Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17663705255818277954 0 miasmatic the Shield-Bearer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on June 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (27 turns). miasmatic the Shield-Bearer (Gnoll Wanderer) Turns: 27, Time: 00:01:06 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 10 God: Gold: 0 SH: 5 Dex: 14 Spells: 5/5 levels left rFire . . . a - +2 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 buckler (worn) e - a +0 robe (worn) Scrolls b - a scroll of summoning f - a scroll of revelation {unknown} Potions d - a potion of heal wounds Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 3.6 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 14% 2 Sublimation of Blood Necr 8% N/A 14% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, miasmatic the Gnoll Wanderer. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of summoning, a +0 buckler, a potion of heal wounds, a +0 robe; and the following spells available to memorise: Grave Claw, Sublimation of Blood. Okay, then. You don't know any spells. You don't know any spells. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. Found 6 javelins. f - a scroll labelled QIFOEN DUQEOHE Found 4 stones. Found a stone staircase leading down. A jackal comes into view. A jackal is nearby! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##.....##...>.## ##..............## #.>..............# #................# #................# ####................### ##.....................h #...#...........@.((.... #+#.##..............#... ..'.###.....##.....## #'### ############## #.# '.# #.# #.# ..# You could see a jackal (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miasmatic the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | miasmatic set off with the following items: a +2 dagger, a | scroll of summoning, a +0 buckler, a potion of heal wounds, | a +0 robe; and the following spells available to memorise: | Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 27 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms