momijiyamamura Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (5, 18, D:1) a +0 dagger (6, 20, D:1) a +0 ring mail (13, 1, D:1) a +0 hand axe (18, 13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, 25, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (23, 30, D:1) a +0 club (27, 13, D:1) a rat corpse (skeletalised by now) (45, 9, D:1) a +0 dagger (46, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, -3, D:1) a bat corpse (skeletalised by now) (55, -11, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (5, 8, D:2) a quokka corpse (skeletalised by now) (8, -26, D:2) a jackal skeleton (9, -11, D:2) a +0 club a goblin skeleton (11, -11, D:2) a ball python skeleton (21, -23, D:2) a +0 sling (23, 11, D:2) a ball python corpse (skeletalised by now) (26, -25, D:2) a +0 club (26, -8, D:2) a +0 dagger a goblin skeleton (29, -23, D:2) 4 large rocks (37, -32, D:2) a +0 dagger (39, -15, D:2) a quokka skeleton (42, -16, D:2) an adder skeleton (43, -5, D:2) a +0 dagger (45, -1, D:2) a rat corpse (skeletalised by now) (49, -16, D:2) a rat corpse (skeletalised by now) (51, -34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (55, -39, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dado's Assorted Antiques a ring of see invisible (405 gold) a +0 arbalest (202 gold) a wand of mindburst (14) (529 gold) a +5 broad axe of electrocution (1336 gold) a potion of mutation (216 gold) a +0 scale mail (108 gold) a +0 robe (24 gold) a condenser vane (1080 gold) (4, -31, D:3) a rimehorn talisman (8, 2, D:3) a hobgoblin skeleton (10, 5, D:3) a +0 barding (13, -7, D:3) a +0 leather armour (14, -44, D:3) 3 javelins (14, -37, D:3) 5 poisoned darts (20, -9, D:3) a +0 ring mail (26, -1, D:3) a +0 club (31, -14, D:3) a +0 leather armour (48, -31, D:3) a +0 short sword Level 4 of the Dungeon (4, -5, D:4) a +0 mace a +0 leather armour (5, -1, D:4) a boomerang a +0 mace (6, -25, D:4) a +0 ring mail (8, 13, D:4) a +0 robe a +0 dagger an orc skeleton (15, 11, D:4) a +0 robe (17, -26, D:4) a +0 robe a +0 dagger (17, -25, D:4) a +0 short sword (20, -9, D:4) a quokka skeleton (21, 17, D:4) a +0 plate armour (22, 4, D:4) a howler monkey skeleton (24, -2, D:4) a +0 club an orc skeleton (28, -26, D:4) a +0 dagger of flaming an orc corpse (skeletalised by now) (31, 7, D:4) a +0 trident (32, 6, D:4) a +0 whip (34, 8, D:4) a +0 flail an orc skeleton (34, 9, D:4) a black bear corpse (skeletalised by now) (34, 22, D:4) a ball python skeleton (35, 21, D:4) a +0 robe a +0 dagger (36, 25, D:4) a +0 club a +0 sling a goblin skeleton (39, -21, D:4) a +0 chain mail (40, 0, D:4) a +0 whip (48, 20, D:4) a +0 hand axe (48, 21, D:4) a +0 whip an orc skeleton (49, 19, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (1, -8, D:5) a +0 club (14, -4, D:5) a +0 whip an orc skeleton (15, -4, D:5) a +0 leather armour a +0 mace an orc skeleton (16, -5, D:5) a +0 robe a +0 dagger (21, 11, D:5) a hound corpse (skeletalised by now) (28, -6, D:5) a +0 short sword (41, 8, D:5) a +0 scale mail a +0 hand axe (41, 9, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 club (42, 7, D:5) a +0 hand axe (43, -11, D:5) a +0 flail (43, 7, D:5) a +0 club (44, -12, D:5) a +0 spear a +0 flail (44, -11, D:5) a +0 spear (44, 10, D:5) a +0 leather armour a +0 club an orc skeleton (45, -13, D:5) a +0 flail a gnoll corpse (skeletalised by now) (46, -12, D:5) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (61, -12, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -13, D:6) a +0 robe (12, 8, D:6) 4 large rocks (18, -25, D:6) a +0 club (28, -3, D:6) a +0 leather armour (30, 9, D:6) a +1 halberd of freezing a +0 robe (31, -14, D:6) a +1 ring mail of willpower (31, 26, D:6) a +0 rapier a +0 leather armour (32, 9, D:6) a +0 robe a +5 hand axe (34, -26, D:6) a +0 ring mail (35, 14, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a medusa talisman (3, 35, D:7) a +2 flail a +0 robe (4, 6, D:7) a serpent talisman (7, 8, D:7) a +0 robe a +2 scimitar (7, 12, D:7) a +0 robe a +0 dagger (7, 47, D:7) a +0 robe (8, 12, D:7) a +0 dire flail (9, 12, D:7) a +0 scale mail a +0 short sword (16, 21, D:7) a parchment of Sticky Flame (16, 43, D:7) a +2 scimitar a +0 robe (17, 12, D:7) a +2 hand axe of flaming (17, 18, D:7) a +2 battleaxe of flaming a +0 robe (18, 16, D:7) a +2 long sword a +0 robe (22, 42, D:7) a +0 halberd a +0 robe (23, 8, D:7) a +0 trident (23, 40, D:7) a +3 great sword a +0 robe a +3 long sword a +0 robe a +3 scimitar of freezing a +0 robe (29, 7, D:7) a +0 spear (36, 12, D:7) a +0 leather armour (42, 18, D:7) a +0 hand axe (45, 18, D:7) a +0 chain mail a +0 vampiric battleaxe (46, 17, D:7) a +0 whip (46, 18, D:7) a +0 hand axe a +0 dagger (47, 15, D:7) a +0 mace a +0 robe (47, 18, D:7) a +0 mace (48, 31, D:7) a +0 shortbow (50, 26, D:7) 2 datura-tipped darts (52, 37, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (10, -36, D:8) a +0 orcbow (18, -3, D:8) a +0 robe (27, -10, D:8) the +2 ring mail "Hilaesy" {rN+ rCorr MP+9 Int-4} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). a +0 club (28, -11, D:8) a +0 scale mail a +0 club (28, -10, D:8) a +0 short sword (37, -17, D:8) a +0 hand axe (37, -15, D:8) a +0 short sword (37, -14, D:8) a +0 leather armour a +0 robe a +4 morningstar a +0 long sword (39, -17, D:8) a +0 robe a +0 hand axe a +0 robe a +1 hand axe of freezing a +0 robe a +3 dagger (40, -17, D:8) a +0 animal skin a -2 spear (42, -19, D:8) a +0 trident (42, -14, D:8) a +0 shortbow +1 acid dragon scales a +1 halberd of flaming (43, -14, D:8) a +0 robe a +0 dagger (44, -27, D:8) a +0 leather armour a +0 mace (44, -25, D:8) a +0 hand axe (44, -24, D:8) a +0 hand axe (44, -22, D:8) a +0 plate armour 2 boomerangs a +0 battleaxe (44, -15, D:8) a +0 dagger Level 9 of the Dungeon (16, 36, D:9) a +0 hand axe (16, 38, D:9) a +0 short sword a +0 chain mail a +0 flail (17, 37, D:9) a +0 hand axe (17, 47, D:9) a +0 orcbow (19, 38, D:9) a +0 hand axe (24, 16, D:9) an orb of energy a +2 robe of willpower a +3 trident of draining (27, 25, D:9) a +5 battleaxe a +0 robe (32, 22, D:9) a +0 robe a +4 dire flail a +0 robe a +0 mace a +0 robe a +0 dagger a +0 robe a +5 hand axe (36, 55, D:9) a +0 robe (40, 15, D:9) a +0 scale mail (43, 8, D:9) a +0 robe a +1 battleaxe (44, 8, D:9) a +0 robe a +0 spear (45, 12, D:9) a +0 sling (46, 36, D:9) a +0 giant spiked club a +0 giant