Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16314264269908181132 27 miasmatic the Conjurer (level 2, -1/23 HPs) Began as a Draconian Conjurer on June 6, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1309 turns). miasmatic the Conjurer (Draconian Conjurer) Turns: 1309, Time: 00:04:41 Health: -1/23 AC: 8 Str: 15 XL: 2 Next: 93% Magic: 1/5 EV: 11 Int: 18 God: Gold: 50 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . c - +0 morningstar rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... f - +6 ring of strength Stlth ++ i - +4 ring of protection HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 morningstar (weapon) Missiles d - a throwing net Jewellery f - a +6 ring of strength (worn) i - a +4 ring of protection (worn) k - a ring of flight Scrolls b - a scroll of fog {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic e - 2 potions of brilliance {unknown} h - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Soul Splinter Necr 8% N/A 19% 1 Grave Claw Necr 4% 2d7 26% 2 Vampiric Draining Necr 2% 2d6 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 halberd. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.# #.# ... #.# .. #.. ....###.# ...(....# #@# #j.j..# ...j.## ###...# #.... ##### You could see 3 gnolls. Vanquished Creatures 5 endoplasms (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miasmatic the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 897 | D:1 | Reached skill level 1 in Fighting 1309 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners, minivault_4, hex_medium D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | 1 | 1.0 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Morningstar || 41 Tailslap || 3 Cast: Magic Dart || 39 Armour: Skin || 46 Dodge: Dodged || 26