 1, D) a +4 scale mail of willpower (unseen) (55, 12, D) a +2 leather armour of willpower (unseen) (55, 13, D) a staff of fire (unseen) (55, 24, D) a +1 leather armour of poison resistance (unseen) (59, 37, D) a +2 lajatang of pain (unseen) (60, 1, D) a +0 short sword a +0 longbow a +0 leather armour (60, 36, D) a staff of conjuration (61, 4, D) a +0 scimitar an elf corpse (skeletalised by now) (61, 37, D) a +3 glaive of protection (61, 41, D) a shard shrike corpse (62, 1, D) a +0 dagger of venom (unseen) (62, 3, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (62, 17, D) +2 storm dragon scales (62, 20, D) a +2 vampiric trident (unseen) (62, 21, D) a +0 short sword a +0 leather armour a +0 mace of protection an elf corpse (skeletalised by now) (62, 26, D) a +3 scale mail of fire resistance (62, 27, D) a +2 long sword of flaming (unseen) (62, 30, D) a shapeshifter corpse (skeletalised by now) (63, 16, D) a +8 plate armour of ponderousness (63, 21, D) a +0 heavy hand axe (unseen) (63, 22, D) a +0 rapier (63, 26, D) a ring of see invisible an amulet of regeneration a +4 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight the ring "Kooq" {rN+ MP+9} [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (63, 37, D) Maxwell's Memoranda (64, 16, D) a +3 rapier of holy wrath (67, 3, D) a +0 rapier a +0 robe (69, 0, D) a +0 leather armour a +1 crystal plate armour (69, 3, D) a black bear corpse (skeletalised by now) (69, 36, D) a staff of death (unseen) (70, 9, D) the staff "Gewkam" {rElec rC+ Str+3 Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 21, D) a +0 war axe a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (70, 30, D) a rime drake corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (70, 36, D) a staff of air (unseen) (70, 37, D) the +0 pair of gloves of Classification {Stlth+} Stlth+: It makes you more stealthy. (70, 40, D) a +2 hand axe of freezing (still there?) a +0 robe (still there?) a +2 falchion (still there?) a +0 robe (still there?) (71, 8, D) a +0 helmet (71, 21, D) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (71, 27, D) a +2 falchion of freezing (71, 36, D) the +12 hand axe "Emum" {freeze, Fly rF+} rF+: It protects you from fire. Fly: It grants you flight. a +1 battleaxe of flaming (71, 40, D) a +0 hand axe a +0 robe a +3 great sword a +0 robe (72, 9, D) the +1 ring mail "Jaolac" {rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (72, 17, D) a staff of air (72, 21, D) a +0 bardiche a +0 plate armour a human corpse (skeletalised by now) (72, 22, D) a +2 long sword of holy wrath a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (72, 23, D) a +0 dire flail a +0 plate armour (72, 26, D) a +2 great sword of holy wrath (72, 27, D) a +4 orcbow of freezing (72, 36, D) the +7 mace of Caustic Valiance {flame, Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (73, 1, D) a staff of death (unseen) (73, 16, D) the staff of the Devouring Shark {rPois Str+4 Int+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rPois: It protects you from poison Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 26, D) a +1 spectral giant spiked club (73, 27, D) a +1 ring mail of cold resistance (73, 29, D) a cane toad corpse (skeletalised by now) (74, 2, D) a hell hound corpse (skeletalised by now) (75, 1, D) a +5 orcbow of flaming