Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 12740935080418103756 2 momijiyamamura the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Jan 26, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (136 turns). momijiyamamura the Gusty (Tengu Air Elementalist) Turns: 136, Time: 00:00:16 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/4 EV: 11 Int: 15 God: Gold: 28 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of heal wounds {unknown} e - a potion of moonshine {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You now have 15 gold pieces. You see here 7 stones. Found a plate armour. You now have 20 gold pieces (gained 5). Found 6 stones. d - a puce potion A kobold comes into view. It is wielding a +0 short sword. You see here a +0 plate armour. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a grey potion Things that are here: a +0 short sword; a kobold corpse You now have 28 gold pieces (gained 8). A gnoll comes into view. It is wielding a +0 spear. The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The zap misses the gnoll. The gnoll closely misses you. The zap hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll closely misses you. You are too injured to fight recklessly! You are out of magic! You are out of magic! The zap misses the gnoll. The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... #.######.#### #.[...###.##### #...........# ##..#.......... ########.##.#####..#####.##### #.##........### #.# ####.########....# #.# #.......# #..#.# #.# #.#####.# #..#)###.### # #g#####..#.......# #..@..........^#.# #.############## #.# ..# #### You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | momijiyamamura the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 136 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring Action || total ---------------------------++------- Cast: Shock || 8 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 107 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 0 | 107 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts