mezmerelda Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -3, D:1) 4 stones (4, 9, D:1) 3 stones (9, -2, D:1) a +0 dagger (19, -2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an orb of light (4, 1, D:2) a +0 dagger (5, 4, D:2) the +6 long sword of Fedhas, Slashing {pain, Stlth+} Stlth+: It makes you more stealthy. (9, 10, D:2) a +0 scale mail (20, 34, D:2) a +0 short sword (21, 33, D:2) 2 stones (24, 34, D:2) a +0 flail Level 3 of the Dungeon Level 4 of the Dungeon [Shop] Tyupohe's Antique Weapon Shoppe a +0 shortbow (78 gold) a +2 rapier of venom (436 gold) the +1 scimitar of Patterns {flame, rElec rPois Str-5 Dex+4} (735 gold) Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison a +0 spear (78 gold) a +0 flail (91 gold) a +2 triple crossbow of flaming (780 gold) a +0 glaive (169 gold) the +4 falchion "Eloar" {heavy, ^Drain rPois Will++ Stlth+} (1242 gold) rPois: It protects you from poison Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the +9 shortbow "Hiteligi" {drain, rC++ Dex+4 Stlth-} (2129 gold) Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. a +0 spectral quarterstaff (312 gold) (0, 0, D:4) a staff of conjuration (6, -2, D:4) a +0 whip (8, -5, D:4) 2 stones a +0 club (18, 4, D:4) 7 stones (43, -4, D:4) 5 stones (51, -7, D:4) a staff of death (54, 35, D:4) a +0 war axe (64, 0, D:4) a +0 club 7 poisoned darts (64, 7, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (3, 7, D:5) a +0 halberd (27, 7, D:5) the +7 trident "Leakhlora" {protect, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen)