Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1325292748405822784 5040 miew the Conjurer (level 10, -16/66 HPs) Began as an Octopode Conjurer on Oct 12, 2024. Was an Initiate of Gozag. Demolished by a two-headed ogre ... wielding a +4 glaive (23 damage) ... in a bailey on Oct 14, 2024. The game lasted 01:18:28 (12033 turns). miew the Conjurer (Octopode Conjurer) Turns: 12033, Time: 01:18:29 Health: -16/66 AC: 1 Str: 7 XL: 10 Next: 55% Magic: 5/18 EV: 13 Int: 31 God: Gozag Gold: 462 SH: 0 Dex: 10 Spells: 2/19 levels left rFire + . . m - +7 short sword of Blood {chaos, rF+ rN+ Will+} rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . r - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: gold aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in a bailey. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 522 gold pieces. You paid 60 gold pieces to Gozag. Inventory: Hand Weapons e - a +0 spear j - a +0 hand axe k - a +0 sling m - the +7 short sword of Blood (weapon) {chaos, rF+ rN+ Will+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. x - a +0 scimitar E - a +2 vampiric dagger F - a +0 bardiche Missiles c - 6 atropa-tipped darts d - 107 stones w - 3 throwing nets Armour t - an orb of wrath C - an orb of energy Magical Staves u - a staff of conjuration Jewellery r - a +6 ring of intelligence (left tentacle) Wands v - a wand of flame (32) J - a wand of polymorph (6) Scrolls l - a scroll of vulnerability {unknown} n - a scroll of enchant armour p - 2 scrolls of fear {unknown} y - 2 scrolls of teleportation B - 2 scrolls of revelation {unknown} D - 5 scrolls of amnesia {unknown} G - a scroll of blinking {unknown} K - a scroll of acquirement {unknown} L - a scroll of noise {unknown} Potions a - a potion of invisibility {unknown} b - a potion of mutation {unknown} g - 2 potions of lignification h - a potion of heal wounds {unknown} i - 2 potions of might {unknown} o - a potion of berserk rage {unknown} q - 5 potions of haste s - a potion of resistance z - a potion of cancellation {unknown} A - 2 potions of enlightenment {unknown} I - 3 potions of degeneration Skills: * Level 5.3 Fighting + Level 3.4 Long Blades * Level 5.2 Ranged Weapons + Level 4.2 Dodging + Level 5.6 Stealth * Level 5.3 Spellcasting * Level 6.7 Conjurations + Level 2.5 Hexes * Level 4.7 Translocations + Level 3.0 Ice Magic * Level 5.3 Alchemy + Level 1.9 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d54% 4 d - Fulminant Prism Conj/Alch 22% 3d12 4% 4 e - Slow Hex 96% N/A 1% 1 f - Confusing Touch Hex 24% N/A 5% 3 g - Scorch Fire 16% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 29% 2d9 13% 4 Vampiric Draining Necr 8% 2d6 16% 3 Sculpt Simulacrum Ice/Alch 17% N/A 82% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Ozocubu's Refrigeration Ice 13% 4d10 100% 7 Polar Vortex Ice 13% 12d1* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Bailey (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 : D:4 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) Things that are here: a +0 glaive; a +0 halberd Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +4 glaive and a +0 halberd (will become an anaconda, a skyshark, or a glowing orange brain, chance to affect: 36%) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is moderately wounded. You hear a roar! You hear a shout! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you from afar with a +4 glaive!! The two-headed ogre closely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is severely wounded. You hear a shout! x2 The two-headed ogre hits you from afar with a +4 glaive! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you from afar with a +0 halberd!! You die... Your body crumbles into a pile of gold. #$.## ##.## ♣#..## ##...## ##..## #..)..# ##..###.....## #.$~))..∩...# #..)~~......# #..~~~O.....# #..~~~......# #..~~~..@...# ##..###.....## ♣#..## #.....# #..## ##...## ♣..## ##.## ....# ### O....# ##### You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:5) Pikel (D:6) Grinder (D:3) Sigmund (D:3) 3 spriggans (Bailey) A steam dragon (D:6) Edmund (D:6) A water moccasin (D:6) An orc warrior (D:6) A sky beast (D:4) 2 ice beasts 2 black bears 4 ogres (Bailey) 2 phantoms 2 lemures (D:6) A kobold brigand (D:7) 3 bullfrogs A brain worm (Bailey) 2 scorpions 3 wights (D:5) 3 bombardier beetles 3 hounds 2 jellies 2 gnoll boudas 3 orc priests 8 iguanas Jessica (D:2) A sleepcap (D:5) Terence (D:3) Natasha (thrice) (D:3) 4 orc wizards Robin (D:3) 9 adders 17 gnolls A shadow imp (D:5) A white imp (D:7) 2 ufetubi (D:5) A ribbon worm (D:2) 2 dart slugs 23 orcs 8 ball pythons 3 endoplasms 4 giant cockroaches 21 goblins 9 hobgoblins 2 jackals (D:1) 4 quokkas 3 bats 4 frilled lizards 17 kobolds 3 rats 200 creatures vanquished. Vanquished Creatures (others) A hound zombie (D:5) 27 fulminant prisms 28 creatures vanquished. Grand Total: 228 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miew the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Found Suwkawall's Vocational Training. 