club (49, 10, D:9) a +0 robe a +0 mace (53, 10, D:9) a +0 robe a +0 great sword (54, 48, D:9) a +0 hand axe (55, 49, D:9) a +0 robe Level 10 of the Dungeon [Shop] Teiq Naph's Antique Armour Shop a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +1 scale mail of fire resistance (464 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +2 leather armour of poison resistance (464 gold) a +0 cloak (130 gold) a +0 pair of gloves (130 gold) (0, 0, D:10) a +2 dagger of distortion 4 curare-tipped darts (6, 9, D:10) the +4 mace "Gypanwec" {flame, rC++ Str+3} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). (14, -11, D:10) a +0 war axe (16, -39, D:10) a +0 scale mail 4 javelins a +8 war axe of flaming (18, -13, D:10) a +0 sling (19, -43, D:10) a +0 giant spiked club a +0 giant spiked club (19, -1, D:10) a +0 flail (19, 6, D:10) a +0 orcbow (27, -4, D:10) a +0 scimitar (28, -31, D:10) a +0 ring mail (38, -26, D:10) 6 poisoned darts Level 11 of the Dungeon [Shop] Xedde's Antique Armour Shoppe the +2 chain mail of Akessuot {rPois rCorr Str-4 Dex-5} (320 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-5: It affects your dexterity (-5). +0 fire dragon scales (1000 gold) a +1 scale mail of poison resistance (260 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (698 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +1 chain mail of poison resistance (300 gold) (0, 0, D:11) a parchment of Rending Blade (5, 15, D:11) a +0 trident a +0 shortbow (9, 17, D:11) a +0 shortbow (9, 20, D:11) a +0 orcbow (10, 20, D:11) a +0 shortbow (12, 13, D:11) a +0 orcbow (12, 14, D:11) a +0 giant spiked club a +0 robe (13, 11, D:11) a +0 hand axe a +0 leather armour (13, 14, D:11) a +0 dagger a +0 robe (15, 12, D:11) a +0 dagger a +0 robe (27, -7, D:11) a +0 giant club a +0 giant club (27, -6, D:11) a +0 long sword (36, 25, D:11) a +0 battleaxe a +0 leather armour (37, 25, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 glaive a +0 scale mail (0, 11, D:12) a +0 dire flail (3, -9, D:12) a +0 leather armour (3, 26, D:12) a +0 flail (6, -20, D:12) a +0 robe a +0 dagger (6, -10, D:12) a +0 robe a +0 short sword (8, -16, D:12) a +0 hand axe (11, -15, D:12) a +0 robe a +0 dagger (13, -15, D:12) a ring of protection from cold (14, 19, D:12) a +0 leather armour (18, 10, D:12) a +0 spear (19, 11, D:12) a +0 buckler a +0 scale mail a +0 trident (19, 13, D:12) a +0 giant spiked club a +0 giant spiked club a +0 club (24, 4, D:12) a +0 spear (37, 13, D:12) a staff of fire (47, 25, D:12) a parchment of Hailstorm (54, 25, D:12) a parchment of Eringya's Surprising Crocodile Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (12, -39, D:13) 4 large rocks (13, -2, D:13) a +0 scale mail (14, -9, D:13) a +0 giant club a +0 great mace a +0 dagger a +0 leather armour (18, -9, D:13) a +0 flail (26, -17, D:13) a parchment of Swiftness (26, -2, D:13) a +0 plate armour (28, 0, D:13) the +0 orcbow of the Skies Above {freeze, Will+ Int+7} Will+: It increases your willpower. Int+7: It affects your intelligence (+7). (30, 6, D:13) 3 large rocks (33, -8, D:13) 6 large rocks (34, -28, D:13) a +0 short sword a +0 ring mail (34, -4, D:13) a +0 halberd of