momijiyamamura Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a +0 club (3, -2, D:1) a bat corpse (skeletalised by now) (4, 33, D:1) a +0 dagger a kobold skeleton (12, 38, D:1) a +0 robe (14, -11, D:1) 4 stones (14, 32, D:1) a +0 flail a gnoll skeleton (16, 24, D:1) a frilled lizard skeleton (27, -6, D:1) a +0 club a goblin skeleton a bat skeleton (27, 9, D:1) 3 stones (29, 14, D:1) a +0 whip (34, 29, D:1) a ball python corpse (skeletalised by now) (41, 20, D:1) a +0 ring mail (42, -8, D:1) a +0 leather armour (46, -8, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, -10, D:2) a +0 hand axe (4, -42, D:2) a ball python corpse (skeletalised by now) (5, -10, D:2) a rat corpse (skeletalised by now) (5, -9, D:2) a hobgoblin corpse (skeletalised by now) (7, -11, D:2) a bat corpse (skeletalised by now) (15, -22, D:2) an adder corpse (skeletalised by now) (20, -42, D:2) a +0 dagger (22, -13, D:2) a +0 club a goblin skeleton (31, -34, D:2) a +0 spear (31, -20, D:2) 4 stones (36, -7, D:2) the +2 cloak of the World {-Tele rF+++ rC+ Int-4} -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). (39, -33, D:2) a +0 whip (44, -12, D:2) a rat corpse (skeletalised by now) (47, -22, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +3 leather armour (0, 9, D:3) a +0 short sword (7, -8, D:3) a jackal skeleton (8, -23, D:3) a +0 ring mail (17, 34, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 short sword of speed a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 12, D:3) a +0 short sword a kobold skeleton (19, 34, D:3) a +0 war axe an orc corpse (skeletalised by now) (30, 24, D:3) an adder corpse (skeletalised by now) (37, -6, D:3) a +0 leather armour (38, 10, D:3) an adder skeleton (46, 17, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, -16, D:3) a +0 dagger (51, -13, D:3) a bat skeleton (52, 9, D:3) 2 flux baubles (55, -22, D:3) a +0 robe (61, -19, D:3) a +0 ring mail (61, 6, D:3) 2 large rocks (65, -15, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -55, D:4) 6 stones (10, -23, D:4) a +0 dagger a +0 robe (12, -23, D:4) a +0 short sword a +0 hand axe (15, -28, D:4) a book of Blood (20, -34, D:4) a +0 leather armour (30, -36, D:4) a +0 whip (40, -48, D:4) a jackal skeleton (41, -29, D:4) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (46, -42, D:4) 6 stones (54, -26, D:4) 6 poisoned darts Level 5 of the Dungeon (5, 8, D:5) a +1 scale mail of cold resistance (8, 4, D:5) a +0 whip a +0 flail of protection (9, 4, D:5) a +0 flail a +0 spear (18, 23, D:5) a +0 club a +0 scale mail (38, 9, D:5) a +0 short sword (41, -8, D:5) an inkwell talisman (44, 36, D:5) a +0 club (46, 10, D:5) 6 stones (48, 26, D:5) 9 stones (55, 19, D:5) 4 stones (60, 4, D:5) a +0 flail (61, 13, D:5) a +0 spear (61, 14, D:5) a +0 whip (61, 15, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (0, 1, D:6) a +0 club (0, 6, D:6) a +0 club a +0 halberd (4, -3, D:6) a +4 spear a +0 ring mail (6, -2, D:6) a +0 club (13, -21, D:6) a medusa talisman (13, -20, D:6) a +0 mace (23, -5, D:6) a +0 leather armour (28, 1, D:6) a +0 flail a +0 robe (46, -35, D:6) a +4 flail of draining a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip of electrocution a +0 robe (4, -12, D:7) a +0 spear (4, -9, D:7) 4 stones (4, 4, D:7) a +0 hand axe (6, -3, D:7) 7 gold pieces (15, -1, D:7) 25 gold pieces a +0 shortbow (15, 0, D:7) 7 gold pieces (16, 11, D:7) 4 stones the Ecumenical Temple