Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240711 (custom seed) 161 mooli the Conjurer (level 5, 0/32 HPs) Began as an Octopode Conjurer on July 11, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 4 of the Dungeon. The game lasted 00:18:01 (3874 turns). mooli the Conjurer (Octopode Conjurer) Turns: 3874, Time: 00:18:01 Health: 0/32 AC: 1 Str: 6 XL: 5 Next: 42% Magic: 6/9 EV: 14 Int: 22 God: Gold: 141 SH: 0 Dex: 23 Spells: 3/9 levels left rFire . . . l - +1 short sword (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . t - +6 ring of dexterity rCorr . u - +6 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons l - a +1 short sword of freezing (weapon) s - a +0 halberd Jewellery t - a +6 ring of dexterity (left tentacle) u - a +6 ring of dexterity (right tentacle) Wands r - a wand of charming (5) Scrolls b - 7 scrolls of identify {unknown} d - 4 scrolls of teleportation {unknown} e - a scroll of enchant armour {unknown} f - a scroll of fear {unknown} n - a scroll of poison {unknown} o - 2 scrolls of immolation {unknown} q - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of might {unknown} g - a potion of lignification {unknown} h - 2 potions of enlightenment {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} k - 2 potions of attraction {unknown} m - a potion of heal wounds {unknown} p - a potion of resistance {unknown} Skills: + Level 0.7 Fighting + Level 0.2 Long Blades + Level 1.2 Ranged Weapons + Level 2.3 Dodging + Level 3.3 Stealth + Level 0.0 Shields * Level 2.7 Spellcasting * Level 4.5 Conjurations + Level 1.2 Translocations + Level 1.3 Ice Magic * Level 0.8 Air Magic + Level 1.0 Alchemy + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 13% 2 Ozocubu's Armour Ice 8% N/A 22% 3 Fugue of the Fallen Necr 2% N/A 36% 3 Tukima's Dance Hex 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Manifold Assault Tloc 8% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 69% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 =*[!? Annotations: D:3 Terence D:4 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard but does no damage. You start resting. An orc wizard is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. You bump into the rock wall. The orc wizard gestures at you while chanting. The magic dart hits you! The orc wizard gestures at you while chanting. You resist with some effort. You're too confused to cast spells. Unknown command. You bump into the rock wall. The orc wizard hits you with a +0 dagger. You bump into the rock wall. The orc wizard hits you with a +0 dagger. You hit the orc wizard. You freeze the orc wizard. You squeeze the orc wizard, but do no damage. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Unknown command. You bump into the rock wall. You feel less confused. The orc wizard hits you with a +0 dagger. You die... #.# #......# #.# ######## #.# #.# #.# #.# #.# #.# #@# #o######## #......o.# ########.# #.# #.# #.# #.# #.# You could see an orc wizard. Vanquished Creatures A hound (D:4) 4 gnolls 3 adders A white imp (D:3) A dart slug (D:3) A ribbon worm (D:2) 2 bats 4 endoplasms A giant cockroach (D:2) 2 goblins 10 hobgoblins 4 jackals (D:2) 5 kobolds 6 quokkas 7 ball pythons 2 frilled lizards 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mooli the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 659 | D:1 | Found a faded altar of an unknown god. 792 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1152 | D:2 | Learned a level 2 spell: Searing Ray 1156 | D:2 | Learned a level 3 spell: Mephitic Cloud 1473 | D:2 | Reached skill level 1 in Ice Magic 1536 | D:2 | You fall into a shaft and drop 2 floors! 1540 | D:4 | Noticed Sigmund 1582 | D:4 | Reached skill level 1 in Ranged Weapons 1582 | D:4 | Reached skill level 1 in Translocations 1582 | D:4 | Reached XP level 4. HP: 17/27 MP: 2/7 1704 | D:3 | Found Xiotwyun's Distillery. 1718 | D:3 | Found Lod Vae's Magic Scroll Boutique. 2841 | D:3 | Found Jooruot's Antique Armour Boutique. 2888 | D:3 | Reached skill level 1 in Alchemy 2888 | D:3 | Reached XP level 5. HP: 29/32 MP: 2/9 3036 | D:3 | Found Deyr's Assorted Antiques. 3048 | D:3 | Found Daunaf's Jewellery Shoppe. 3102 | D:3 | Noticed Terence 3873 | D:4 | HP: 1/32 [orc wizard/puff of flame (12)] 3874 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_basic D:3: layout_rooms, nzn_overflow_gifts_of_might_and_magic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, serial_shops, shop, shop, nicolae_shop_peninsula, shop, nicolae_square_shop D:4: layout_basic, makhleb_altar_promises_db, mainiacjoe_overflow_boulevard, minmay_temple_entry_grid, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 | 1.3 Ranged Weapons | 1 | 1.2 Stealth | 3 | 3.3 Translocations | 1 | 1.2 Alchemy | 1 | 1.0 Fighting | | 0.7 Long Blades | | 0.2 Dodging | | 2.3 Spellcasting | | 2.7 Conjurations | | 4.5 Air Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Constrict | 9 | 6 || 15 Tentacles | 7 | 4 || 11 Dagger | 15 | || 15 Short sword | 19 | 31 || 50 Cast: Magic Dart | 32 | 34 || 66 Searing Ray | 1 | 4 || 5 Stab: Sleeping | 9 | 3 || 12 Armour: Skin | 12 | 20 || 32 Dodge: Dodged | 15 | 22 || 37