protection a +3 plate armour (35, -5, D:13) a +0 orcbow (41, -35, D:13) a rimehorn talisman (61, -30, D:13) 6 large rocks Level 14 of the Dungeon (7, -37, D:14) a +0 rapier (7, -36, D:14) a parchment of Animate Dead (8, -20, D:14) 4 large rocks (8, -2, D:14) a +0 shortbow (9, -25, D:14) a +0 robe (17, -36, D:14) a +0 giant club (40, -27, D:14) a +0 ring mail (51, -37, D:14) a granite talisman (52, 0, D:14) 5 large rocks (54, 8, D:14) 4 large rocks Level 15 of the Dungeon [Shop] Patrum's Antique Armour Emporium a +0 kite shield of reflection (253 gold) a +2 pair of boots of stealth (494 gold) +2 pearl dragon scales (2493 gold) a +2 pair of boots of stealth (494 gold) a +0 leather armour of poison resistance (138 gold) a +3 leather armour of poison resistance (483 gold) a +0 robe of fire resistance (181 gold) [Shop] Rituown's Antique Armour Shoppe a +1 leather armour of fire resistance (252 gold) a +2 scale mail of poison resistance (324 gold) a +3 ring mail of poison resistance (414 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (990 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. the +1 robe of Vines {NoPotionHeal Regen++++} (1440 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. the +3 plate armour of the Baker {rElec Dex+3 Slay+3 Stlth+} (1236 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. [Shop] Qaqeap's Antique Armour Shoppe an orb of energy (264 gold) a +2 robe of willpower (393 gold) the +1 leather armour "Gotyoff" {-Tele rC+ rN+ Str-4 Int+7} (539 gold) -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). a +3 plate armour of willpower (880 gold) a +4 ring mail of willpower (682 gold) the +3 chain mail "Naocs" {Str+6} (893 gold) Str+6: It affects your strength (+6). the +3 leather armour "Garahuss" {*Slow Slay+4} (774 gold) *Slow: It may slow you when you take damage. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 leather armour of Distant Shores {rN+} (290 gold) rN+: It protects you from negative energy. [Shop] Noguplel's Antique Armour Shop a +0 leather armour of cold resistance (162 gold) a +2 robe of willpower (322 gold) a +0 pair of boots of earth (387 gold) a +0 plate armour of command (450 gold) a +1 plate armour of command (540 gold) the +6 plate armour "Addea" {rN+ MP+9 Str+3} (1519 gold) rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). the -2 pair of gloves "Eguet" {Int+4 Dex+2} (253 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a +1 ring mail of fire resistance (288 gold) [Shop] Miedd's Antique Armour Shop a +2 leather armour of willpower (361 gold) the +1 cloak of Infinity {rN+ Int+4 Slay-4} (233 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +3 scale mail of fire resistance (494 gold) a +2 cloak of corrosion resistance (408 gold) a +1 chain mail of cold resistance (342 gold) a +1 plate armour of cold resistance (570 gold) a +2 plate armour of cold resistance (665 gold) the +10 plate armour of Lauwk {rPois MP+8} (1824 gold) rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). (0, 0, D:15) a +0 cloak (0, 2, D:15) a +0 cloak (1, -1, D:15) a +0 pair of boots (1, 3, D:15) a +0 pair of boots (2, -11, D:15) a large rock (2, -2, D:15) a +0 pair