Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240711 (custom seed) 112 mooli the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on July 11, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:15:34 (3504 turns). mooli the Conjurer (Octopode Conjurer) Turns: 3504, Time: 00:15:34 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 95% Magic: 0/7 EV: 13 Int: 22 God: Gold: 90 SH: 0 Dex: 16 Spells: 1/7 levels left rFire . . . o - +1 short sword (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . r - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons o - a +1 short sword of freezing (weapon) Missiles c - 44 stones Jewellery r - a +6 ring of dexterity (left tentacle) Scrolls b - 6 scrolls of identify {unknown} f - 4 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} p - a scroll of immolation {unknown} q - a scroll of revelation {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of might {unknown} i - a potion of lignification {unknown} j - a potion of resistance {unknown} k - a potion of curing {unknown} l - 2 potions of attraction {unknown} m - 2 potions of enlightenment {unknown} n - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 0.8 Ranged Weapons + Level 2.1 Dodging + Level 3.3 Stealth * Level 2.2 Spellcasting * Level 4.8 Conjurations * Level 0.9 Translocations * Level 0.8 Ice Magic * Level 1.1 Air Magic * Level 0.8 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 14% 2 Ozocubu's Armour Ice 6% N/A 28% 3 Fugue of the Fallen Necr 2% N/A 38% 3 Tukima's Dance Hex 2% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Manifold Assault Tloc 6% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 !? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miscast Mephitic Cloud. Nothing appears to happen. The gnoll zaps a wand. You resist with some effort. Unknown command. Magic courses through your body. The gnoll hits you from afar with a +0 spear. Casting: Mephitic Cloud (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd and quivering boomerangs (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll zaps a wand. You resist with some effort. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The gnoll shouts! The gnoll hits you from afar with a +0 spear. You swing at nothing. The gnoll barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear, wearing a +0 robe, wearing a +6 ring of dexterity and carrying a wand of charming (moderately wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... ##.#....##..~.##..####. #.#.### #.#≈#......... ##.#.# #.#≈#......#.. #.. #....# ##.#≈##.∩...#.. #.# ##..######..####......<. #.# #...# ##...## #........ #.# #.#.# #...## #.....##. #.# #.#.###.### #.....##. #.#### #.#.##.@# #.....#.. ###.##~###.#..#..# #.....#.. .<...≈~~##.##.#g## ###........ #..#.#≈~~~..~.))## #..[....... #..#(...g~~~~~...# #.######### #..###....###≈~≈.# ##.# #≈≈≈≈≈≈ #... #..### #....# #>.###≈#≈≈≈≈ ..#.##..# #....#####.###≈≈##≈≈≈ >##....## #...........##≈≈≈##≈≈ You could see a gnoll. Vanquished Creatures 3 gnolls 3 adders A dart slug (D:3) A ribbon worm (D:2) 2 bats 4 endoplasms A giant cockroach (D:2) A goblin (D:1) 10 hobgoblins 4 jackals (D:2) 5 kobolds 4 quokkas 7 ball pythons 2 frilled lizards 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mooli the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 353 | D:1 | Learned a level 2 spell: Searing Ray 639 | D:1 | Found a faded altar of an unknown god. 1245 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1290 | D:1 | Learned a level 3 spell: Mephitic Cloud 2012 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2803 | D:3 | Found Lod Vae's Magic Scroll Boutique. 3202 | D:3 | Reached skill level 1 in Air Magic 3261 | D:3 | Found Xiotwyun's Distillery. 3504 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_basic D:3: layout_rooms, nzn_overflow_gifts_of_might_and_magic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, serial_shops, shop, shop, nicolae_shop_peninsula, shop, nicolae_square_shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Air Magic | 1 | 1.1 Fighting | | 0.2 Ranged Weapons | | 0.8 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.8 Translocations | | 0.9 Ice Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 1 | || 1 Dagger | 20 | 4 || 24 Constrict | 4 | 1 || 5 Tentacles | 3 | 2 || 5 Short sword | | 4 || 4 Cast: Magic Dart | 37 | 17 || 54 Searing Ray | 3 | 7 || 10 Use: Potion | | 1 || 1 Stab: Sleeping | 4 | 4 || 8 Armour: Skin | 7 | 10 || 17 Dodge: Dodged | 14 | 12 || 26