452 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 455 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Identified the +7 short sword of Blood {chaos, rF+ rN+ | Will+} 952 | D:2 | Reached skill level 1 in Fighting 1070 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1113 | D:2 | Found a faded altar of an unknown god. 1471 | D:2 | Noticed Jessica 1480 | D:2 | Killed Jessica 1481 | D:2 | Reached skill level 1 in Ranged Weapons 1481 | D:2 | Reached XP level 4. HP: 19/28 MP: 3/7 2303 | D:3 | Noticed Grinder 2310 | D:3 | Noticed Terence 2532 | D:3 | Reached skill level 1 in Alchemy 2650 | D:3 | Found a sacrificial altar of Ru. 2699 | D:3 | Noticed Natasha 2732 | D:3 | Reached skill level 1 in Translocations 2732 | D:3 | Reached XP level 5. HP: 34/34 MP: 1/9 2828 | D:3 | Killed Natasha 2859 | D:3 | Noticed Robin 2882 | D:3 | Killed Robin 2984 | D:3 | Reached skill level 1 in Long Blades 3054 | D:3 | Noticed Natasha 3058 | D:3 | Killed Natasha 3059 | D:3 | Reached XP level 6. HP: 30/39 MP: 5/10 3202 | D:3 | Killed Terence 3305 | D:3 | Noticed Sigmund 3387 | D:3 | Noticed Natasha 3392 | D:3 | Killed Natasha 3881 | D:3 | Paralysed by Grinder for 5 turns 3907 | D:3 | Killed Grinder 3908 | D:3 | Reached XP level 7. HP: 32/45 MP: 1/11 4428 | D:3 | Killed Sigmund 4429 | D:3 | Reached skill level 1 in Ice Magic 4530 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4535 | D:3 | Learned a level 4 spell: Fulminant Prism 4537 | D:3 | Learned a level 1 spell: Slow 4556 | D:4 | Found Efeut's Jewellery Boutique. 5070 | D:3 | Reached skill level 5 in Conjurations 5494 | D:4 | Reached XP level 8. HP: 52/52 MP: 13/13 5876 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5877 | D:4 | Found a sparkling altar of Nemelex Xobeh. 6423 | D:4 | Reached skill level 1 in Hexes 6723 | D:5 | Entered Level 5 of the Dungeon 7300 | D:5 | Noticed a two-headed ogre 7858 | D:5 | Reached XP level 9. HP: 58/58 MP: 8/15 8387 | D:5 | Killed a two-headed ogre 8444 | D:5 | Reached skill level 5 in Stealth 8639 | D:5 | Found a stormy altar of Qazlal. 8823 | D:5 | Learned a level 3 spell: Confusing Touch 8834 | D:6 | Reached skill level 6 in Conjurations 9327 | D:6 | Noticed Pikel 9811 | D:6 | Killed Pikel 9943 | D:6 | Found a snail-covered altar of Cheibriados. 9943 | D:6 | Noticed Edmund 10027 | D:6 | Reached skill level 1 in Evocations 10027 | D:6 | Reached XP level 10. HP: 65/65 MP: 12/17 10161 | D:6 | Found a staircase to the Ecumenical Temple. 10168 | Temple | Entered the Ecumenical Temple 10177 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 10274 | D:6 | Reached skill level 5 in Spellcasting 10513 | D:6 | Reached skill level 5 in Fighting 10736 | D:6 | Killed Edmund 11365 | D:7 | Reached skill level 5 in Alchemy 11574 | D:7 | Reached skill level 5 in Ranged Weapons 11607 | D:7 | Found a flagged portal. 11662 | Bailey | Entered a bailey 11666 | Bailey | Learned a level 2 spell: Scorch 12016 | Bailey | Identified the +6 broad axe of Derible Uxt {venom, rC+ | Dex+2} 12016 | Bailey | Identified the +7 ice dragon scales "Voetucuu" {Rampage rF- | rC++ Will- Regen+ Int+7} 12016 | Bailey | Noticed a two-headed ogre 12033 | Bailey | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, nicolae_shop_vocational D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_fountain_box, st_stairs_13, lexackson_kobold_supper, uniq_jessica D:3: wad_pebble_path, layout_loops_cross, nicolae_ru_awakened_eye, serial_bayou_lake_a, uniq_robin, uniq_terence, uniq_sigmund, uniq_grinder, uniq_natasha D:4: layout_basic, nicolae_overflow_squiral, serial_shops, shop, minmay_bent D:5: layout_gridville, lemuel_coloured_pillars_altar, minmay_misc_feat_rugged, st_stairs_6, supply_closet_lemuel D:6: layout_basic, slow_altar_1, minmay_temple_entry_drinking_statues, bh_walls_and_bars, uniq_edmund, uniq_pikel D:7: layout_rooms, enter_bailey_7 Temple: eino_temple_scatter_basement Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 | 5.3 Ranged Weapons | 1 2 3 4 5 | 5.2 Stealth | 3 4 5 | 5.6 Alchemy | 1 2 3 4 5 | 5.3 Translocations | 1 2 3 4 | 4.7 Long Blades | 1 2 3 | 3.4 Spellcasting | 3 4 5 | 5.3 Ice Magic | 1 2 3 | 3.0 Conjurations | 5 6 | 6.7 Dodging | 3 4 | 4.2 Hexes | 1 2 | 2.5 Evocations | 1 | 1.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 13 | 38 | 19 | 11 || 81 Constrict | 1 | 13 | 4 | 4 || 22 Tentacles | 1 | 6 | 2 | 1 || 10 Fire: Sling | | 5 | 17 | || 22 Cast: Magic Dart | 29 | 15 | 51 | 3 || 98 Searing Ray | 2 | 15 | 62 | 21 || 100 Iskenderun's Myst | | | 11 | 8 || 19 Fulminant Prism | | | 11 | 16 || 27 Slow | | | 1 | || 1 Evoke: Wand | | 2 | 2 | 8 || 12 Use: Potion | | | 4 | 2 || 6 Scroll | | | 4 | 1 || 5 Stab: Sleeping | 3 | 2 | 4 | || 9 Armour: Skin | 4 | 21 | 36 | 15 || 76 Dodge: Dodged | 7 | 15 | 41 | 12 || 75