of boots (2, 4, D:15) a +0 cloak (6, -18, D:15) a large rock (6, 24, D:15) a large rock (9, 11, D:15) a large rock (9, 16, D:15) a large rock (10, -22, D:15) a large rock (10, 15, D:15) a large rock (11, -5, D:15) a +4 dagger a +0 robe (11, 1, D:15) a +0 buckler (12, -14, D:15) a large rock (12, 0, D:15) a +0 dagger a +0 robe (12, 10, D:15) a +0 trident a +0 robe (14, -13, D:15) a large rock (15, -21, D:15) a large rock (15, -18, D:15) a large rock (15, 2, D:15) a +0 whip a +0 robe (17, -23, D:15) a large rock (17, -11, D:15) a +0 buckler (18, 22, D:15) a large rock (22, 7, D:15) a large rock (22, 25, D:15) a parchment of Hailstorm (23, 13, D:15) the riddle talisman of the King of the Hill {*Slow Dex+4} [riddle talisman] *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). (27, 0, D:15) a +0 robe a +0 dagger (32, 21, D:15) 4 large rocks (33, 6, D:15) a +0 robe a +0 long sword (33, 7, D:15) a +0 spear 4 large rocks (35, -2, D:15) 4 large rocks (36, -9, D:15) a +0 rapier (39, 10, D:15) a +0 long sword (42, -2, D:15) 5 large rocks (44, 16, D:15) 3 large rocks (45, -19, D:15) a +0 long sword (45, 21, D:15) a +0 robe a +3 short sword (47, 6, D:15) a +0 robe (51, -3, D:15) an inkwell talisman (51, 12, D:15) a +0 shortbow a maw talisman (56, -6, D:15) a +0 orcbow (60, 4, D:15) a +0 trident (61, -10, D:15) a +0 quarterstaff (63, 18, D:15) an orb of mayhem the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hiamp's Distillery a potion of brilliance (56 gold) a potion of might (56 gold) a potion of cancellation (112 gold) a potion of cancellation (112 gold) [Shop] Ifoll's Book Shop a parchment of Fulminant Prism (229 gold) a parchment of Summon Forest (275 gold) a parchment of Haunt (367 gold) a parchment of Ozocubu's Armour (183 gold) a parchment of Vhi's Electric Charge (229 gold) a parchment of Dimensional Bullseye (229 gold) a parchment of Maxwell's Capacitive Coupling (413 gold) a parchment of Teleport Other (183 gold) a parchment of Plasma Beam (321 gold) a parchment of Arcjolt (275 gold) a parchment of Passage of Golubria (229 gold) (0, 38, Orc:1) a +0 giant club (0, 41, Orc:1) a +0 flail (1, 39, Orc:1) a +0 giant club (2, 39, Orc:1) a +0 leather armour a +0 whip a +0 ring mail a +0 falchion (3, 39, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 chain mail a +0 trident (4, 17, Orc:1) 3 stones 3 stones (4, 38, Orc:1) a +0 leather armour a +0 short sword (4, 39, Orc:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (5, 38, Orc:1) a +2 dagger of draining a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 halberd (5, 39, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (6, 37, Orc:1) a +0 morningstar (6, 38, Orc:1) a +0 giant club (6, 39, Orc:1) a +0 giant spiked club (6, 40, Orc:1) a +0 robe a +1 dagger of venom a +0 plate armour a +0 short sword a +0 flail a +0 robe a +0 dagger 11 stones (6, 41, Orc:1) a +0 plate armour 2 boomerangs a +0 war axe (8, 17, Orc:1) 4 large rocks 4 stones (10, 1, Orc:1) a +0 arbalest (10, 3, Orc:1) a +0 giant club (30, 39, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Ketit's Assorted Antiques a condenser vane (1200 gold) a +0 scale mail (120 gold) a phantom mirror (inert) (1200 gold) a lightning rod (4/4) (1200 gold) a lightning rod (4/4) (1200 gold) [Shop] Waalit's Assorted Antiques a potion of curing (54 gold) a +0 great sword (180 gold) a box of beasts (720 gold) a +3 orcbow of draining (435 gold) a wand of mindburst (5) (126 gold) a potion of heal wounds (144 gold) [Shop] Caav's Distillery a potion of curing (39 gold) a potion of lignification (39 gold) a potion of ambrosia (104 gold) 2 potions of attraction (78 gold) a potion of lignification (39 gold) a potion of enlightenment (65 gold) a potion of cancellation (104 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) (0, 0, Orc:2) a +0 flail (0, 4, Orc:2) a +0 broad axe a +0 plate armour (1, -1, Orc:2) a +0 robe a +0 dagger (2, -4, Orc:2) a +0 leather armour a +0 club (2, 11, Orc:2) a +0 dagger a +0 robe a +0 giant club (2, 12, Orc:2) a +0 giant spiked club (2, 17, Orc:2) a +0 giant club (2, 20, Orc:2) a +0 short sword (2, 38, Orc:2) a +0 ring mail a +0 hand axe (3, 13, Orc:2) a +0 robe a +0 dagger (3, 42, Orc:2) a +3 ring mail a +0 dagger (4, 10, Orc:2) a +0 giant spiked club (4, 22, Orc:2) a +0 leather armour a +0 whip (4, 38, Orc:2) a +0 chain mail a +0 halberd (4, 40, Orc:2) a +0 dagger a +0 robe a +0 dagger (5, 9, Orc:2) a +0 giant club (5, 35, Orc:2) a +1 ring mail of poison resistance a +0 hand axe (5, 37, Orc:2) a +0 plate armour a boomerang a +0 partisan (6, 7, Orc:2) a +0 chain mail a +2 vampiric great sword (6, 18, Orc:2) a +0 robe a +0 dagger (6, 22, Orc:2) a +0 ring mail a +0 short sword (11, 17, Orc:2) a +0 trident a +0 robe (21, -2, Orc:2) a +0 dagger a +0 robe (23, 1, Orc:2) a +0 dagger a +0 robe (23, 34, Orc:2) a +0 chain mail a +0 flail (24, -1, Orc:2) a +0 short sword 3 boomerangs a +0 plate armour (24, 0, Orc:2) a +0 trident (25, 33, Orc:2) a +0 scale mail a +0 hand axe (26, 4, Orc:2) a +0 flail of draining a +0 ring mail (27, 31, Orc:2) a +0 dagger (28, 32, Orc:2) a +0 dagger (39, 1, Orc:2) a +0 partisan a +0 chain mail (39, 3, Orc:2) a +0 flail a +0 chain mail (40, 0, Orc:2) a +0 great mace a +0 chain mail (40, 3, Orc:2) a +0 hand axe a +0 chain mail (41, 43, Orc:2) a +0 dagger a +2 robe a +0 giant club a +0 giant spiked club (42, -1, Orc:2) a +0 dagger (42, 1, Orc:2) a +0 dagger a +0 robe (46, 3, Orc:2) a +0 dagger (50, 44, Orc:2) a +0 chain mail a +0 long sword (51, 34, Orc:2) a +0 plate armour a +0 long sword (51, 43, Orc:2) a +0 giant club a +0 giant club (52, 32, Orc:2) a +0 chain mail a +0 dire flail (52, 34, Orc:2) a +0 leather armour a +0 scimitar a +0 chain mail a +2 long sword (52, 37, Orc:2) a +0 plate armour a +0 long sword (53, 47, Orc:2) 5 large rocks (56, 31, Orc:2) a +0 plate armour a +0 dire flail (57, 33, Orc:2) a +0 dagger (57, 47, Orc:2) a +0 battleaxe a +0 plate armour (57, 52, Orc:2) a +0 club a +0 ring mail (58, 49, Orc:2) a +0 war axe a +0 chain mail (58, 51, Orc:2) a +0 dagger a +2 robe of positive energy a +0 club a +0 chain mail (58, 52, Orc:2) a +0 falchion (58, 53, Orc:2) a +0 dagger 3 boomerangs a +0 ring mail Level 1 of the Lair of Beasts (2, 2, Lair:1) a +0 battleaxe (4, 11, Lair:1) a +3 short sword (7, 5, Lair:1) a +0 great sword (8, -7, Lair:1) a +1 