Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15863379915103904206 60 miasmatic the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on June 6, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (1317 turns). miasmatic the Conjurer (Draconian Conjurer) Turns: 1317, Time: 00:05:28 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 80% Magic: 1/6 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . l - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons l - a +0 spear (weapon) Scrolls b - a scroll of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of vulnerability {unknown} i - a scroll of blinking {unknown} k - a scroll of torment {unknown} m - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} d - a potion of moonshine {unknown} h - a potion of enlightenment {unknown} j - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 1.9 Stealth + Level 2.4 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 5! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. Reach: l) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 60% to hit and 53% to hit with your tail-slap) You reach to attack! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Reach: l) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 60% to hit and 53% to hit with your tail-slap) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... #..........######.#####... ######.....# #......... ####.## ########## #)# #.# #)# #j# #.# #@# #.# #.# ..# ### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 giant cockroaches 3 hobgoblins 10 jackals 4 ball pythons (D:1) 3 endoplasms A frilled lizard (D:1) 4 goblins A kobold (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miasmatic the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 935 | D:2 | Found a faded altar of an unknown god. 1014 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/6 1103 | D:2 | Learned a level 2 spell: Searing Ray 1309 | D:2 | Reached skill level 5 in Conjurations 1317 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, chequers_mini_garden D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minivault_24, dreamdust_wishing_well, kennysheep_decorative_pillar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Conjurations | 5 | 5.0 Stealth | | 1.9 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 39 Hand axe || 17 Tailslap || 10 Spear || 17 Cast: Magic Dart || 50 Searing Ray || 2 Armour: Skin || 89 Dodge: Dodged || 90