Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. mjaartine the Conjurer (Human Conjurer) Turns: 33, Time: 00:03:30 Health: 12/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 18 God: Gold: 13 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 13 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, mjaartine the Human Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 13 gold pieces. Found an escape hatch in the floor. You now have 13 gold pieces. A goblin comes into view. It is wielding a +0 dagger. There's nothing to close nearby. Okay, then. Unknown command. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse c - a +0 dagger You see here a goblin corpse. No other quiver actions available for cycling. Welcome back, mjaartine the Human Conjurer. Press ? for a list of commands and other information. #....# #....# +....# #.... #... #.. #.# #@# #.# #†# #.# #.#########. #................. #..##......#...... +..##.....###..... ##.##......#...... There are no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mjaartine the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 3 Stab: Sleeping || 1 Armour: Robe || 2