dagger of draining a +0 robe (16, 20, Lair:1) a +0 robe (17, 24, Lair:1) a +0 mace (20, 22, Lair:1) a +0 war axe (37, 18, Lair:1) a +0 robe (39, -23, Lair:1) a +0 scale mail (45, 15, Lair:1) a granite talisman (55, -2, Lair:1) a +0 chain mail (56, 14, Lair:1) a maw talisman Level 2 of the Lair of Beasts (3, 14, Lair:2) a +0 robe (19, -39, Lair:2) a +0 spear (47, -4, Lair:2) a +2 flail of draining (51, -17, Lair:2) the +2 chain mail of Plasticity {*Slow rF+ Int+5} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (0, 46, Lair:3) a Young Poisoner's Handbook (2, 34, Lair:3) a +0 club (4, 16, Lair:3) a +0 shortbow (27, -8, Lair:3) a +0 rapier (30, 22, Lair:3) 4 javelins (44, -8, Lair:3) a +0 robe (45, -4, Lair:3) a +0 long sword (53, 33, Lair:3) a +0 flail (63, 54, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of necromancy (38, -47, Lair:4) a parchment of Mercury Arrow (41, -49, Lair:4) a +0 hand axe (45, 4, Lair:4) a maw talisman (55, -43, Lair:4) a yak skeleton (63, -40, Lair:4) a +2 plate armour of willpower Level 5 of the Lair of Beasts (4, -20, Lair:5) a +0 falchion (5, -33, Lair:5) a +0 trident (10, -17, Lair:5) a parchment of Brom's Barrelling Boulder (21, 6, Lair:5) a +0 short sword (21, 7, Lair:5) a +3 dagger a +0 robe (22, -31, Lair:5) a +0 dagger (52, -20, Lair:5) a +0 robe (65, -46, Lair:5) the staff "Vicann" {+Blink Str-5 Dex+4 Conj Fire} [staff of conjuration] +Blink: It lets you blink. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (68, -29, Lair:5) a +0 scale mail Level 1 of the Shoals (3, 14, Shoals:1) a +0 spear (4, -7, Shoals:1) 2 poisoned darts (4, 30, Shoals:1) a +1 trident of venom a +0 robe (5, -17, Shoals:1) a +0 trident (6, 2, Shoals:1) a +0 sling a +0 spear (9, -16, Shoals:1) a +2 heavy trident (9, -15, Shoals:1) a +0 trident a boomerang a +0 robe (9, 2, Shoals:1) a +0 sling of draining a +0 spear (9, 3, Shoals:1) a +0 sling a +0 club (10, 2, Shoals:1) a +0 sling a +0 spear (10, 15, Shoals:1) a +0 leather armour (12, 16, Shoals:1) a +0 trident (13, -11, Shoals:1) a +4 trident of protection a +0 leather armour (16, -6, Shoals:1) a +0 shortbow (32, 2, Shoals:1) a +0 sling a +0 spear (33, 12, Shoals:1) a +0 sling a +0 club (41, 25, Shoals:1) a +0 scale mail (42, 23, Shoals:1) 5 gold pieces (44, -4, Shoals:1) 12 gold pieces a +0 robe a +0 hand axe (44, -3, Shoals:1) 19 gold pieces (45, -4, Shoals:1) 20 gold pieces (45, 5, Shoals:1) a parchment of Awaken Armour (46, -4, Shoals:1) 20 gold pieces (46, 5, Shoals:1) 13 gold pieces (48, 24, Shoals:1) 4 gold pieces a +0 sling a +0 quarterstaff (50, 16, Shoals:1) 6 gold pieces (still there?) a +2 spear of freezing (still there?) a javelin (still there?) a +0 leather armour (still there?) (50, 26, Shoals:1) 6 gold pieces a +0 sling a +0 spear (51, 0, Shoals:1) 5 gold pieces a +0 leather armour a +0 hand axe Level 2 of the Shoals (6, -8, Shoals:2) an orb of attunement (8, -10, Shoals:2) a +0 flail 2 boomerangs (8, -6, Shoals:2) a +0 dagger (8, 0, Shoals:2) a +2 spear of venom a silver javelin a +0 leather armour (12, -24, Shoals:2) a +0 trident (12, -11, Shoals:2) a +0 trident (16, -17, Shoals:2) a +0 mace (19, -13, Shoals:2) a +0 long sword