Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1168599026936662362 163 mooli the Conjurer (level 5, -9/31 HPs) Began as an Octopode Conjurer on June 13, 2024. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 3 of the Dungeon on June 18, 2024. The game lasted 00:17:58 (2860 turns). mooli the Conjurer (Octopode Conjurer) Turns: 2860, Time: 00:17:59 Health: -9/31 AC: 1 Str: 7 XL: 5 Next: 44% Magic: 9/9 EV: 13 Int: 22 God: Gold: 120 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) k - a +0 trident n - a +3 whip of electrocution q - a +1 dagger of protection Missiles f - 3 poisoned darts h - 3 atropa-tipped darts Armour b - a +0 buckler Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of acquirement {unknown} g - 5 scrolls of identify {unknown} m - a scroll of amnesia {unknown} p - a scroll of blinking {unknown} Potions a - a potion of magic d - a potion of haste {unknown} i - a potion of brilliance {unknown} l - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} r - a potion of ambrosia {unknown} Skills: * Level 1.6 Ranged Weapons + Level 2.4 Dodging + Level 3.2 Stealth + Level 1.1 Shields * Level 2.7 Spellcasting * Level 4.5 Conjurations + Level 1.2 Translocations + Level 0.8 Ice Magic + Level 0.9 Air Magic + Level 0.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! You start resting. Magic restored. You now have 120 gold pieces (gained 12). Things that are here: a +0 short sword; a +0 robe; an adder corpse Things that are here: a +0 short sword; a +0 robe; an adder corpse Things that are here: a +0 short sword; a +0 robe; an adder corpse A quokka comes into view. The quokka barely misses you. You closely miss the quokka. You grab the quokka. You squeeze the quokka, but do no damage. You constrict the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka is heavily wounded. You constrict the quokka, but do no damage. The quokka barely misses you. You hit the quokka. You kill the quokka! Found an iron wand. Terence the Incautious comes into view. He is wielding a +0 trident and carrying a wand of flame. Found a stone staircase leading down. Terence zaps a wand. The puff of flame hits you. Terence zaps a wand. The puff of flame hits you! Terence zaps a wand. The puff of flame hits you! Terence says, "Don't bother to defend, it's useless." Terence zaps a wand. The puff of flame misses you. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Rest in peace." #..♣# #♣.♣ #♣...##.#.##.##.# #..♣ ♣.♣ ♣..###.####.##.# #..♣# #♣.♣# #♣..# #.####%##.## #...♣♣♣...♣♣♣...# #........... #.......@......+#######.###.#. #..#.##.##..#....## #.# #.#. ##...##.###.#.....## #.###.#. ###..#.###........## #.#.#... #######.........@......###....#.. ....@..........)................. #######....###................... ##.#.# ##........###....... ###.# ##.....#.# #.###.## ######.# ##...##.###.###.# #......# ##'###.........# #.###### #.# #####.##### #.# #.# You could see Terence. Vanquished Creatures An orc wizard (D:2) 7 adders A gnoll (D:1) A dart slug (D:2) A ribbon worm (D:2) 2 orcs 7 ball pythons 3 endoplasms (D:1) 3 giant cockroaches 9 goblins 7 hobgoblins 3 quokkas 5 bats 2 frilled lizards 3 kobolds (D:1) 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mooli the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 4/17 MP: 1/5 265 | D:1 | You fall into a shaft and drop 1 floor! 648 | D:2 | Reached XP level 3. HP: 4/21 MP: 0/6 970 | D:2 | Reached skill level 1 in Ranged Weapons 1024 | D:2 | Learned a level 2 spell: Searing Ray 1202 | D:2 | Reached XP level 4. HP: 24/27 MP: 2/7 1262 | D:2 | Reached skill level 1 in Translocations 1792 | D:1 | Reached skill level 1 in Shields 1792 | D:1 | Reached XP level 5. HP: 31/31 MP: 2/8 2299 | D:3 | Noticed Grinder 2822 | D:3 | Noticed Terence 2860 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms D:2: layout_basic, minmay_circle_x D:3: layout_loops_corners, minmay_stone_trees_medium, uniq_grinder, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 1 | 1.6 Translocations | 1 | 1.2 Stealth | 3 | 3.2 Shields | 1 | 1.1 Dodging | | 2.4 Spellcasting | | 2.7 Conjurations | | 4.5 Ice Magic | | 0.8 Air Magic | | 0.9 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 12 | 7 || 19 Tentacles | 5 | 5 || 10 Constrict | 4 | 3 || 7 Short sword | | 12 || 12 Punch | | 1 || 1 Cast: Magic Dart | 44 | 52 || 96 Searing Ray | 1 | 2 || 3 Stab: Sleeping | | 1 || 1 Armour: Skin | 18 | 9 || 27 Dodge: Dodged | 21 | 15 || 36