Seeded DCSS version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 4028500808364203637 (custom seed) 2 miasmatic the Caller (level 1, -1/13 HPs) Began as a Barachi Summoner on May 28, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (158 turns). miasmatic the Caller (Barachi Summoner) Turns: 158, Time: 00:01:05 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 2/3 EV: 11 Int: 15 God: Gold: 36 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . f - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of revelation {unknown} e - 2 scrolls of summoning {unknown} Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka completely misses you. You closely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. The quokka closely misses you. You closely miss the quokka. The quokka is lightly wounded. The quokka misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka bites you. You die... ##...###..##.#.# ##'## #..##.#.# #.# #........ #.# #####.#### ....###.##### #. .............# .###.#.....#.# ##...##.####.# ##.###.@r...# #.# ######## #.# #.# #.# #. You could see a quokka. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miasmatic the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons Action || total ---------------------------++------- Melee: Hand axe || 11 Unarmed || 7 Armour: Robe || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 132 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 132 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts